35class GenericVariants {
37 void Set(
const ContentContextOptions& options,
38 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
39 uint64_t p_key = options.ToKey();
45 pipelines_.push_back(std::make_pair(p_key, std::move(pipeline)));
48 void SetDefault(
const ContentContextOptions& options,
49 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
52 Set(options, std::move(pipeline));
56 GenericRenderPipelineHandle* Get(
const ContentContextOptions& options)
const {
57 uint64_t p_key = options.ToKey();
60 return pipeline.get();
66 void SetDefaultDescriptor(std::optional<PipelineDescriptor> desc) {
67 desc_ = std::move(desc);
70 size_t GetPipelineCount()
const {
return pipelines_.size(); }
72 bool IsDefault(
const ContentContextOptions& opts) {
78 std::optional<PipelineDescriptor>
desc_;
80 std::vector<std::pair<uint64_t, std::unique_ptr<GenericRenderPipelineHandle>>>
97template <
class PipelineHandleT>
98class Variants :
public GenericVariants {
100 ShaderStageCompatibilityChecker<
101 typename PipelineHandleT::VertexShader,
102 typename PipelineHandleT::FragmentShader>::Check(),
103 "The output slots for the fragment shader don't have matches in the "
104 "vertex shader's output slots. This will result in a linker error.");
107 Variants() =
default;
109 void Set(
const ContentContextOptions& options,
110 std::unique_ptr<PipelineHandleT> pipeline) {
111 GenericVariants::Set(options, std::move(pipeline));
114 void SetDefault(
const ContentContextOptions& options,
115 std::unique_ptr<PipelineHandleT> pipeline) {
116 GenericVariants::SetDefault(options, std::move(pipeline));
119 void CreateDefault(
const Context& context,
120 const ContentContextOptions& options,
121 const std::vector<Scalar>& constants = {}) {
122 std::optional<PipelineDescriptor> desc =
123 PipelineHandleT::Builder::MakeDefaultPipelineDescriptor(context,
125 if (!desc.has_value()) {
129 context.GetPipelineLibrary()->LogPipelineCreation(*desc);
130 options.ApplyToPipelineDescriptor(*desc);
132 SetDefault(options, std::make_unique<PipelineHandleT>(context,
desc_,
136 PipelineHandleT* Get(
const ContentContextOptions& options)
const {
137 return static_cast<PipelineHandleT*
>(GenericVariants::Get(options));
140 PipelineHandleT* GetDefault(
const Context& context) {
145 if (result !=
nullptr) {
149 context,
desc_,
false));
155 Variants(
const Variants&) =
delete;
157 Variants& operator=(
const Variants&) =
delete;
160template <
class RenderPipelineHandleT>
161RenderPipelineHandleT* CreateIfNeeded(
162 const ContentContext* context,
163 Variants<RenderPipelineHandleT>& container,
164 ContentContextOptions opts,
165 PipelineCompileQueue* compile_queue) {
166 if (!context->IsValid()) {
170 if (RenderPipelineHandleT* found = container.Get(opts)) {
174 RenderPipelineHandleT* default_handle =
175 container.GetDefault(*context->GetContext());
176 if (container.IsDefault(opts)) {
177 return default_handle;
183 const std::shared_ptr<Pipeline<PipelineDescriptor>>& pipeline =
184 default_handle->WaitAndGet(compile_queue);
189 auto variant_future = pipeline->CreateVariant(
190 false, [&opts, variants_count = container.GetPipelineCount()](
191 PipelineDescriptor& desc) {
192 opts.ApplyToPipelineDescriptor(desc);
193 desc.SetLabel(std::format(
"{} V#{}", desc.GetLabel(), variants_count));
195 std::unique_ptr<RenderPipelineHandleT> variant =
196 std::make_unique<RenderPipelineHandleT>(std::move(variant_future));
197 container.Set(opts, std::move(variant));
198 return container.Get(opts);
201template <
class TypedPipeline>
202PipelineRef GetPipeline(
const ContentContext* context,
203 Variants<TypedPipeline>& container,
204 ContentContextOptions opts) {
206 context->GetContext()->GetPipelineLibrary()->GetPipelineCompileQueue();
207 TypedPipeline* pipeline =
208 CreateIfNeeded(context, container, opts, compile_queue);
210 return raw_ptr<Pipeline<PipelineDescriptor>>();
212 return raw_ptr(pipeline->WaitAndGet(compile_queue));
311#if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_EMSCRIPTEN)
312 Variants<TiledTextureExternalPipeline> tiled_texture_external;
313 Variants<TiledTextureUvExternalPipeline> tiled_texture_uv_external;
316#if defined(IMPELLER_ENABLE_OPENGLES)
