Flutter Engine
The Flutter Engine
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#include <iosfwd>
#include <string>
#include <tuple>
#include "gfx/gfx_export.h"
#include "point.h"
#include "vector2d_f.h"
Go to the source code of this file.
Classes | |
class | gfx::PointF |
Namespaces | |
namespace | gfx |
Functions | |
bool | gfx::operator== (const PointF &lhs, const PointF &rhs) |
bool | gfx::operator!= (const PointF &lhs, const PointF &rhs) |
PointF | gfx::operator+ (const PointF &lhs, const Vector2dF &rhs) |
PointF | gfx::operator- (const PointF &lhs, const Vector2dF &rhs) |
Vector2dF | gfx::operator- (const PointF &lhs, const PointF &rhs) |
PointF | gfx::PointAtOffsetFromOrigin (const Vector2dF &offset_from_origin) |
PointF | gfx::ScalePoint (const PointF &p, float x_scale, float y_scale) |
PointF | gfx::ScalePoint (const PointF &p, float scale) |
void | gfx::PrintTo (const PointF &point, ::std::ostream *os) |