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third_party
skia
src
utils
mac
SkCGGeometry.h
Go to the documentation of this file.
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/*
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* Copyright 2020 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef SkCGGeometry_DEFINED
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#define SkCGGeometry_DEFINED
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#include "
include/core/SkTypes.h
"
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#if defined(SK_BUILD_FOR_MAC) || defined(SK_BUILD_FOR_IOS)
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#ifdef SK_BUILD_FOR_MAC
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#import <ApplicationServices/ApplicationServices.h>
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#endif
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#ifdef SK_BUILD_FOR_IOS
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#include <CoreGraphics/CoreGraphics.h>
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#endif
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// Skia extensions for types in CGGeometry.h
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// Inline versions of these CGRect helpers.
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// The CG versions require making a call and a copy of the CGRect on the stack.
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static
inline
bool
SkCGRectIsEmpty(
const
CGRect&
rect
) {
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return
rect
.size.width <= 0 ||
rect
.size.height <= 0;
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}
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static
inline
CGFloat SkCGRectGetMinX(
const
CGRect&
rect
) {
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return
rect
.origin.x;
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}
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static
inline
CGFloat SkCGRectGetMaxX(
const
CGRect&
rect
) {
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return
rect
.origin.x +
rect
.size.width;
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}
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static
inline
CGFloat SkCGRectGetMinY(
const
CGRect&
rect
) {
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return
rect
.origin.y;
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}
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static
inline
CGFloat SkCGRectGetMaxY(
const
CGRect&
rect
) {
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return
rect
.origin.y +
rect
.size.height;
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}
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static
inline
CGFloat SkCGRectGetWidth(
const
CGRect&
rect
) {
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return
rect
.size.width;
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}
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#endif
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#endif
//SkCGGeometry_DEFINED
SkTypes.h
SkRecords::rect
sk_sp< SkBlender > blender SkRect rect
Definition:
SkRecords.h:350
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