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content_context.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_IMPELLER_ENTITY_CONTENTS_CONTENT_CONTEXT_H_
6#define FLUTTER_IMPELLER_ENTITY_CONTENTS_CONTENT_CONTEXT_H_
7
8#include <initializer_list>
9#include <memory>
10#include <optional>
11#include <unordered_map>
12#include <utility>
13
14#include "flutter/fml/logging.h"
28
29namespace impeller {
30/// Pipeline state configuration.
31///
32/// Each unique combination of these options requires a different pipeline state
33/// object to be built. This struct is used as a key for the per-pipeline
34/// variant cache.
35///
36/// When adding fields to this key, reliant features should take care to limit
37/// the combinatorical explosion of variations. A sufficiently complicated
38/// Flutter application may easily require building hundreds of PSOs in total,
39/// but they shouldn't require e.g. 10s of thousands.
41 enum class StencilMode : uint8_t {
42 /// Turn the stencil test off. Used when drawing without stencil-then-cover
43 /// or overdraw prevention.
44 kIgnore,
45
46 // Operations used for stencil-then-cover.
47
48 /// Draw the stencil for the NonZero fill path rule.
49 ///
50 /// The stencil ref should always be 0 on commands using this mode.
52 /// Draw the stencil for the EvenOdd fill path rule.
53 ///
54 /// The stencil ref should always be 0 on commands using this mode.
56 /// Used for draw calls which fill in the stenciled area. Intended to be
57 /// used after `kStencilNonZeroFill` or `kStencilEvenOddFill` is used to set
58 /// up the stencil buffer. Also cleans up the stencil buffer by resetting
59 /// everything to zero.
60 ///
61 /// The stencil ref should always be 0 on commands using this mode.
63 /// The opposite of `kCoverCompare`. Used for draw calls which fill in the
64 /// non-stenciled area (intersection clips). Intended to be used after
65 /// `kStencilNonZeroFill` or `kStencilEvenOddFill` is used to set up the
66 /// stencil buffer. Also cleans up the stencil buffer by resetting
67 /// everything to zero.
68 ///
69 /// The stencil ref should always be 0 on commands using this mode.
71
72 // Operations used for the "overdraw prevention" mechanism. This is used for
73 // drawing strokes.
74
75 /// For each fragment, increment the stencil value if it's currently zero.
76 /// Discard fragments when the value is non-zero. This prevents
77 /// self-overlapping strokes from drawing over themselves.
78 ///
79 /// Note that this is done for rendering correctness, not performance. If a
80 /// stroke is drawn with a backdrop-reliant blend and self-intersects, then
81 /// the intersected geometry will render incorrectly when overdrawn because
82 /// we don't adjust the geometry prevent self-intersection.
83 ///
84 /// The stencil ref should always be 0 on commands using this mode.
86 /// Reset the stencil to a new maximum value specified by the ref (currently
87 /// always 0).
88 ///
89 /// The stencil ref should always be 0 on commands using this mode.
91 };
92
102
103 constexpr uint64_t ToKey() const {
104 static_assert(sizeof(sample_count) == 1);
105 static_assert(sizeof(blend_mode) == 1);
106 static_assert(sizeof(sample_count) == 1);
107 static_assert(sizeof(depth_compare) == 1);
108 static_assert(sizeof(stencil_mode) == 1);
109 static_assert(sizeof(primitive_type) == 1);
110 static_assert(sizeof(color_attachment_pixel_format) == 1);
111
112 return (is_for_rrect_blur_clear ? 1llu : 0llu) << 0 |
113 (0) << 1 | // // Unused, previously wireframe.
