6 float scale,
const SkISize& size,
float endcap_width,
float horizontal_inset = 0) {
10 const float bottom = std::ceil(size.fHeight *
scale);
14 const float endcap_radius = endcap_width / 2;
30 right_path.
lineTo(
right - endcap_radius, endcap_radius);
41 right_path.
lineTo(0, bottom);
46 left_path.
moveTo(endcap_width, 0);
54 left_path.
lineTo(endcap_radius, bottom - endcap_radius);