4REG_FIDDLE(Canvas_empty_constructor, 256, 256,
true, 0) {
5static void check_for_rotated_ctm(
const SkCanvas* canvas) {
11 check_for_rotated_ctm(canvas);
13 check_for_rotated_ctm(canvas);
15 check_for_rotated_ctm(&defaultCanvas);
REG_FIDDLE(Canvas_empty_constructor, 256, 256, true, 0)
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
SkM44 getLocalToDevice() const
void rotate(SkScalar degrees)
unsigned useCenter Optional< SkMatrix > matrix