114 (has_depth_stencil_attachments ? 1llu : 0llu) << 2 |
115 (depth_write_enabled ? 1llu : 0llu) << 3 |
116 // enums
117 static_cast<uint64_t>(color_attachment_pixel_format) << 8 |
118 static_cast<uint64_t>(primitive_type) << 16 |
119 static_cast<uint64_t>(stencil_mode) << 24 |
120 static_cast<uint64_t>(depth_compare) << 32 |
121 static_cast<uint64_t>(blend_mode) << 40 |
122 static_cast<uint64_t>(sample_count) << 48;
123 }
124
126};
127
134
135class Tessellator;
136class RenderTargetCache;
137
139 public:
140 explicit ContentContext(
141 std::shared_ptr<Context> context,
142 std::shared_ptr<TypographerContext> typographer_context,
143 std::shared_ptr<RenderTargetAllocator> render_target_allocator = nullptr);
144
146
147 bool IsValid() const;
148
150
151 // clang-format off
230#ifdef IMPELLER_ENABLE_OPENGLES
231 PipelineRef GetDownsampleTextureGlesPipeline(ContentContextOptions opts) const;
232 PipelineRef GetTiledTextureExternalPipeline(ContentContextOptions opts) const;
233 PipelineRef GetTiledTextureUvExternalPipeline(ContentContextOptions opts) const;
234#endif // IMPELLER_ENABLE_OPENGLES
235 // clang-format on
236
237 // An empty 1x1 texture for binding drawVertices/drawAtlas or other cases
238 // that don't always have a texture (due to blending).
239 std::shared_ptr<Texture> GetEmptyTexture() const;
240
241 std::shared_ptr<Context> GetContext() const;
242
243 const Capabilities& GetDeviceCapabilities() const;
244
246 std::function<bool(const ContentContext&, RenderPass&)>;
247
248 /// @brief Creates a new texture of size `texture_size` and calls
249 /// `subpass_callback` with a `RenderPass` for drawing to the texture.
251 std::string_view label,
252 ISize texture_size,
253 const std::shared_ptr<CommandBuffer>& command_buffer,
254 const SubpassCallback& subpass_callback,
255 bool msaa_enabled = true,
256 bool depth_stencil_enabled = false,
257 int32_t mip_count = 1) const;
258
259 /// Makes a subpass that will render to `subpass_target`.
261 std::string_view label,
262 const RenderTarget& subpass_target,
263 const std::shared_ptr<CommandBuffer>& command_buffer,
264 const SubpassCallback& subpass_callback) const;
265
266 const std::shared_ptr<LazyGlyphAtlas>& GetLazyGlyphAtlas() const {
267 return lazy_glyph_atlas_;
268 }
269
270 const std::shared_ptr<RenderTargetAllocator>& GetRenderTargetCache() const {
271 return render_target_cache_;
272 }
273
274 /// RuntimeEffect pipelines must be obtained via this method to avoid
275 /// re-creating them every frame.
276 ///
277 /// The unique_entrypoint_name comes from RuntimeEffect::GetEntrypoint.
278 /// Impellerc generates a unique entrypoint name for runtime effect shaders
279 /// based on the input file name and shader stage.
280 ///
281 /// The create_callback is synchronously invoked exactly once if a cached
282 /// pipeline is not found.
284 const std::string& unique_entrypoint_name,
285 const ContentContextOptions& options,
286 const std::function<std::shared_ptr<Pipeline<PipelineDescriptor>>()>&
287 create_callback) const;
288
289 /// Used by hot reload/hot restart to clear a cached pipeline from
290 /// GetCachedRuntimeEffectPipeline.
292 const std::string& unique_entrypoint_name) const;
293
294 /// @brief Retrieve the current host buffer for transient storage of indexes
295 /// used for indexed draws.
296 ///
297 /// This may or may not return the same value as `GetTransientsDataBuffer`
298 /// depending on the backend.
299 ///
300 /// This is only safe to use from the raster threads. Other threads should
301 /// allocate their own device buffers.
303 return *indexes_host_buffer_;
304 }
305
306 /// @brief Retrieve the current host buffer for transient storage of other
307 /// non-index data.
308 ///
309 /// This is only safe to use from the raster threads. Other threads should
310 /// allocate their own device buffers.
311 HostBuffer& GetTransientsDataBuffer() const { return *data_host_buffer_; }
312
313 /// @brief Resets the transients buffers held onto by the content context.
