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fast-dtoa.h
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27
28#ifndef DOUBLE_CONVERSION_FAST_DTOA_H_
29#define DOUBLE_CONVERSION_FAST_DTOA_H_
30
31#include "utils.h"
32
33namespace double_conversion {
34
36 // Computes the shortest representation of the given input. The returned
37 // result will be the most accurate number of this length. Longer
38 // representations might be more accurate.
40 // Same as FAST_DTOA_SHORTEST but for single-precision floats.
42 // Computes a representation where the precision (number of digits) is
43 // given as input. The precision is independent of the decimal point.
45};
46
47// FastDtoa will produce at most kFastDtoaMaximalLength digits. This does not
48// include the terminating '\0' character.
49static const int kFastDtoaMaximalLength = 17;
50// Same for single-precision numbers.
51static const int kFastDtoaMaximalSingleLength = 9;
52
53// Provides a decimal representation of v.
54// The result should be interpreted as buffer * 10^(point - length).
55//
56// Precondition:
57// * v must be a strictly positive finite double.
58//
59// Returns true if it succeeds, otherwise the result can not be trusted.
60// There will be *length digits inside the buffer followed by a null terminator.
61// If the function returns true and mode equals
62// - FAST_DTOA_SHORTEST, then
63// the parameter requested_digits is ignored.
64// The result satisfies
65// v == (double) (buffer * 10^(point - length)).
66// The digits in the buffer are the shortest representation possible. E.g.
67// if 0.099999999999 and 0.1 represent the same double then "1" is returned
68// with point = 0.
69// The last digit will be closest to the actual v. That is, even if several
70// digits might correctly yield 'v' when read again, the buffer will contain
71// the one closest to v.
72// - FAST_DTOA_PRECISION, then
73// the buffer contains requested_digits digits.
74// the difference v - (buffer * 10^(point-length)) is closest to zero for
75// all possible representations of requested_digits digits.
76// If there are two values that are equally close, then FastDtoa returns
77// false.
78// For both modes the buffer must be large enough to hold the result.
79bool FastDtoa(double d,
81 int requested_digits,
83 int* length,
84 int* decimal_point);
85
86} // namespace double_conversion
87
88#endif // DOUBLE_CONVERSION_FAST_DTOA_H_
VULKAN_HPP_DEFAULT_DISPATCH_LOADER_DYNAMIC_STORAGE auto & d
Definition: main.cc:19
size_t length
@ FAST_DTOA_SHORTEST_SINGLE
Definition: fast-dtoa.h:41
static const int kFastDtoaMaximalSingleLength
Definition: fast-dtoa.h:51
bool FastDtoa(double v, FastDtoaMode mode, int requested_digits, Vector< char > buffer, int *length, int *decimal_point)
Definition: fast-dtoa.cc:635
static const int kFastDtoaMaximalLength
Definition: fast-dtoa.h:49
DEF_SWITCHES_START aot vmservice shared library Name of the *so containing AOT compiled Dart assets for launching the service isolate vm snapshot The VM snapshot data that will be memory mapped as read only SnapshotAssetPath must be present isolate snapshot The isolate snapshot data that will be memory mapped as read only SnapshotAssetPath must be present cache dir Path to the cache directory This is different from the persistent_cache_path in embedder which is used for Skia shader cache icu native lib Path to the library file that exports the ICU data vm service The hostname IP address on which the Dart VM Service should be served If not defaults to or::depending on whether ipv6 is specified vm service A custom Dart VM Service port The default is to pick a randomly available open port disable vm Disable the Dart VM Service The Dart VM Service is never available in release mode disable vm service Disable mDNS Dart VM Service publication Bind to the IPv6 localhost address for the Dart VM Service Ignored if vm service host is set endless trace buffer
Definition: switches.h:126
it will be possible to load the file into Perfetto s trace viewer disable asset Prevents usage of any non test fonts unless they were explicitly Loaded via prefetched default font Indicates whether the embedding started a prefetch of the default font manager before creating the engine run In non interactive mode
Definition: switches.h:228