317 Variants<TextureDownsampleGlesPipeline> texture_downsample_gles;
327 <<
" as a pipeline blend.";
339 switch (pipeline_blend) {
448 <<
"Depth attachment doesn't match expected pipeline state. "
449 "has_depth_stencil_attachments="
452 <<
"Stencil attachment doesn't match expected pipeline state. "
453 "has_depth_stencil_attachments="
455 if (maybe_stencil.has_value()) {
501 if (maybe_depth.has_value()) {
513 bool supports_decal) {
514 Scalar x = supports_decal ? 1 : 0;
527 {
x, 1, -1, 1, -1, 0},
534template <
typename PipelineT>
537 auto desc = PipelineT::Builder::MakeDefaultPipelineDescriptor(context);
538 if (!desc.has_value()) {
542 const auto default_color_format =
546 .color_attachment_pixel_format = default_color_format}
547 .ApplyToPipelineDescriptor(*desc);
548 return std::make_unique<PipelineT>(context, desc);
552 std::shared_ptr<Context> context,
553 std::shared_ptr<TypographerContext> typographer_context,
554 std::shared_ptr<RenderTargetAllocator> render_target_allocator)
555 : context_(
std::move(context)),
560 context_->GetCapabilities()->Supports32BitPrimitiveIndices())),
561 render_target_cache_(render_target_allocator == nullptr
563 context_->GetResourceAllocator())
564 :
std::move(render_target_allocator)),
566 context_->GetResourceAllocator(),
567 context_->GetIdleWaiter(),
568 context_->GetCapabilities()->GetMinimumUniformAlignment())),
570 if (!context_ || !context_->IsValid()) {
578 indexes_host_buffer_ =
579 context_->GetCapabilities()->NeedsPartitionedHostBuffer()
581 context_->GetResourceAllocator(), context_->GetIdleWaiter(),
582 context_->GetCapabilities()->GetMinimumUniformAlignment())
589 empty_texture_ =
GetContext()->GetResourceAllocator()->CreateTexture(desc);
592 std::shared_ptr<CommandBuffer> cmd_buffer =
594 std::shared_ptr<BlitPass> blit_pass = cmd_buffer->CreateBlitPass();
597 blit_pass->AddCopy(buffer_view, empty_texture_);
599 if (!blit_pass->EncodeCommands() || !
GetContext()
601 ->Submit({std::move(cmd_buffer)})
609 .color_attachment_pixel_format =
610 context_->GetCapabilities()->GetDefaultColorFormat()};
614 .color_attachment_pixel_format =
615 context_->GetCapabilities()->GetDefaultColorFormat()};
619 .color_attachment_pixel_format =
620 context_->GetCapabilities()->GetDefaultColorFormat(),
621 .has_depth_stencil_attachments =
false};
622 const auto supports_decal =
static_cast<Scalar>(
623 context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
629 pipelines_->glyph_atlas.CreateDefault(
632 GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
634 pipelines_->solid_fill.CreateDefault(*context_, options);
635 pipelines_->texture.CreateDefault(*context_, options);
636 pipelines_->fast_gradient.CreateDefault(*context_, options);
637 pipelines_->line.CreateDefault(*context_, options);
638 pipelines_->circle.CreateDefault(*context_, options);
639 if (context_->GetFlags().use_sdfs) {
640 pipelines_->uber_sdf.CreateDefault(*context_, options);
643 if (context_->GetCapabilities()->SupportsSSBO()) {
644 pipelines_->linear_gradient_ssbo_fill.CreateDefault(*context_, options);
645 pipelines_->radial_gradient_ssbo_fill.CreateDefault(*context_, options);
646 pipelines_->conical_gradient_ssbo_fill.CreateDefault(*context_, options,
648 pipelines_->conical_gradient_ssbo_fill_radial.CreateDefault(
649 *context_, options, {1.0});
650 pipelines_->conical_gradient_ssbo_fill_strip.CreateDefault(
651 *context_, options, {2.0});
652 pipelines_->conical_gradient_ssbo_fill_strip_and_radial.CreateDefault(
653 *context_, options, {0.0});
654 pipelines_->sweep_gradient_ssbo_fill.CreateDefault(*context_, options);
656 pipelines_->linear_gradient_uniform_fill.CreateDefault(*context_,
658 pipelines_->radial_gradient_uniform_fill.CreateDefault(*context_,
660 pipelines_->conical_gradient_uniform_fill.CreateDefault(*context_,
662 pipelines_->conical_gradient_uniform_fill_radial.CreateDefault(*context_,
664 pipelines_->conical_gradient_uniform_fill_strip.CreateDefault(*context_,
666 pipelines_->conical_gradient_uniform_fill_strip_and_radial.CreateDefault(
668 pipelines_->sweep_gradient_uniform_fill.CreateDefault(*context_, options);
670 pipelines_->linear_gradient_fill.CreateDefault(*context_, options);
671 pipelines_->radial_gradient_fill.CreateDefault(*context_, options);
