Flutter Engine
The Flutter Engine
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#include "include/core/SkBlendMode.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkSpan.h"
#include "include/private/base/SkTArray.h"
#include "include/private/base/SkTDArray.h"
#include <functional>
#include <optional>
#include <vector>
Go to the source code of this file.
Namespaces | |
namespace | skgpu |
namespace | skgpu::graphite |
Enumerations | |
enum class | skgpu::graphite::PrecompileImageFilters : uint32_t { skgpu::graphite::kNone = 0x0 , skgpu::graphite::kBlur = 0x1 } |
Functions | |
void | skgpu::graphite::PrecompileCombinations (Context *context, const PaintOptions &options, const KeyContext &keyContext, DrawTypeFlags drawTypes, bool withPrimitiveBlender, Coverage coverage) |