8 p.nothingToDraw() ?
"true" :
"false");
11 debugster(
"initial",
paint);
13 debugster(
"blend dst",
paint);
15 debugster(
"blend src over",
paint);
17 debugster(
"alpha 0",
paint);
REG_FIDDLE(Paint_nothingToDraw, 256, 256, true, 0)
@ kSrcOver
r = s + (1-sa)*d
void SK_SPI SkDebugf(const char format[],...) SK_PRINTF_LIKE(1
static void draw(SkCanvas *canvas, SkRect &target, int x, int y)