#include <MutableTextureStatePriv.h>
Definition at line 17 of file MutableTextureStatePriv.h.
◆ AnyStateData
◆ ~MutableTextureStateData()
skgpu::MutableTextureStateData::~MutableTextureStateData |
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virtualdefault |
◆ MutableTextureStateData() [1/2]
skgpu::MutableTextureStateData::MutableTextureStateData |
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protecteddefault |
◆ MutableTextureStateData() [2/2]
◆ copyTo()
virtual void skgpu::MutableTextureStateData::copyTo |
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AnyStateData & |
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privatepure virtual |
◆ MutableTextureState
The documentation for this class was generated from the following files: