Flutter Engine
The Flutter Engine
|
#include "vulkan_debug_report.h"
#include <algorithm>
#include <iomanip>
#include <vector>
#include "flutter/fml/compiler_specific.h"
#include "vulkan_utilities.h"
Go to the source code of this file.
Namespaces | |
namespace | vulkan |
Functions | |
static const char * | vulkan::VkDebugReportFlagsEXTToString (VkDebugReportFlagsEXT flags) |
static const char * | vulkan::VkDebugReportObjectTypeEXTToString (VkDebugReportObjectTypeEXT type) |
static VKAPI_ATTR VkBool32 | vulkan::OnVulkanDebugReportCallback (VkDebugReportFlagsEXT flags, VkDebugReportObjectTypeEXT object_type, uint64_t object, size_t location, int32_t message_code, const char *layer_prefix, const char *message, void *user_data) |
Variables | |
static const VkDebugReportFlagsEXT kVulkanErrorFlags | vulkan::FML_ALLOW_UNUSED_TYPE |