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Functions
shader.cpp File Reference
#include "tools/fiddle/examples.h"

Go to the source code of this file.

Functions

 REG_FIDDLE (shader, 256, 256, false, 0)
 

Function Documentation

◆ REG_FIDDLE()

REG_FIDDLE ( shader  ,
256  ,
256  ,
false  ,
 
)

Definition at line 4 of file shader.cpp.

4 {
5SkPath star() {
6 const SkScalar R = 60.0f, C = 128.0f;
8 path.moveTo(C + R, C);
9 for (int i = 1; i < 15; ++i) {
10 SkScalar a = 0.44879895f * i;
11 SkScalar r = R + R * (i % 2);
12 path.lineTo(C + r * cos(a), C + r * sin(a));
13 }
14 return path;
15}
16void draw(SkCanvas* canvas) {
18 paint.setPathEffect(SkDiscretePathEffect::Make(10.0f, 4.0f));
19 SkPoint points[2] = {SkPoint::Make(0.0f, 0.0f), SkPoint::Make(256.0f, 256.0f)};
20 SkColor colors[2] = {SkColorSetRGB(66, 133, 244), SkColorSetRGB(15, 157, 88)};
22 points, colors, nullptr, 2, SkTileMode::kClamp, 0, nullptr));
23 paint.setAntiAlias(true);
24 canvas->clear(SK_ColorWHITE);
25 SkPath path(star());
26 canvas->drawPath(path, paint);
27}
28} // END FIDDLE
static const int points[]
uint32_t SkColor
Definition SkColor.h:37
#define SkColorSetRGB(r, g, b)
Definition SkColor.h:57
constexpr SkColor SK_ColorWHITE
Definition SkColor.h:122
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void clear(SkColor color)
Definition SkCanvas.h:1199
void drawPath(const SkPath &path, const SkPaint &paint)
static sk_sp< SkPathEffect > Make(SkScalar segLength, SkScalar dev, uint32_t seedAssist=0)
static sk_sp< SkShader > MakeLinear(const SkPoint pts[2], const SkColor colors[], const SkScalar pos[], int count, SkTileMode mode, uint32_t flags=0, const SkMatrix *localMatrix=nullptr)
const Paint & paint
float SkScalar
Definition extension.cpp:12
struct MyStruct a[10]
#define R(r)
PODArray< SkColor > colors
Definition SkRecords.h:276
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir path
Definition switches.h:57
static constexpr SkPoint Make(float x, float y)