672 pipelines_->conical_gradient_fill.CreateDefault(*context_, options);
673 pipelines_->conical_gradient_fill_radial.CreateDefault(*context_,
675 pipelines_->conical_gradient_fill_strip.CreateDefault(*context_, options);
676 pipelines_->conical_gradient_fill_strip_and_radial.CreateDefault(
678 pipelines_->sweep_gradient_fill.CreateDefault(*context_, options);
682 auto clip_pipeline_descriptor =
683 ClipPipeline::Builder::MakeDefaultPipelineDescriptor(*context_);
684 if (!clip_pipeline_descriptor.has_value()) {
689 .color_attachment_pixel_format =
690 context_->GetCapabilities()->GetDefaultColorFormat()}
691 .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
693 auto clip_color_attachments =
694 clip_pipeline_descriptor->GetColorAttachmentDescriptors();
695 for (
auto& color_attachment : clip_color_attachments) {
698 clip_pipeline_descriptor->SetColorAttachmentDescriptors(
699 std::move(clip_color_attachments));
700 pipelines_->clip.SetDefault(
702 std::make_unique<ClipPipeline>(*context_, clip_pipeline_descriptor));
703 pipelines_->texture_downsample.CreateDefault(
704 *context_, options_no_msaa_no_depth_stencil);
705 pipelines_->texture_downsample_bounded.CreateDefault(
706 *context_, options_no_msaa_no_depth_stencil);
707 pipelines_->rrect_blur.CreateDefault(*context_, options_trianglestrip);
708 pipelines_->rsuperellipse_blur.CreateDefault(*context_,
709 options_trianglestrip);
710 pipelines_->texture_strict_src.CreateDefault(*context_, options);
711 pipelines_->tiled_texture.CreateDefault(*context_, options,
713 pipelines_->gaussian_blur.CreateDefault(
714 *context_, options_no_msaa_no_depth_stencil, {supports_decal});
715 pipelines_->border_mask_blur.CreateDefault(*context_,
716 options_trianglestrip);
717 pipelines_->color_matrix_color_filter.CreateDefault(*context_,
718 options_trianglestrip);
719 pipelines_->shadow_vertices_.CreateDefault(*context_, options);
720 pipelines_->vertices_uber_1_.CreateDefault(*context_, options,
722 pipelines_->vertices_uber_2_.CreateDefault(*context_, options,
725 const std::array<std::vector<Scalar>, 15> porter_duff_constants =
727 pipelines_->clear_blend.CreateDefault(*context_, options_trianglestrip,
728 porter_duff_constants[0]);
729 pipelines_->source_blend.CreateDefault(*context_, options_trianglestrip,
730 porter_duff_constants[1]);
731 pipelines_->destination_blend.CreateDefault(
732 *context_, options_trianglestrip, porter_duff_constants[2]);
733 pipelines_->source_over_blend.CreateDefault(
734 *context_, options_trianglestrip, porter_duff_constants[3]);
735 pipelines_->destination_over_blend.CreateDefault(
736 *context_, options_trianglestrip, porter_duff_constants[4]);
737 pipelines_->source_in_blend.CreateDefault(*context_, options_trianglestrip,
738 porter_duff_constants[5]);
739 pipelines_->destination_in_blend.CreateDefault(
740 *context_, options_trianglestrip, porter_duff_constants[6]);
741 pipelines_->source_out_blend.CreateDefault(*context_, options_trianglestrip,
742 porter_duff_constants[7]);
743 pipelines_->destination_out_blend.CreateDefault(
744 *context_, options_trianglestrip, porter_duff_constants[8]);
745 pipelines_->source_a_top_blend.CreateDefault(
746 *context_, options_trianglestrip, porter_duff_constants[9]);
747 pipelines_->destination_a_top_blend.CreateDefault(
748 *context_, options_trianglestrip, porter_duff_constants[10]);
749 pipelines_->xor_blend.CreateDefault(*context_, options_trianglestrip,
750 porter_duff_constants[11]);
751 pipelines_->plus_blend.CreateDefault(*context_, options_trianglestrip,
752 porter_duff_constants[12]);
753 pipelines_->modulate_blend.CreateDefault(*context_, options_trianglestrip,
754 porter_duff_constants[13]);
755 pipelines_->screen_blend.CreateDefault(*context_, options_trianglestrip,
756 porter_duff_constants[14]);
759 if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
760 pipelines_->framebuffer_blend_color.CreateDefault(
761 *context_, options_trianglestrip,
763 pipelines_->framebuffer_blend_colorburn.CreateDefault(
764 *context_, options_trianglestrip,
766 pipelines_->framebuffer_blend_colordodge.CreateDefault(
767 *context_, options_trianglestrip,
769 pipelines_->framebuffer_blend_darken.CreateDefault(
