Flutter Engine
The Flutter Engine
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#include <memory>
#include <string>
#include <vector>
#include "flutter/fml/memory/ref_ptr.h"
#include "flutter/lib/ui/dart_wrapper.h"
#include "flutter/lib/ui/painting/shader.h"
#include "third_party/tonic/dart_library_natives.h"
Go to the source code of this file.
Classes | |
class | flutter::SceneNode |
A scene node, which may be a deserialized ipscene asset. This node can be safely added as a child to multiple scene nodes, whether they're in the same scene or a different scene. The deserialized node itself is treated as immutable on the IO thread. More... | |
Namespaces | |
namespace | flutter |