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The Flutter Engine
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#include "src/gpu/ganesh/GrPersistentCacheUtils.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkWriteBuffer.h"
#include "src/sksl/SkSLProgramSettings.h"
#include "src/sksl/SkSLString.h"
Go to the source code of this file.
Namespaces | |
namespace | GrPersistentCacheUtils |
Functions | |
int | GrPersistentCacheUtils::GetCurrentVersion () |
sk_sp< SkData > | GrPersistentCacheUtils::PackCachedShaders (SkFourByteTag shaderType, const std::string shaders[], const SkSL::Program::Interface interfaces[], int numInterfaces, const ShaderMetadata *meta) |
SkFourByteTag | GrPersistentCacheUtils::GetType (SkReadBuffer *reader) |
bool | GrPersistentCacheUtils::UnpackCachedShaders (SkReadBuffer *reader, std::string shaders[], SkSL::Program::Interface interfaces[], int numInterfaces, ShaderMetadata *meta) |
Variables | |
static constexpr int | GrPersistentCacheUtils::kCurrentVersion = 12 |