770 *context_, options_trianglestrip,
772 pipelines_->framebuffer_blend_difference.CreateDefault(
773 *context_, options_trianglestrip,
775 pipelines_->framebuffer_blend_exclusion.CreateDefault(
776 *context_, options_trianglestrip,
778 pipelines_->framebuffer_blend_hardlight.CreateDefault(
779 *context_, options_trianglestrip,
781 pipelines_->framebuffer_blend_hue.CreateDefault(
782 *context_, options_trianglestrip,
784 pipelines_->framebuffer_blend_lighten.CreateDefault(
785 *context_, options_trianglestrip,
787 pipelines_->framebuffer_blend_luminosity.CreateDefault(
788 *context_, options_trianglestrip,
790 pipelines_->framebuffer_blend_multiply.CreateDefault(
791 *context_, options_trianglestrip,
793 pipelines_->framebuffer_blend_overlay.CreateDefault(
794 *context_, options_trianglestrip,
796 pipelines_->framebuffer_blend_saturation.CreateDefault(
797 *context_, options_trianglestrip,
799 pipelines_->framebuffer_blend_screen.CreateDefault(
800 *context_, options_trianglestrip,
802 pipelines_->framebuffer_blend_softlight.CreateDefault(
803 *context_, options_trianglestrip,
806 pipelines_->blend_color.CreateDefault(
807 *context_, options_trianglestrip,
809 pipelines_->blend_colorburn.CreateDefault(
810 *context_, options_trianglestrip,
812 pipelines_->blend_colordodge.CreateDefault(
813 *context_, options_trianglestrip,
815 pipelines_->blend_darken.CreateDefault(
816 *context_, options_trianglestrip,
818 pipelines_->blend_difference.CreateDefault(
819 *context_, options_trianglestrip,
821 pipelines_->blend_exclusion.CreateDefault(
822 *context_, options_trianglestrip,
824 pipelines_->blend_hardlight.CreateDefault(
825 *context_, options_trianglestrip,
827 pipelines_->blend_hue.CreateDefault(
828 *context_, options_trianglestrip,
830 pipelines_->blend_lighten.CreateDefault(
831 *context_, options_trianglestrip,
833 pipelines_->blend_luminosity.CreateDefault(
834 *context_, options_trianglestrip,
836 pipelines_->blend_multiply.CreateDefault(
837 *context_, options_trianglestrip,
839 pipelines_->blend_overlay.CreateDefault(
840 *context_, options_trianglestrip,
842 pipelines_->blend_saturation.CreateDefault(
843 *context_, options_trianglestrip,
845 pipelines_->blend_screen.CreateDefault(
846 *context_, options_trianglestrip,
848 pipelines_->blend_softlight.CreateDefault(
849 *context_, options_trianglestrip,
853 pipelines_->morphology_filter.CreateDefault(*context_, options_trianglestrip,
855 pipelines_->linear_to_srgb_filter.CreateDefault(*context_,
856 options_trianglestrip);
857 pipelines_->srgb_to_linear_filter.CreateDefault(*context_,
858 options_trianglestrip);
859 pipelines_->yuv_to_rgb_filter.CreateDefault(*context_, options_trianglestrip);
862#if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_MACOSX) && \
863 !defined(FML_OS_EMSCRIPTEN)
865 pipelines_->tiled_texture_external.CreateDefault(*context_, options);
866 pipelines_->tiled_texture_uv_external.CreateDefault(*context_, options);
869#if defined(IMPELLER_ENABLE_OPENGLES)
870 pipelines_->texture_downsample_gles.CreateDefault(*context_,
871 options_trianglestrip);
876 InitializeCommonlyUsedShadersIfNeeded();
886 return empty_texture_;
890 std::string_view label,
892 const std::shared_ptr<CommandBuffer>& command_buffer,
895 bool depth_stencil_enabled,
896 int32_t mip_count)
const {
897 const std::shared_ptr<Context>& context =
GetContext();
900 std::optional<RenderTarget::AttachmentConfig> depth_stencil_config =
902 : std::optional<RenderTarget::AttachmentConfig>();
904 if (context->GetCapabilities()->SupportsOffscreenMSAA() && msaa_enabled) {
912 depth_stencil_config,
919 *context, texture_size,
923 return MakeSubpass(label, subpass_target, command_buffer, subpass_callback);
927 std::string_view label,
929 const std::shared_ptr<CommandBuffer>& command_buffer,
931 const std::shared_ptr<Context>& context =
GetContext();
934 if (!subpass_texture) {
938 auto sub_renderpass = command_buffer->CreateRenderPass(subpass_target);
939 if (!sub_renderpass) {
942 sub_renderpass->SetLabel(label);
944 if (!subpass_callback(*
this, *sub_renderpass)) {
948 if (!sub_renderpass->EncodeCommands()) {
952 const std::shared_ptr<Texture>& target_texture =
954 if (target_texture->GetMipCount() > 1) {
957 if (!mipmap_status.