315
316 TextShadowCache& GetTextShadowCache() const { return *text_shadow_cache_; }
317
318 protected:
319 // Visible for testing.
320 void SetTransientsIndexesBuffer(std::shared_ptr<HostBuffer> host_buffer) {
321 indexes_host_buffer_ = std::move(host_buffer);
322 }
323
324 // Visible for testing.
325 void SetTransientsDataBuffer(std::shared_ptr<HostBuffer> host_buffer) {
326 data_host_buffer_ = std::move(host_buffer);
327 }
328
329 private:
330 std::shared_ptr<Context> context_;
331 std::shared_ptr<LazyGlyphAtlas> lazy_glyph_atlas_;
332
333 /// Run backend specific additional setup and create common shader variants.
334 ///
335 /// This bootstrap is intended to improve the performance of several
336 /// first frame benchmarks that are tracked in the flutter device lab.
337 /// The workload includes initializing commonly used but not default
338 /// shader variants, as well as forcing driver initialization.
339 void InitializeCommonlyUsedShadersIfNeeded() const;
340
341 struct RuntimeEffectPipelineKey {
342 std::string unique_entrypoint_name;
343 ContentContextOptions options;
344
345 struct Hash {
346 std::size_t operator()(const RuntimeEffectPipelineKey& key) const {
347 return fml::HashCombine(key.unique_entrypoint_name,
348 key.options.ToKey());
349 }
350 };
351
352 struct Equal {
353 inline bool operator()(const RuntimeEffectPipelineKey& lhs,
354 const RuntimeEffectPipelineKey& rhs) const {
355 return lhs.unique_entrypoint_name == rhs.unique_entrypoint_name &&
356 lhs.options.ToKey() == rhs.options.ToKey();
357 }
358 };
359 };
360
361 mutable std::unordered_map<RuntimeEffectPipelineKey,
362 std::shared_ptr<Pipeline<PipelineDescriptor>>,
363 RuntimeEffectPipelineKey::Hash,
364 RuntimeEffectPipelineKey::Equal>
365 runtime_effect_pipelines_;
366
367 struct Pipelines;
368 std::unique_ptr<Pipelines> pipelines_;
369
370 bool is_valid_ = false;
371 std::shared_ptr<Tessellator> tessellator_;
372 std::shared_ptr<RenderTargetAllocator> render_target_cache_;
373 std::shared_ptr<HostBuffer> data_host_buffer_;
374 std::shared_ptr<HostBuffer> indexes_host_buffer_;
375 std::shared_ptr<Texture> empty_texture_;
376 std::unique_ptr<TextShadowCache> text_shadow_cache_;
377
378 ContentContext(const ContentContext&) = delete;
379
380 ContentContext& operator=(const ContentContext&) = delete;
381};
382
383} // namespace impeller
384
385#endif // FLUTTER_IMPELLER_ENTITY_CONTENTS_CONTENT_CONTEXT_H_
PipelineRef GetBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetTiledTexturePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetDownsamplePipeline(ContentContextOptions opts) const
PipelineRef GetSourceInBlendPipeline(ContentContextOptions opts) const
HostBuffer & GetTransientsDataBuffer() const
Retrieve the current host buffer for transient storage of other non-index data.
void ClearCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name) const
PipelineRef GetLinearGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetPorterDuffPipeline(BlendMode mode, ContentContextOptions opts) const
std::shared_ptr< Texture > GetEmptyTexture() const
PipelineRef GetSourceOutBlendPipeline(ContentContextOptions opts) const
void SetTransientsDataBuffer(std::shared_ptr< HostBuffer > host_buffer)
PipelineRef GetScreenBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetLinePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetPlusBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFastGradientPipeline(ContentContextOptions opts) const
const std::shared_ptr< RenderTargetAllocator > & GetRenderTargetCache() const
void ResetTransientsBuffers()
Resets the transients buffers held onto by the content context.
