8#ifndef skgpu_graphite_GraphicsPipelineDesc_DEFINED
9#define skgpu_graphite_GraphicsPipelineDesc_DEFINED
24 : fRenderStepID(renderStep->uniqueID())
25 , fPaintID(paintID) {}
28 return fRenderStepID == that.fRenderStepID && fPaintID == that.fPaintID;
32 return !(*
this == other);
47 uint32_t fRenderStepID;
UniquePaintParamsID paintParamsID() const
uint32_t renderStepID() const
GraphicsPipelineDesc(const RenderStep *renderStep, UniquePaintParamsID paintID)
bool operator!=(const GraphicsPipelineDesc &other) const
bool operator==(const GraphicsPipelineDesc &that) const