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dl_dispatcher.h File Reference

Go to the source code of this file.

Classes

class  impeller::DlDispatcherBase
 
class  impeller::CanvasDlDispatcher
 
class  impeller::FirstPassDispatcher
 

Namespaces

namespace  impeller
 

Typedefs

using impeller::DlScalar = flutter::DlScalar
 
using impeller::DlPoint = flutter::DlPoint
 
using impeller::DlRect = flutter::DlRect
 
using impeller::DlIRect = flutter::DlIRect
 
using impeller::DlRoundRect = flutter::DlRoundRect
 
using impeller::DlRoundSuperellipse = flutter::DlRoundSuperellipse
 
using impeller::DlPath = flutter::DlPath
 

Functions

std::shared_ptr< Textureimpeller::DisplayListToTexture (const sk_sp< flutter::DisplayList > &display_list, ISize size, AiksContext &context, bool reset_host_buffer=true, bool generate_mips=false)
 Render the provided display list to a texture with the given size.
 
bool impeller::RenderToTarget (ContentContext &context, RenderTarget render_target, const sk_sp< flutter::DisplayList > &display_list, Rect cull_rect, bool reset_host_buffer, bool is_onscreen=true)
 Render the provided display list to the render target.