Flutter Engine
The Flutter Engine
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#include "flutter/lib/ui/painting/multi_frame_codec.h"
#include <utility>
#include "flutter/fml/make_copyable.h"
#include "flutter/lib/ui/painting/display_list_image_gpu.h"
#include "flutter/lib/ui/painting/image.h"
#include "third_party/dart/runtime/include/dart_api.h"
#include "third_party/skia/include/codec/SkCodecAnimation.h"
#include "third_party/skia/include/core/SkImage.h"
#include "third_party/skia/include/core/SkPixelRef.h"
#include "third_party/skia/include/gpu/ganesh/SkImageGanesh.h"
#include "third_party/tonic/logging/dart_invoke.h"
Go to the source code of this file.
Namespaces | |
namespace | flutter |
Functions | |
static void | flutter::InvokeNextFrameCallback (const fml::RefPtr< CanvasImage > &image, int duration, const std::string &decode_error, std::unique_ptr< tonic::DartPersistentValue > callback, size_t trace_id) |