ok()) {
958 return mipmap_status;
962 return subpass_target;
966 return *tessellator_;
974 return *context_->GetCapabilities();
978 const std::string& unique_entrypoint_name,
981 create_callback)
const {
982 RuntimeEffectPipelineKey
key{unique_entrypoint_name, options};
983 auto it = runtime_effect_pipelines_.find(
key);
984 if (it == runtime_effect_pipelines_.end()) {
985 it = runtime_effect_pipelines_.insert(it, {
key, create_callback()});
991 const std::string& unique_entrypoint_name)
const {
994 const auto& idle_waiter =
GetContext()->GetIdleWaiter();
996 idle_waiter->WaitIdle();
999 for (
auto it = runtime_effect_pipelines_.begin();
1000 it != runtime_effect_pipelines_.end();) {
1001 if (it->first.unique_entrypoint_name == unique_entrypoint_name) {
1002 it = runtime_effect_pipelines_.erase(it);
1010 data_host_buffer_->Reset();
1015 if (data_host_buffer_ != indexes_host_buffer_) {
1016 indexes_host_buffer_->Reset();
1020void ContentContext::InitializeCommonlyUsedShadersIfNeeded()
const {
1021 GetContext()->InitializeCommonlyUsedShadersIfNeeded();
1026 return GetPipeline(
this, pipelines_->fast_gradient, opts);
1031 return GetPipeline(
this, pipelines_->linear_gradient_fill, opts);
1036 return GetPipeline(
this, pipelines_->linear_gradient_uniform_fill, opts);
1041 return GetPipeline(
this, pipelines_->radial_gradient_uniform_fill, opts);
1046 return GetPipeline(
this, pipelines_->sweep_gradient_uniform_fill, opts);
1052 return GetPipeline(
this, pipelines_->linear_gradient_ssbo_fill, opts);
1058 return GetPipeline(
this, pipelines_->radial_gradient_ssbo_fill, opts);
1066 return GetPipeline(
this, pipelines_->conical_gradient_uniform_fill, opts);
1068 return GetPipeline(
this, pipelines_->conical_gradient_uniform_fill_radial,
1071 return GetPipeline(
this, pipelines_->conical_gradient_uniform_fill_strip,
1075 this, pipelines_->conical_gradient_uniform_fill_strip_and_radial,
1086 return GetPipeline(
this, pipelines_->conical_gradient_ssbo_fill, opts);
1088 return GetPipeline(
this, pipelines_->conical_gradient_ssbo_fill_radial,
1091 return GetPipeline(
this, pipelines_->conical_gradient_ssbo_fill_strip,
1095 this, pipelines_->conical_gradient_ssbo_fill_strip_and_radial, opts);
1102 return GetPipeline(
this, pipelines_->sweep_gradient_ssbo_fill, opts);
1107 return GetPipeline(
this, pipelines_->radial_gradient_fill, opts);
1115 return GetPipeline(
this, pipelines_->conical_gradient_fill, opts);
1117 return GetPipeline(
this, pipelines_->conical_gradient_fill_radial, opts);
1119 return GetPipeline(
this, pipelines_->conical_gradient_fill_strip, opts);
1122 this, pipelines_->conical_gradient_fill_strip_and_radial, opts);
1128 return GetPipeline(
this, pipelines_->rrect_blur, opts);
1133 return GetPipeline(
this, pipelines_->rsuperellipse_blur, opts);
1138 return GetPipeline(
this, pipelines_->sweep_gradient_fill, opts);
1143 return GetPipeline(
this, pipelines_->solid_fill, opts);
1148 return GetPipeline(
this, pipelines_->texture, opts);
1153 return GetPipeline(
this, pipelines_->texture_strict_src, opts);
1158 return GetPipeline(
this, pipelines_->tiled_texture, opts);
1163 return GetPipeline(
this, pipelines_->gaussian_blur, opts);
1168 return GetPipeline(
this, pipelines_->border_mask_blur, opts);
1173 return GetPipeline(
this, pipelines_->morphology_filter, opts);
1178 return GetPipeline(
this, pipelines_->color_matrix_color_filter, opts);
1183 return GetPipeline(
this, pipelines_->linear_to_srgb_filter, opts);
1188 return GetPipeline(
this, pipelines_->srgb_to_linear_filter, opts);
1192 return GetPipeline(
this, pipelines_->clip, opts);
1197 return GetPipeline(
this, pipelines_->glyph_atlas, opts);
1202 return GetPipeline(
this, pipelines_->yuv_to_rgb_filter, opts);
1207 return GetPipeline(
this, pipelines_->uber_sdf, opts);
1267 return GetPipeline(
this, pipelines_->clear_blend, opts);
1272 return GetPipeline(
this, pipelines_->source_blend, opts);
1277 return GetPipeline(
this, pipelines_->destination_blend, opts);
1282 return GetPipeline(
this, pipelines_->source_over_blend, opts);
1287 return GetPipeline(
this, pipelines_->destination_over_blend, opts);
1292 return GetPipeline(
this, pipelines_->source_in_blend, opts);
1297 return GetPipeline(
