5REG_FIDDLE(Region_readFromMemory, 256, 100,
false, 0) {
12 copy.readFromMemory(data->data(), data->size());
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
void drawRegion(const SkRegion ®ion, const SkPaint &paint)
static sk_sp< SkData > MakeUninitialized(size_t length)
size_t writeToMemory(void *buffer) const
#define REG_FIDDLE(NAME, W, H, TEXT, I)