Flutter Engine
The Flutter Engine
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Path_moveTo_2.cpp
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1// Copyright 2019 Google LLC.
2// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
4// HASH=cb8d37990f6e7df3bcc85e7240c81274
5REG_FIDDLE(Path_moveTo_2, 128, 128, false, 0) {
6void draw(SkCanvas* canvas) {
7 SkPoint data[][3] = {{{30,40},{60,60},{90,30}}, {{30,120},{60,100},{90,120}},
8 {{60,100},{60,40},{70,30}}, {{60,40},{50,20},{70,30}}};
9 SkPath path;
10 for (unsigned i = 0; i < std::size(data); ++i) {
11 path.moveTo(data[i][0]);
12 path.lineTo(data[i][1]);
13 path.lineTo(data[i][2]);
14 }
17 canvas->drawPath(path, paint);
18}
19} // END FIDDLE
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition aaclip.cpp:27
void drawPath(const SkPath &path, const SkPaint &paint)
@ kStroke_Style
set to stroke geometry
Definition SkPaint.h:194
const Paint & paint
#define REG_FIDDLE(NAME, W, H, TEXT, I)
Definition examples.h:60