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VulkanCaps.cpp File Reference
#include "src/gpu/graphite/vk/VulkanCaps.h"
#include "include/core/SkTextureCompressionType.h"
#include "include/gpu/graphite/ContextOptions.h"
#include "include/gpu/graphite/TextureInfo.h"
#include "include/gpu/graphite/vk/VulkanGraphiteTypes.h"
#include "include/gpu/vk/VulkanExtensions.h"
#include "src/gpu/graphite/ContextUtils.h"
#include "src/gpu/graphite/GraphicsPipelineDesc.h"
#include "src/gpu/graphite/GraphiteResourceKey.h"
#include "src/gpu/graphite/RenderPassDesc.h"
#include "src/gpu/graphite/RendererProvider.h"
#include "src/gpu/graphite/RuntimeEffectDictionary.h"
#include "src/gpu/graphite/vk/VulkanGraphiteUtilsPriv.h"
#include "src/gpu/graphite/vk/VulkanRenderPass.h"
#include "src/gpu/graphite/vk/VulkanSharedContext.h"
#include "src/gpu/vk/VulkanUtilsPriv.h"

Go to the source code of this file.

Namespaces

namespace  skgpu
 
namespace  skgpu::graphite
 

Variables

static constexpr VkFormat skgpu::graphite::kVkFormats []
 
static constexpr VkFormat skgpu::graphite::kDepthStencilVkFormats []