Flutter Engine
The Flutter Engine
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Public Member Functions | |
Blitter (Builder *builder) | |
void | finish () |
void | blitV (int x, int y, int height, SkAlpha alpha) override |
void | blitRect (int x, int y, int width, int height) override |
Blit a solid rectangle one or more pixels wide. More... | |
void | blitAntiRect (int x, int y, int width, int height, SkAlpha leftAlpha, SkAlpha rightAlpha) override |
void | blitMask (const SkMask &, const SkIRect &clip) override |
void | blitH (int x, int y, int width) override |
Blit a horizontal run of one or more pixels. More... | |
void | blitAntiH (int x, int y, const SkAlpha alpha[], const int16_t runs[]) override |
Public Member Functions inherited from SkBlitter | |
virtual | ~SkBlitter () |
virtual void | blitH (int x, int y, int width)=0 |
Blit a horizontal run of one or more pixels. More... | |
virtual void | blitAntiH (int x, int y, const SkAlpha antialias[], const int16_t runs[])=0 |
virtual void | blitV (int x, int y, int height, SkAlpha alpha) |
Blit a vertical run of pixels with a constant alpha value. More... | |
virtual void | blitRect (int x, int y, int width, int height) |
Blit a solid rectangle one or more pixels wide. More... | |
virtual void | blitAntiRect (int x, int y, int width, int height, SkAlpha leftAlpha, SkAlpha rightAlpha) |
void | blitFatAntiRect (const SkRect &rect) |
virtual void | blitMask (const SkMask &, const SkIRect &clip) |
virtual void | blitAntiH2 (int x, int y, U8CPU a0, U8CPU a1) |
virtual void | blitAntiV2 (int x, int y, U8CPU a0, U8CPU a1) |
virtual bool | isNullBlitter () const |
virtual int | requestRowsPreserved () const |
virtual void * | allocBlitMemory (size_t sz) |
void | blitRectRegion (const SkIRect &rect, const SkRegion &clip) |
void | blitRegion (const SkRegion &clip) |
Additional Inherited Members | |
Static Public Member Functions inherited from SkBlitter | |
static bool | UseLegacyBlitter (const SkPixmap &, const SkPaint &, const SkMatrix &) |
static SkBlitter * | Choose (const SkPixmap &dst, const SkMatrix &ctm, const SkPaint &paint, SkArenaAlloc *, bool drawCoverage, sk_sp< SkShader > clipShader, const SkSurfaceProps &props) |
static SkBlitter * | ChooseSprite (const SkPixmap &dst, const SkPaint &, const SkPixmap &src, int left, int top, SkArenaAlloc *, sk_sp< SkShader > clipShader) |
Protected Attributes inherited from SkBlitter | |
SkAutoMalloc | fBlitMemory |
Definition at line 685 of file SkAAClip.cpp.
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inline |
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inlineoverridevirtual |
Blit a horizontal run of antialiased pixels; runs[] is a sparse zero-terminated run-length encoding of spans of constant alpha values. The runs[] and antialias[] work together to represent long runs of pixels with the same alphas. The runs[] contains the number of pixels with the same alpha, and antialias[] contain the coverage value for that number of pixels. The runs[] (and antialias[]) are encoded in a clever way. The runs array is zero terminated, and has enough entries for each pixel plus one, in most cases some of the entries will not contain valid data. An entry in the runs array contains the number of pixels (np) that have the same alpha value. The next np value is found np entries away. For example, if runs[0] = 7, then the next valid entry will by at runs[7]. The runs array and antialias[] are coupled by index. So, if the np entry is at runs[45] = 12 then the alpha value can be found at antialias[45] = 0x88. This would mean to use an alpha value of 0x88 for the next 12 pixels starting at pixel 45.
Implements SkBlitter.
Definition at line 765 of file SkAAClip.cpp.
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inlineoverridevirtual |
Blit a rectangle with one alpha-blended column on the left, width (zero or more) opaque pixels, and one alpha-blended column on the right. The result will always be at least two pixels wide.
Default implementation doesn't check for easy optimizations such as alpha == 255; also uses blitV(), which some subclasses may not support.
Reimplemented from SkBlitter.
Definition at line 748 of file SkAAClip.cpp.
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inlineoverridevirtual |
Blit a pattern of pixels defined by a rectangle-clipped mask; typically used for text.
Reimplemented from SkBlitter.
Definition at line 756 of file SkAAClip.cpp.
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inlineoverridevirtual |
Must evaluate clips in scan-line order, so don't want to allow blitV(), but an AAClip can be clipped down to a single pixel wide, so we must support it (given AntiRect semantics: minimum width is 2). Instead we'll rely on the runtime asserts to guarantee Y monotonicity; any failure cases that misses may have minor artifacts.
Reimplemented from SkBlitter.
Definition at line 727 of file SkAAClip.cpp.
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inline |
Definition at line 714 of file SkAAClip.cpp.