#include <iosfwd>
#include <string>
#include <tuple>
#include "ax_build/build_config.h"
#include "base/numerics/clamped_math.h"
#include "gfx/gfx_export.h"
#include "vector2d.h"
Go to the source code of this file.
|
bool | gfx::operator== (const Point &lhs, const Point &rhs) |
|
bool | gfx::operator!= (const Point &lhs, const Point &rhs) |
|
Point | gfx::operator+ (const Point &lhs, const Vector2d &rhs) |
|
Point | gfx::operator- (const Point &lhs, const Vector2d &rhs) |
|
Vector2d | gfx::operator- (const Point &lhs, const Point &rhs) |
|
Point | gfx::PointAtOffsetFromOrigin (const Vector2d &offset_from_origin) |
|
void | gfx::PrintTo (const Point &point, ::std::ostream *os) |
|
Point | gfx::ScaleToCeiledPoint (const Point &point, float x_scale, float y_scale) |
|
Point | gfx::ScaleToCeiledPoint (const Point &point, float scale) |
|
Point | gfx::ScaleToFlooredPoint (const Point &point, float x_scale, float y_scale) |
|
Point | gfx::ScaleToFlooredPoint (const Point &point, float scale) |
|
Point | gfx::ScaleToRoundedPoint (const Point &point, float x_scale, float y_scale) |
|
Point | gfx::ScaleToRoundedPoint (const Point &point, float scale) |
|