this, pipelines_->destination_in_blend, opts);
1302 return GetPipeline(
this, pipelines_->source_out_blend, opts);
1307 return GetPipeline(
this, pipelines_->destination_out_blend, opts);
1312 return GetPipeline(
this, pipelines_->source_a_top_blend, opts);
1317 return GetPipeline(
this, pipelines_->destination_a_top_blend, opts);
1322 return GetPipeline(
this, pipelines_->xor_blend, opts);
1327 return GetPipeline(
this, pipelines_->plus_blend, opts);
1332 return GetPipeline(
this, pipelines_->modulate_blend, opts);
1337 return GetPipeline(
this, pipelines_->screen_blend, opts);
1342 return GetPipeline(
this, pipelines_->blend_color, opts);
1347 return GetPipeline(
this, pipelines_->blend_colorburn, opts);
1352 return GetPipeline(
this, pipelines_->blend_colordodge, opts);
1357 return GetPipeline(
this, pipelines_->blend_darken, opts);
1362 return GetPipeline(
this, pipelines_->blend_difference, opts);
1367 return GetPipeline(
this, pipelines_->blend_exclusion, opts);
1372 return GetPipeline(
this, pipelines_->blend_hardlight, opts);
1377 return GetPipeline(
this, pipelines_->blend_hue, opts);
1382 return GetPipeline(
this, pipelines_->blend_lighten, opts);
1387 return GetPipeline(
this, pipelines_->blend_luminosity, opts);
1392 return GetPipeline(
this, pipelines_->blend_multiply, opts);
1397 return GetPipeline(
this, pipelines_->blend_overlay, opts);
1402 return GetPipeline(
this, pipelines_->blend_saturation, opts);
1407 return GetPipeline(
this, pipelines_->blend_screen, opts);
1412 return GetPipeline(
this, pipelines_->blend_softlight, opts);
1417 return GetPipeline(
this, pipelines_->texture_downsample, opts);
1422 return GetPipeline(
this, pipelines_->texture_downsample_bounded, opts);
1428 return GetPipeline(
this, pipelines_->framebuffer_blend_color, opts);
1434 return GetPipeline(
this, pipelines_->framebuffer_blend_colorburn, opts);
1440 return GetPipeline(
this, pipelines_->framebuffer_blend_colordodge, opts);
1446 return GetPipeline(
this, pipelines_->framebuffer_blend_darken, opts);
1452 return GetPipeline(
this, pipelines_->framebuffer_blend_difference, opts);
1458 return GetPipeline(
this, pipelines_->framebuffer_blend_exclusion, opts);
1464 return GetPipeline(
this, pipelines_->framebuffer_blend_hardlight, opts);
1470 return GetPipeline(
this, pipelines_->framebuffer_blend_hue, opts);
1476 return GetPipeline(
this, pipelines_->framebuffer_blend_lighten, opts);
1482 return GetPipeline(
this, pipelines_->framebuffer_blend_luminosity, opts);
1488 return GetPipeline(
this, pipelines_->framebuffer_blend_multiply, opts);
1494 return GetPipeline(
this, pipelines_->framebuffer_blend_overlay, opts);
1500 return GetPipeline(
this, pipelines_->framebuffer_blend_saturation, opts);
1506 return GetPipeline(
this, pipelines_->framebuffer_blend_screen, opts);
1512 return GetPipeline(
this, pipelines_->framebuffer_blend_softlight, opts);
1517 return GetPipeline(
this, pipelines_->shadow_vertices_, opts);
1524 return GetPipeline(
this, pipelines_->vertices_uber_1_, opts);
1526 return GetPipeline(
this, pipelines_->vertices_uber_2_, opts);
1532 return GetPipeline(
this, pipelines_->circle, opts);
1536 return GetPipeline(
this, pipelines_->line, opts);
1539#ifdef IMPELLER_ENABLE_OPENGLES
1541#if !defined(FML_OS_EMSCRIPTEN)
1542PipelineRef ContentContext::GetTiledTextureUvExternalPipeline(
1545 return GetPipeline(
this, pipelines_->tiled_texture_uv_external, opts);
1548PipelineRef ContentContext::GetTiledTextureExternalPipeline(
1549 ContentContextOptions opts)
const {
1551 return GetPipeline(
this, pipelines_->tiled_texture_external, opts);
1555PipelineRef ContentContext::GetDownsampleTextureGlesPipeline(
1556 ContentContextOptions opts)
const {
1557 return GetPipeline(
this, pipelines_->texture_downsample_gles, opts);
1563 is_texture_caching_enabled_ = enabled;
1565 texture_cache_.clear();
1574 if (is_texture_caching_enabled_) {
1575 auto it = texture_cache_.find(
image);
1576 if (it != texture_cache_.end()) {
1585 const std::shared_ptr<Texture>&
texture)
const {
1589 if (is_texture_caching_enabled_) {
1595 texture_cache_.erase(
image);
1599 texture_cache_.clear();
Represents an image whose allocation is (usually) resident on device memory.
