Flutter Engine
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Path_AddPathMode.cpp File Reference
#include "tools/fiddle/examples.h"

Go to the source code of this file.

Functions

 REG_FIDDLE (Path_AddPathMode, 256, 180, false, 0)
 

Function Documentation

◆ REG_FIDDLE()

REG_FIDDLE ( Path_AddPathMode  ,
256  ,
180  ,
false  ,
 
)

Definition at line 4 of file Path_AddPathMode.cpp.

4 {
5void draw(SkCanvas* canvas) {
7 path.moveTo(20, 20);
8 path.lineTo(20, 40);
9 path.lineTo(40, 20);
10 path2.moveTo(60, 60);
11 path2.lineTo(80, 60);
12 path2.lineTo(80, 40);
15 for (int i = 0; i < 2; i++) {
16 for (auto addPathMode : { SkPath::kAppend_AddPathMode, SkPath::kExtend_AddPathMode } ) {
18 test.addPath(path2, addPathMode);
19 canvas->drawPath(test, paint);
20 canvas->translate(100, 0);
21 }
22 canvas->translate(-200, 100);
23 path.close();
24 }
25}
26} // END FIDDLE
#define test(name)
static SkPath path2()
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
void translate(SkScalar dx, SkScalar dy)
Definition: SkCanvas.cpp:1278
void drawPath(const SkPath &path, const SkPaint &paint)
Definition: SkCanvas.cpp:1747
@ kStroke_Style
set to stroke geometry
Definition: SkPaint.h:194
Definition: SkPath.h:59
SkPath & moveTo(SkScalar x, SkScalar y)
Definition: SkPath.cpp:688
SkPath & lineTo(SkScalar x, SkScalar y)
Definition: SkPath.cpp:728
@ kExtend_AddPathMode
Definition: SkPath.h:1293
@ kAppend_AddPathMode
Definition: SkPath.h:1286
const Paint & paint
Definition: color_source.cc:38
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir path
Definition: switches.h:57