Flutter Engine
The Flutter Engine
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#include <string>
#include <type_traits>
#include <vector>
#include "third_party/dart/runtime/include/dart_api.h"
#include "tonic/common/macros.h"
#include "tonic/logging/dart_error.h"
Go to the source code of this file.
Namespaces | |
namespace | tonic |
Functions | |
Dart_Handle | tonic::LookupNonNullableType (const std::string &library_name, const std::string &type_name) |
template<typename T , std::enable_if_t< std::is_same< std::string, T >::value, int > = 0> | |
Dart_Handle | tonic::ToDartTypeHandle () |
template<typename T > | |
Dart_Handle | tonic::CreateZeroInitializedDartObject (Dart_Handle type_handle_or_null=::Dart_Null()) |
template<typename T > | |
Dart_Handle | tonic::ToDart (const T &object) |
Dart_Handle | tonic::StdStringToDart (const std::string &val) |
std::string | tonic::StdStringFromDart (Dart_Handle handle) |
Dart_Handle | tonic::ToDart (const char *val) |