Flutter Engine
The Flutter Engine
|
#include "include/core/SkColor.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkScalar.h"
#include "include/core/SkSurfaceProps.h"
#include "include/private/base/SkTo.h"
#include "src/base/SkTInternalLList.h"
#include "src/core/SkMaskFilterBase.h"
#include "src/text/gpu/SubRunAllocator.h"
#include "src/text/gpu/SubRunContainer.h"
#include <cstddef>
#include <cstdint>
#include <tuple>
Go to the source code of this file.
Classes | |
class | sktext::gpu::TextBlob |
struct | sktext::gpu::TextBlob::Key |
Namespaces | |
namespace | sktext |
namespace | sktext::gpu |
Functions | |
sk_sp< Slug > | sktext::gpu::MakeSlug (const SkMatrix &drawMatrix, const sktext::GlyphRunList &glyphRunList, const SkPaint &paint, SkStrikeDeviceInfo strikeDeviceInfo, sktext::StrikeForGPUCacheInterface *strikeCache) |