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SkDevice.h File Reference
#include "include/core/SkBlender.h"
#include "include/core/SkCanvas.h"
#include "include/core/SkClipOp.h"
#include "include/core/SkColor.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkM44.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkRegion.h"
#include "include/core/SkSamplingOptions.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkSurfaceProps.h"
#include "include/private/base/SkAssert.h"
#include "include/private/base/SkNoncopyable.h"
#include "include/private/base/SkTArray.h"
#include "src/core/SkMatrixPriv.h"
#include "src/shaders/SkShaderBase.h"
#include <cstddef>
#include <cstdint>
#include <utility>

Go to the source code of this file.

Classes

struct  SkStrikeDeviceInfo
 
class  SkDevice
 
struct  SkDevice::CreateInfo
 
class  SkNoPixelsDevice
 
class  SkAutoDeviceTransformRestore
 

Namespaces

namespace  sktext
 
namespace  skif
 
namespace  skgpu
 
namespace  skgpu::ganesh
 
namespace  skgpu::graphite
 
namespace  sktext::gpu