#include <ShaderErrorHandler.h>
Abstract class to report errors when compiling shaders.
Definition at line 17 of file ShaderErrorHandler.h.
◆ ~ShaderErrorHandler()
virtual skgpu::ShaderErrorHandler::~ShaderErrorHandler |
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virtualdefault |
◆ ShaderErrorHandler() [1/2]
skgpu::ShaderErrorHandler::ShaderErrorHandler |
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protecteddefault |
◆ ShaderErrorHandler() [2/2]
◆ compileError() [1/2]
virtual void skgpu::ShaderErrorHandler::compileError |
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const char * |
shader, |
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const char * |
errors |
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inlinevirtual |
◆ compileError() [2/2]
virtual void skgpu::ShaderErrorHandler::compileError |
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const char * |
shader, |
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const char * |
errors, |
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bool |
shaderWasCached |
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inlinevirtual |
Definition at line 26 of file ShaderErrorHandler.h.
28 {
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31 }
virtual void compileError(const char *shader, const char *errors)
◆ operator=()
The documentation for this class was generated from the following file: