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Matrix_asAffine.cpp File Reference
#include "tools/fiddle/examples.h"

Go to the source code of this file.

Functions

 REG_FIDDLE (Matrix_asAffine, 256, 256, true, 0)
 

Function Documentation

◆ REG_FIDDLE()

REG_FIDDLE ( Matrix_asAffine  ,
256  ,
256  ,
true  ,
 
)

Definition at line 4 of file Matrix_asAffine.cpp.

4 {
5void draw(SkCanvas* canvas) {
7 matrix.setAll(2, 3, 4, 5, 6, 7, 0, 0, 1);
8 SkScalar affine[6];
9 if (matrix.asAffine(affine)) {
10 const char* names[] = { "ScaleX", "SkewY", "SkewX", "ScaleY", "TransX", "TransY" };
11 for (int i = 0; i < 6; ++i) {
12 SkDebugf("%s: %g ", names[i], affine[i]);
13 }
14 SkDebugf("\n");
15 }
16}
17} // END FIDDLE
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
float SkScalar
Definition: extension.cpp:12
unsigned useCenter Optional< SkMatrix > matrix
Definition: SkRecords.h:258
static const char *const names[]
Definition: symbols.cc:24