const std::shared_ptr< LazyGlyphAtlas > & GetLazyGlyphAtlas() const
PipelineRef GetSolidFillPipeline(ContentContextOptions opts) const
fml::StatusOr< RenderTarget > MakeSubpass(std::string_view label, ISize texture_size, const std::shared_ptr< CommandBuffer > &command_buffer, const SubpassCallback &subpass_callback, bool msaa_enabled=true, bool depth_stencil_enabled=false, int32_t mip_count=1) const
Creates a new texture of size texture_size and calls subpass_callback with a RenderPass for drawing t...
const Capabilities & GetDeviceCapabilities() const
PipelineRef GetModulateBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetTextureStrictSrcPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendScreenPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientFillPipeline(ContentContextOptions opts) const
TextShadowCache & GetTextShadowCache() const
PipelineRef GetTexturePipeline(ContentContextOptions opts) const
PipelineRef GetBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetClearBlendPipeline(ContentContextOptions opts) const
PipelineRef GetCirclePipeline(ContentContextOptions opts) const
PipelineRef GetCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name, const ContentContextOptions &options, const std::function< std::shared_ptr< Pipeline< PipelineDescriptor > >()> &create_callback) const
PipelineRef GetConicalGradientUniformFillPipeline(ContentContextOptions opts, ConicalKind kind) const
PipelineRef GetRadialGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetMorphologyFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetGaussianBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSrgbToLinearFilterPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetYUVToRGBFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSourceATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetXorBlendPipeline(ContentContextOptions opts) const
PipelineRef GetGlyphAtlasPipeline(ContentContextOptions opts) const
PipelineRef GetClipPipeline(ContentContextOptions opts) const
void SetTransientsIndexesBuffer(std::shared_ptr< HostBuffer > host_buffer)
PipelineRef GetRRectBlurPipeline(ContentContextOptions opts) const
HostBuffer & GetTransientsIndexesBuffer() const
Retrieve the current host buffer for transient storage of indexes used for indexed draws.
PipelineRef GetBlendScreenPipeline(ContentContextOptions opts) const
std::function< bool(const ContentContext &, RenderPass &)> SubpassCallback
PipelineRef GetBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetSourceBlendPipeline(ContentContextOptions opts) const
PipelineRef GetLinearToSrgbFilterPipeline(ContentContextOptions opts) const
PipelineRef GetBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationBlendPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientSSBOFillPipeline(ContentContextOptions opts, ConicalKind kind) const
Tessellator & GetTessellator() const
PipelineRef GetBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetSourceOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetColorMatrixColorFilterPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientFillPipeline(ContentContextOptions opts, ConicalKind kind) const
std::shared_ptr< Context > GetContext() const
PipelineRef GetDestinationInBlendPipeline(ContentContextOptions opts) const
PipelineRef GetRSuperellipseBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBorderMaskBlurPipeline(ContentContextOptions opts) const
PipelineRef GetDrawVerticesUberPipeline(BlendMode blend_mode, ContentContextOptions opts) const
Describes the fixed function and programmable aspects of rendering and compute operations performed b...
Definition pipeline.h:52
Render passes encode render commands directed as one specific render target into an underlying comman...
Definition render_pass.h:30
A utility that generates triangles of the specified fill type given a polyline. This happens on the C...
Definition tessellator.h:37
A cache for blurred text that re-uses these across frames.
std::vector< std::pair< uint64_t, std::unique_ptr< GenericRenderPipelineHandle > > > pipelines_
constexpr std::size_t HashCombine()
PrimitiveType
Decides how backend draws pixels based on input vertices.
Definition formats.h:352
PixelFormat
The Pixel formats supported by Impeller. The naming convention denotes the usage of the component,...
Definition formats.h:99
CompareFunction
Definition formats.h:552
@ kAlways
Comparison test passes always passes.
BlendMode
Definition color.h:58
bool operator()(const RuntimeEffectPipelineKey &lhs, const RuntimeEffectPipelineKey &rhs) const
std::size_t operator()(const RuntimeEffectPipelineKey &key) const
void ApplyToPipelineDescriptor(PipelineDescriptor &desc) const
constexpr uint64_t ToKey() const