Flutter Engine
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Paint_nothingToDraw.cpp File Reference
#include "tools/fiddle/examples.h"

Go to the source code of this file.

Functions

 REG_FIDDLE (Paint_nothingToDraw, 256, 256, true, 0)
 

Function Documentation

◆ REG_FIDDLE()

REG_FIDDLE ( Paint_nothingToDraw  ,
256  ,
256  ,
true  ,
 
)

Definition at line 4 of file Paint_nothingToDraw.cpp.

4 {
5void draw(SkCanvas* canvas) {
6 auto debugster = [](const char* prefix, const SkPaint& p) -> void {
7 SkDebugf("%s nothing to draw: %s\n", prefix,
8 p.nothingToDraw() ? "true" : "false");
9 };
11 debugster("initial", paint);
12 paint.setBlendMode(SkBlendMode::kDst);
13 debugster("blend dst", paint);
14 paint.setBlendMode(SkBlendMode::kSrcOver);
15 debugster("blend src over", paint);
16 paint.setAlpha(0);
17 debugster("alpha 0", paint);
18}
19} // END FIDDLE
@ kSrcOver
r = s + (1-sa)*d
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)
Definition: aaclip.cpp:27
const Paint & paint
Definition: color_source.cc:38