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CreatePlatformGLTestContext_iOS.mm
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1
2/*
3 * Copyright 2012 Google Inc.
4 *
5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file.
7 */
8
12
13#import <OpenGLES/EAGL.h>
14#include <dlfcn.h>
15
16#define EAGLCTX ((EAGLContext*)(fEAGLContext))
17
18namespace {
19
20std::function<void()> context_restorer() {
21 EAGLContext* context = [EAGLContext currentContext];
22 return [context] { [EAGLContext setCurrentContext:context]; };
23}
24
25class IOSGLTestContext : public sk_gpu_test::GLTestContext {
26public:
27 IOSGLTestContext(IOSGLTestContext* shareContext);
28 ~IOSGLTestContext() override;
29
30private:
31 void destroyGLContext();
32
33 void onPlatformMakeNotCurrent() const override;
34 void onPlatformMakeCurrent() const override;
35 std::function<void()> onPlatformGetAutoContextRestore() const override;
36 GrGLFuncPtr onPlatformGetProcAddress(const char*) const override;
37
38 sk_cfp<EAGLContext*> fEAGLContext;
39 void* fGLLibrary;
40};
41
42IOSGLTestContext::IOSGLTestContext(IOSGLTestContext* shareContext)
43 : fGLLibrary(RTLD_DEFAULT) {
44
45 if (shareContext) {
46 EAGLContext* iosShareContext = shareContext->fEAGLContext.get();
47 fEAGLContext.reset([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3
48 sharegroup:[iosShareContext sharegroup]]);
49 if (!fEAGLContext) {
50 fEAGLContext.reset([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2
51 sharegroup:[iosShareContext sharegroup]]);
52 }
53 } else {
54 fEAGLContext.reset([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES3]);
55 if (!fEAGLContext) {
56 fEAGLContext.reset([[EAGLContext alloc] initWithAPI:kEAGLRenderingAPIOpenGLES2]);
57 }
58 }
59 SkScopeExit restorer(context_restorer());
60 [EAGLContext setCurrentContext:fEAGLContext.get()];
61
63 if (nullptr == gl.get()) {
64 SkDebugf("Failed to create gl interface");
65 this->destroyGLContext();
66 return;
67 }
68 if (!gl->validate()) {
69 SkDebugf("Failed to validate gl interface");
70 this->destroyGLContext();
71 return;
72 }
73
74 fGLLibrary = dlopen(
75 "/System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib",
76 RTLD_LAZY);
77
78 this->init(std::move(gl));
79}
80
81IOSGLTestContext::~IOSGLTestContext() {
82 this->teardown();
83 this->destroyGLContext();
84}
85
86void IOSGLTestContext::destroyGLContext() {
87 if (fEAGLContext) {
88 if ([EAGLContext currentContext] == fEAGLContext.get()) {
89 // This will ensure that the context is immediately deleted.
90 [EAGLContext setCurrentContext:nil];
91 }
92 fEAGLContext.reset();
93 }
94 if (nullptr != fGLLibrary) {
95 dlclose(fGLLibrary);
96 }
97}
98
99void IOSGLTestContext::onPlatformMakeNotCurrent() const {
100 if (![EAGLContext setCurrentContext:nil]) {
101 SkDebugf("Could not reset the context.\n");
102 }
103}
104
105void IOSGLTestContext::onPlatformMakeCurrent() const {
106 if (![EAGLContext setCurrentContext:fEAGLContext.get()]) {
107 SkDebugf("Could not set the context.\n");
108 }
109}
110
111std::function<void()> IOSGLTestContext::onPlatformGetAutoContextRestore() const {
112 if ([EAGLContext currentContext] == fEAGLContext.get()) {
113 return nullptr;
114 }
115 return context_restorer();
116}
117
118GrGLFuncPtr IOSGLTestContext::onPlatformGetProcAddress(const char* procName) const {
119 void* handle = (nullptr == fGLLibrary) ? RTLD_DEFAULT : fGLLibrary;
120 return reinterpret_cast<GrGLFuncPtr>(dlsym(handle, procName));
121}
122
123} // anonymous namespace
124
125namespace sk_gpu_test {
126GLTestContext *CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI,
127 GLTestContext *shareContext) {
128 if (kGL_GrGLStandard == forcedGpuAPI) {
129 return NULL;
130 }
131 IOSGLTestContext* iosShareContext = reinterpret_cast<IOSGLTestContext*>(shareContext);
132 IOSGLTestContext *ctx = new IOSGLTestContext(iosShareContext);
133 if (!ctx->isValid()) {
134 delete ctx;
135 return NULL;
136 }
137 return ctx;
138}
139}
void(* GrGLFuncPtr)()
GrGLStandard
Definition GrGLTypes.h:19
@ kGL_GrGLStandard
Definition GrGLTypes.h:21
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
SK_API sk_sp< const GrGLInterface > MakeIOS()
GLTestContext * CreatePlatformGLTestContext(GrGLStandard forcedGpuAPI, GLTestContext *shareContext)