PipelineRef GetBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetTiledTexturePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetDownsamplePipeline(ContentContextOptions opts) const
PipelineRef GetSourceInBlendPipeline(ContentContextOptions opts) const
HostBuffer & GetTransientsDataBuffer() const
Retrieve the current host buffer for transient storage of other non-index data.
void ClearCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name) const
PipelineRef GetLinearGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetPorterDuffPipeline(BlendMode mode, ContentContextOptions opts) const
std::shared_ptr< Texture > GetCachedTexture(const flutter::DlImage *image) const
Get a cached texture for the given image.
std::shared_ptr< Texture > GetEmptyTexture() const
PipelineRef GetSourceOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetScreenBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetLinePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetDownsampleBoundedPipeline(ContentContextOptions opts) const
PipelineRef GetPlusBlendPipeline(ContentContextOptions opts) const
PipelineRef GetUberSDFPipeline(ContentContextOptions opts) const
PipelineRef GetFastGradientPipeline(ContentContextOptions opts) const
const std::shared_ptr< RenderTargetAllocator > & GetRenderTargetCache() const
ContentContext(std::shared_ptr< Context > context, std::shared_ptr< TypographerContext > typographer_context, std::shared_ptr< RenderTargetAllocator > render_target_allocator=nullptr)
void ResetTransientsBuffers()
Resets the transients buffers held onto by the content context.
PipelineRef GetSolidFillPipeline(ContentContextOptions opts) const
fml::StatusOr< RenderTarget > MakeSubpass(std::string_view label, ISize texture_size, const std::shared_ptr< CommandBuffer > &command_buffer, const SubpassCallback &subpass_callback, bool msaa_enabled=true, bool depth_stencil_enabled=false, int32_t mip_count=1) const
Creates a new texture of size texture_size and calls subpass_callback with a RenderPass for drawing t...
const Capabilities & GetDeviceCapabilities() const
PipelineRef GetModulateBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetTextureStrictSrcPipeline(ContentContextOptions opts) const
PipelineRef GetDrawShadowVerticesPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendScreenPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetTexturePipeline(ContentContextOptions opts) const
PipelineRef GetBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetClearBlendPipeline(ContentContextOptions opts) const
PipelineRef GetCirclePipeline(ContentContextOptions opts) const
PipelineRef GetCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name, const ContentContextOptions &options, const std::function< std::shared_ptr< Pipeline< PipelineDescriptor > >()> &create_callback) const
PipelineRef GetConicalGradientUniformFillPipeline(ContentContextOptions opts, ConicalKind kind) const
PipelineRef GetRadialGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetMorphologyFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetGaussianBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSrgbToLinearFilterPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetYUVToRGBFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSourceATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetXorBlendPipeline(ContentContextOptions opts) const
PipelineRef GetGlyphAtlasPipeline(ContentContextOptions opts) const
PipelineRef GetClipPipeline(ContentContextOptions opts) const
PipelineRef GetRRectBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendScreenPipeline(ContentContextOptions opts) const
std::function< bool(const ContentContext &, RenderPass &)> SubpassCallback
PipelineRef GetBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetSourceBlendPipeline(ContentContextOptions opts) const
PipelineRef GetLinearToSrgbFilterPipeline(ContentContextOptions opts) const
PipelineRef GetBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationBlendPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendMultiplyPipeline(ContentContextOptions opts) const
void SetTextureCachingEnabled(bool enabled)
Enable or disable texture caching.
PipelineRef GetConicalGradientSSBOFillPipeline(ContentContextOptions opts, ConicalKind kind) const
Tessellator & GetTessellator() const
void SetCachedTexture(const flutter::DlImage *image, const std::shared_ptr< Texture > &texture) const
Set a cached texture for the given image.
PipelineRef GetBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetSourceOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetColorMatrixColorFilterPipeline(ContentContextOptions opts) const
void RemoveCachedTexture(const flutter::DlImage *image) const
Remove a cached texture for the given image.
PipelineRef GetConicalGradientFillPipeline(ContentContextOptions opts, ConicalKind kind) const
std::shared_ptr< Context > GetContext() const
void ClearCachedTextures() const
Clear all cached textures.
PipelineRef GetDestinationInBlendPipeline(ContentContextOptions opts) const
PipelineRef GetRSuperellipseBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBorderMaskBlurPipeline(ContentContextOptions opts) const
PipelineRef GetDrawVerticesUberPipeline(BlendMode blend_mode, ContentContextOptions opts) const
To do anything rendering related with Impeller, you need a context.
virtual const std::shared_ptr< const Capabilities > & GetCapabilities() const =0
Get the capabilities of Impeller context. All optionally supported feature of the platform,...
static constexpr BlendMode kLastPipelineBlendMode
BufferView Emplace(const BufferType &buffer, size_t alignment=0)
Emplace non-uniform data (like contiguous vertices) onto the host buffer.
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator, const std::shared_ptr< const IdleWaiter > &idle_waiter, size_t minimum_uniform_alignment)
PipelineDescriptor & SetDepthStencilAttachmentDescriptor(std::optional< DepthAttachmentDescriptor > desc)
void ClearStencilAttachments()
void SetPolygonMode(PolygonMode mode)
std::optional< DepthAttachmentDescriptor > GetDepthStencilAttachmentDescriptor() const
PipelineDescriptor & SetStencilAttachmentDescriptors(std::optional< StencilAttachmentDescriptor > front_and_back)
const ColorAttachmentDescriptor * GetColorAttachmentDescriptor(size_t index) const
PipelineDescriptor & SetColorAttachmentDescriptor(size_t index, ColorAttachmentDescriptor desc)
PipelineDescriptor & SetSampleCount(SampleCount samples)
void SetPrimitiveType(PrimitiveType type)
void ClearDepthAttachment()
std::optional< StencilAttachmentDescriptor > GetFrontStencilAttachmentDescriptor() const
Describes the fixed function and programmable aspects of rendering and compute operations performed b...
