#include <SkPerlinNoiseShaderImpl.h>
Definition at line 42 of file SkPerlinNoiseShaderImpl.h.
◆ StitchData() [1/2]
SkPerlinNoiseShader::StitchData::StitchData |
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default |
◆ StitchData() [2/2]
Definition at line 45 of file SkPerlinNoiseShaderImpl.h.
static constexpr int32_t SK_MaxS32
#define SkScalarRoundToInt(x)
static float min(float r, float g, float b)
◆ operator==()
bool SkPerlinNoiseShader::StitchData::operator== |
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const StitchData & |
other | ) |
const |
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inline |
◆ fHeight
int SkPerlinNoiseShader::StitchData::fHeight = 0 |
◆ fWidth
int SkPerlinNoiseShader::StitchData::fWidth = 0 |
◆ fWrapX
int SkPerlinNoiseShader::StitchData::fWrapX = 0 |
◆ fWrapY
int SkPerlinNoiseShader::StitchData::fWrapY = 0 |
The documentation for this struct was generated from the following file: