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vector2d_conversions.h
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1// Copyright (c) 2012 The Chromium Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_
6#define UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_
7
8#include "vector2d.h"
9#include "vector2d_f.h"
10
11namespace gfx {
12
13// Returns a Vector2d with each component from the input Vector2dF floored.
14GFX_EXPORT Vector2d ToFlooredVector2d(const Vector2dF& vector2d);
15
16// Returns a Vector2d with each component from the input Vector2dF ceiled.
17GFX_EXPORT Vector2d ToCeiledVector2d(const Vector2dF& vector2d);
18
19// Returns a Vector2d with each component from the input Vector2dF rounded.
20GFX_EXPORT Vector2d ToRoundedVector2d(const Vector2dF& vector2d);
21
22} // namespace gfx
23
24#endif // UI_GFX_GEOMETRY_VECTOR2D_CONVERSIONS_H_
#define GFX_EXPORT
Definition: gfx_export.h:26
Definition: insets.cc:10
Vector2d ToFlooredVector2d(const Vector2dF &vector2d)
Vector2d ToCeiledVector2d(const Vector2dF &vector2d)
Vector2d ToRoundedVector2d(const Vector2dF &vector2d)