Flutter Engine
The Flutter Engine
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#include "src/shaders/gradients/SkRadialGradient.h"
#include "include/core/SkColor.h"
#include "include/core/SkColorSpace.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkShader.h"
#include "include/effects/SkGradientShader.h"
#include "include/private/base/SkTArray.h"
#include "src/core/SkRasterPipeline.h"
#include "src/core/SkRasterPipelineOpList.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkWriteBuffer.h"
#include "src/shaders/SkShaderBase.h"
#include "src/shaders/gradients/SkGradientBaseShader.h"
#include <cstdint>
#include <utility>
Go to the source code of this file.
Functions | |
static SkMatrix | rad_to_unit_matrix (const SkPoint ¢er, SkScalar radius) |
void | SkRegisterRadialGradientShaderFlattenable () |
Definition at line 29 of file SkRadialGradient.cpp.
void SkRegisterRadialGradientShaderFlattenable | ( | ) |
Definition at line 135 of file SkRadialGradient.cpp.