Flutter Engine
The Flutter Engine
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#include "flutter/fml/file.h"
#include <Fileapi.h>
#include <Shlwapi.h>
#include <fcntl.h>
#include <limits.h>
#include <sys/stat.h>
#include <string>
#include <algorithm>
#include <climits>
#include <cstring>
#include <optional>
#include <sstream>
#include "flutter/fml/build_config.h"
#include "flutter/fml/mapping.h"
#include "flutter/fml/platform/win/errors_win.h"
#include "flutter/fml/platform/win/wstring_conversion.h"
Go to the source code of this file.
Namespaces | |
namespace | fml |
Functions | |
static std::string | fml::GetFullHandlePath (const fml::UniqueFD &handle) |
static bool | fml::IsAbsolutePath (const char *path) |
static std::string | fml::GetAbsolutePath (const fml::UniqueFD &base_directory, const char *subpath) |
static std::wstring | fml::GetTemporaryDirectoryPath () |
static DWORD | fml::GetDesiredAccessFlags (FilePermission permission) |
static DWORD | fml::GetShareFlags (FilePermission permission) |
static DWORD | fml::GetFileAttributesForUtf8Path (const char *absolute_path) |
static DWORD | fml::GetFileAttributesForUtf8Path (const fml::UniqueFD &base_directory, const char *path) |
std::string | fml::CreateTemporaryDirectory () |
fml::UniqueFD | fml::OpenFile (const fml::UniqueFD &base_directory, const char *path, bool create_if_necessary, FilePermission permission) |
This can open a directory on POSIX, but not on Windows. More... | |
fml::UniqueFD | fml::OpenFile (const char *path, bool create_if_necessary, FilePermission permission) |
This can open a directory on POSIX, but not on Windows. More... | |
fml::UniqueFD | fml::OpenDirectory (const fml::UniqueFD &base_directory, const char *path, bool create_if_necessary, FilePermission permission) |
fml::UniqueFD | fml::OpenDirectory (const char *path, bool create_if_necessary, FilePermission permission) |
fml::UniqueFD | fml::Duplicate (fml::UniqueFD::element_type descriptor) |
bool | fml::IsDirectory (const fml::UniqueFD &directory) |
bool | fml::IsDirectory (const fml::UniqueFD &base_directory, const char *path) |
bool | fml::IsFile (const std::string &path) |
bool | fml::UnlinkDirectory (const char *path) |
bool | fml::UnlinkDirectory (const fml::UniqueFD &base_directory, const char *path) |
bool | fml::UnlinkFile (const char *path) |
bool | fml::UnlinkFile (const fml::UniqueFD &base_directory, const char *path) |
bool | fml::TruncateFile (const fml::UniqueFD &file, size_t size) |
bool | fml::FileExists (const fml::UniqueFD &base_directory, const char *path) |
bool | fml::WriteAtomically (const fml::UniqueFD &base_directory, const char *file_name, const Mapping &mapping) |
bool | fml::VisitFiles (const fml::UniqueFD &directory, const FileVisitor &visitor) |