Flutter Engine
The Flutter Engine
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#include "impeller/compiler/switches.h"
#include <algorithm>
#include <cctype>
#include <filesystem>
#include <map>
#include "flutter/fml/file.h"
#include "fml/command_line.h"
#include "impeller/compiler/types.h"
#include "impeller/compiler/utilities.h"
Go to the source code of this file.
Namespaces | |
namespace | impeller |
namespace | impeller::compiler |
Functions | |
static TargetPlatform | impeller::compiler::TargetPlatformFromCommandLine (const fml::CommandLine &command_line) |
static std::vector< TargetPlatform > | impeller::compiler::RuntimeStagesFromCommandLine (const fml::CommandLine &command_line) |
static SourceType | impeller::compiler::SourceTypeFromCommandLine (const fml::CommandLine &command_line) |
Variables | |
static const std::map< std::string, TargetPlatform > | impeller::compiler::kKnownPlatforms |
static const std::map< std::string, TargetPlatform > | impeller::compiler::kKnownRuntimeStages |
static const std::map< std::string, SourceType > | impeller::compiler::kKnownSourceTypes |