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experimental_canvas.cc File Reference
#include "impeller/aiks/experimental_canvas.h"
#include "fml/logging.h"
#include "impeller/aiks/canvas.h"
#include "impeller/aiks/paint_pass_delegate.h"
#include "impeller/base/validation.h"
#include "impeller/entity/contents/framebuffer_blend_contents.h"
#include "impeller/entity/contents/text_contents.h"
#include "impeller/entity/entity.h"
#include "impeller/geometry/color.h"

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Namespaces

namespace  impeller
 

Functions

static void impeller::ApplyFramebufferBlend (Entity &entity)
 
static std::unique_ptr< EntityPassTargetimpeller::CreateRenderTarget (ContentContext &renderer, ISize size, int mip_count, const Color &clear_color)
 

Variables

static const constexpr RenderTarget::AttachmentConfig impeller::kDefaultStencilConfig