Flutter Engine
The Flutter Engine
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#include <GrPerlinNoise2Effect.h>
Public Member Functions | |
const char * | name () const override |
std::unique_ptr< GrFragmentProcessor > | clone () const override |
const SkPerlinNoiseShader::StitchData & | stitchData () const |
SkPerlinNoiseShaderType | type () const |
bool | stitchTiles () const |
const SkVector & | baseFrequency () const |
int | numOctaves () const |
Public Member Functions inherited from GrFragmentProcessor | |
const GrFragmentProcessor * | parent () const |
std::unique_ptr< ProgramImpl > | makeProgramImpl () const |
void | addToKey (const GrShaderCaps &caps, skgpu::KeyBuilder *b) const |
int | numChildProcessors () const |
int | numNonNullChildProcessors () const |
GrFragmentProcessor * | childProcessor (int index) |
const GrFragmentProcessor * | childProcessor (int index) const |
SkDEBUGCODE (bool isInstantiated() const ;) bool willReadDstColor() const | |
bool | isBlendFunction () const |
bool | usesSampleCoordsDirectly () const |
bool | usesSampleCoords () const |
const SkSL::SampleUsage & | sampleUsage () const |
bool | compatibleWithCoverageAsAlpha () const |
bool | preservesOpaqueInput () const |
bool | hasConstantOutputForConstantInput (SkPMColor4f inputColor, SkPMColor4f *outputColor) const |
bool | hasConstantOutputForConstantInput () const |
void | clearConstantOutputForConstantInputFlag () |
bool | isEqual (const GrFragmentProcessor &that) const |
void | visitProxies (const GrVisitProxyFunc &) const |
void | visitTextureEffects (const std::function< void(const GrTextureEffect &)> &) const |
void | visitWithImpls (const std::function< void(const GrFragmentProcessor &, ProgramImpl &)> &, ProgramImpl &) const |
GrTextureEffect * | asTextureEffect () |
const GrTextureEffect * | asTextureEffect () const |
Public Member Functions inherited from GrProcessor | |
virtual | ~GrProcessor ()=default |
void * | operator new (size_t size) |
void * | operator new (size_t object_size, size_t footer_size) |
void | operator delete (void *target) |
void * | operator new (size_t size, void *placement) |
void | operator delete (void *target, void *placement) |
template<typename T > | |
const T & | cast () const |
ClassID | classID () const |
Static Public Member Functions | |
static std::unique_ptr< GrFragmentProcessor > | Make (SkPerlinNoiseShaderType type, int numOctaves, bool stitchTiles, std::unique_ptr< SkPerlinNoiseShader::PaintingData > paintingData, GrSurfaceProxyView permutationsView, GrSurfaceProxyView noiseView, const GrCaps &caps) |
Static Public Member Functions inherited from GrFragmentProcessor | |
static std::unique_ptr< GrFragmentProcessor > | MakeColor (SkPMColor4f color) |
static std::unique_ptr< GrFragmentProcessor > | MulInputByChildAlpha (std::unique_ptr< GrFragmentProcessor > child) |
static std::unique_ptr< GrFragmentProcessor > | ApplyPaintAlpha (std::unique_ptr< GrFragmentProcessor > child) |
static std::unique_ptr< GrFragmentProcessor > | ModulateRGBA (std::unique_ptr< GrFragmentProcessor > child, const SkPMColor4f &color) |
static std::unique_ptr< GrFragmentProcessor > | OverrideInput (std::unique_ptr< GrFragmentProcessor >, const SkPMColor4f &) |
static std::unique_ptr< GrFragmentProcessor > | DisableCoverageAsAlpha (std::unique_ptr< GrFragmentProcessor >) |
static std::unique_ptr< GrFragmentProcessor > | DestColor () |
static std::unique_ptr< GrFragmentProcessor > | SwizzleOutput (std::unique_ptr< GrFragmentProcessor >, const skgpu::Swizzle &) |
static std::unique_ptr< GrFragmentProcessor > | ClampOutput (std::unique_ptr< GrFragmentProcessor >) |
static std::unique_ptr< GrFragmentProcessor > | Compose (std::unique_ptr< GrFragmentProcessor > f, std::unique_ptr< GrFragmentProcessor > g) |
static std::unique_ptr< GrFragmentProcessor > | ColorMatrix (std::unique_ptr< GrFragmentProcessor > child, const float matrix[20], bool unpremulInput, bool clampRGBOutput, bool premulOutput) |
static std::unique_ptr< GrFragmentProcessor > | SurfaceColor () |
static std::unique_ptr< GrFragmentProcessor > | DeviceSpace (std::unique_ptr< GrFragmentProcessor >) |
static std::unique_ptr< GrFragmentProcessor > | Rect (std::unique_ptr< GrFragmentProcessor >, GrClipEdgeType, SkRect) |
static GrFPResult | Circle (std::unique_ptr< GrFragmentProcessor >, GrClipEdgeType, SkPoint center, float radius) |
static GrFPResult | Ellipse (std::unique_ptr< GrFragmentProcessor >, GrClipEdgeType, SkPoint center, SkPoint radii, const GrShaderCaps &) |
static std::unique_ptr< GrFragmentProcessor > | HighPrecision (std::unique_ptr< GrFragmentProcessor >) |
Private Member Functions | |
std::unique_ptr< ProgramImpl > | onMakeProgramImpl () const override |
void | onAddToKey (const GrShaderCaps &caps, skgpu::KeyBuilder *b) const override |
bool | onIsEqual (const GrFragmentProcessor &sBase) const override |
Definition at line 35 of file GrPerlinNoise2Effect.h.
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inline |
Definition at line 77 of file GrPerlinNoise2Effect.h.
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inlineoverridevirtual |
Makes a copy of this fragment processor that draws equivalently to the original. If the processor has child processors they are cloned as well.
Implements GrFragmentProcessor.
Definition at line 67 of file GrPerlinNoise2Effect.h.
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inlinestatic |
Definition at line 37 of file GrPerlinNoise2Effect.h.
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inlineoverridevirtual |
Human-meaningful string to identify this processor; may be embedded in generated shader code and must be a legal SkSL identifier prefix.
Implements GrProcessor.
Definition at line 65 of file GrPerlinNoise2Effect.h.
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inline |
Definition at line 78 of file GrPerlinNoise2Effect.h.
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overrideprivatevirtual |
Implements GrFragmentProcessor.
Definition at line 290 of file GrPerlinNoise2Effect.cpp.
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inlineoverrideprivatevirtual |
Subclass implements this to support isEqual(). It will only be called if it is known that the two processors are of the same subclass (i.e. have the same ClassID).
Implements GrFragmentProcessor.
Definition at line 99 of file GrPerlinNoise2Effect.h.
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inlineoverrideprivatevirtual |
Returns a new instance of the appropriate ProgramImpl subclass for the given GrFragmentProcessor. It will emit the appropriate code and live with the cached program to setup uniform data for each draw that uses the program.
Implements GrFragmentProcessor.
Definition at line 93 of file GrPerlinNoise2Effect.h.
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inline |
Definition at line 71 of file GrPerlinNoise2Effect.h.
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inline |
Definition at line 76 of file GrPerlinNoise2Effect.h.
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inline |
Definition at line 75 of file GrPerlinNoise2Effect.h.