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◆ REG_FIDDLE()
REG_FIDDLE |
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Soft_Light |
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Definition at line 5 of file Soft_Light.cpp.
5 {
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@ kSoftLight
lighten or darken, depending on source
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawImage(const SkImage *image, SkScalar left, SkScalar top)
void drawCircle(SkScalar cx, SkScalar cy, SkScalar radius, const SkPaint &paint)
static sk_sp< SkShader > MakeRadial(const SkPoint ¢er, SkScalar radius, const SkColor colors[], const SkScalar pos[], int count, SkTileMode mode, uint32_t flags=0, const SkMatrix *localMatrix=nullptr)
PODArray< SkColor > colors