Flutter Engine
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third_party
skia
include
codec
SkCodecAnimation.h
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkCodecAnimation_DEFINED
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#define SkCodecAnimation_DEFINED
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namespace
SkCodecAnimation
{
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/**
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* This specifies how the next frame is based on this frame.
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*
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* Names are based on the GIF 89a spec.
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*
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* The numbers correspond to values in a GIF.
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*/
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enum class
DisposalMethod
{
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/**
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* The next frame should be drawn on top of this one.
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*
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* In a GIF, a value of 0 (not specified) is also treated as Keep.
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*/
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kKeep = 1,
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/**
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* Similar to Keep, except the area inside this frame's rectangle
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* should be cleared to the BackGround color (transparent) before
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* drawing the next frame.
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*/
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kRestoreBGColor
= 2,
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/**
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* The next frame should be drawn on top of the previous frame - i.e.
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* disregarding this one.
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*
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* In a GIF, a value of 4 is also treated as RestorePrevious.
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*/
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kRestorePrevious
= 3,
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};
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/**
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* How to blend the current frame.
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*/
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enum class
Blend
{
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/**
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* Blend with the prior frame as if using SkBlendMode::kSrcOver.
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*/
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kSrcOver,
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/**
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* Blend with the prior frame as if using SkBlendMode::kSrc.
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*
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* This frame's pixels replace the destination pixels.
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*/
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kSrc,
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};
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}
// namespace SkCodecAnimation
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#endif
// SkCodecAnimation_DEFINED
SkCodecAnimation
Definition:
SkCodec.h:42
SkCodecAnimation::DisposalMethod
DisposalMethod
Definition:
SkCodecAnimation.h:19
SkCodecAnimation::DisposalMethod::kRestoreBGColor
@ kRestoreBGColor
SkCodecAnimation::DisposalMethod::kRestorePrevious
@ kRestorePrevious
SkCodecAnimation::Blend
Blend
Definition:
SkCodecAnimation.h:46
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