Flutter Engine
The Flutter Engine
Functions
Soft_Light.cpp File Reference
#include "tools/fiddle/examples.h"

Go to the source code of this file.

Functions

 REG_FIDDLE (Soft_Light, 256, 256, false, 3)
 

Function Documentation

◆ REG_FIDDLE()

REG_FIDDLE ( Soft_Light  ,
256  ,
256  ,
false  ,
 
)

Definition at line 4 of file Soft_Light.cpp.

4 {
5void draw(SkCanvas* canvas) {
6 const SkColor colors[] = { 0xFFFFFFFF, 0x3FFFFFFF };
8 paint.setBlendMode(SkBlendMode::kSoftLight);
9 paint.setShader(SkGradientShader::MakeRadial({ 128, 128}, 100, colors,
11 canvas->drawImage(image, 0, 0);
12 canvas->drawCircle(128, 128, 100, paint);
13}
14} // END FIDDLE
@ kSoftLight
lighten or darken, depending on source
uint32_t SkColor
Definition: SkColor.h:37
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
void drawImage(const SkImage *image, SkScalar left, SkScalar top)
Definition: SkCanvas.h:1528
void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint &paint)
Definition: SkCanvas.cpp:2707
static sk_sp< SkShader > MakeRadial(const SkPoint &center, SkScalar radius, const SkColor colors[], const SkScalar pos[], int count, SkTileMode mode, uint32_t flags=0, const SkMatrix *localMatrix=nullptr)
const Paint & paint
Definition: color_source.cc:38
sk_sp< const SkImage > image
Definition: SkRecords.h:269
PODArray< SkColor > colors
Definition: SkRecords.h:276
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Definition: switches.h:259