An implementation of the [RenderTargetAllocator] that caches all allocated texture data for one frame...
std::shared_ptr< Texture > GetRenderTargetTexture() const
static constexpr AttachmentConfig kDefaultColorAttachmentConfig
static constexpr AttachmentConfigMSAA kDefaultColorAttachmentConfigMSAA
static constexpr AttachmentConfig kDefaultStencilAttachmentConfig
A utility that generates triangles of the specified fill type given a polyline. This happens on the C...
A cache for blurred text that re-uses these across frames.
std::optional< PipelineDescriptor > desc_
std::vector< std::pair< uint64_t, std::unique_ptr< GenericRenderPipelineHandle > > > pipelines_
std::optional< ContentContextOptions > default_options_
FlutterVulkanImage * image
#define FML_CHECK(condition)
#define FML_UNREACHABLE()
#define FML_DCHECK(condition)
std::array< std::vector< Scalar >, 15 > GetPorterDuffSpecConstants(bool supports_decal)
@ kOneMinusDestinationAlpha
raw_ptr< Pipeline< PipelineDescriptor > > PipelineRef
A raw ptr to a pipeline object.
const char * BlendModeToString(BlendMode blend_mode)
@ kEqual
Comparison test passes if new_value == current_value.
@ kAlways
Comparison test passes always passes.
@ kNotEqual
Comparison test passes if new_value != current_value.
fml::Status AddMipmapGeneration(const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
Adds a blit command to the render pass.
@ kDecrementWrap
Decrement the current stencil value by 1. If at zero, set to maximum.
@ kSetToReferenceValue
Reset the stencil value to the reference value.
@ kIncrementWrap
Increment the current stencil value by 1. If at maximum, set to zero.
@ kKeep
Don't modify the current stencil value.
static std::unique_ptr< PipelineT > CreateDefaultPipeline(const Context &context)
Describe the color attachment that will be used with this pipeline.
BlendOperation color_blend_op
BlendFactor dst_color_blend_factor
ColorWriteMask write_mask
BlendFactor src_alpha_blend_factor
BlendOperation alpha_blend_op
BlendFactor src_color_blend_factor
BlendFactor dst_alpha_blend_factor
static constexpr Color BlackTransparent()
std::array< uint8_t, 4 > ToR8G8B8A8() const
Convert to R8G8B8A8 representation.
Variants< SolidFillPipeline > solid_fill
Variants< PorterDuffBlendPipeline > destination_blend
Variants< SweepGradientSSBOFillPipeline > sweep_gradient_ssbo_fill
Variants< BlendScreenPipeline > blend_screen
Variants< PorterDuffBlendPipeline > modulate_blend
Variants< FramebufferBlendOverlayPipeline > framebuffer_blend_overlay
Variants< BlendSaturationPipeline > blend_saturation
Variants< TiledTexturePipeline > tiled_texture
Variants< PorterDuffBlendPipeline > destination_in_blend
Variants< BlendSoftLightPipeline > blend_softlight
Variants< BlendColorDodgePipeline > blend_colordodge
Variants< BlendMultiplyPipeline > blend_multiply
Variants< BlendColorPipeline > blend_color
Variants< BlendDifferencePipeline > blend_difference
Variants< BlendOverlayPipeline > blend_overlay
Variants< ConicalGradientFillStripPipeline > conical_gradient_fill_strip
Variants< FramebufferBlendExclusionPipeline > framebuffer_blend_exclusion
Variants< MorphologyFilterPipeline > morphology_filter
Variants< PorterDuffBlendPipeline > screen_blend
Variants< FramebufferBlendSaturationPipeline > framebuffer_blend_saturation
Variants< PorterDuffBlendPipeline > source_over_blend
Variants< LinearGradientFillPipeline > linear_gradient_fill
Variants< PorterDuffBlendPipeline > plus_blend
Variants< VerticesUber2Shader > vertices_uber_2_
Variants< FramebufferBlendHardLightPipeline > framebuffer_blend_hardlight
Variants< RadialGradientSSBOFillPipeline > radial_gradient_ssbo_fill
Variants< LinePipeline > line
Variants< PorterDuffBlendPipeline > clear_blend
Variants< ConicalGradientUniformFillConicalPipeline > conical_gradient_uniform_fill
Variants< FramebufferBlendMultiplyPipeline > framebuffer_blend_multiply
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill
Variants< TextureDownsamplePipeline > texture_downsample
Variants< TextureDownsampleBoundedPipeline > texture_downsample_bounded
Variants< FramebufferBlendLuminosityPipeline > framebuffer_blend_luminosity
Variants< FramebufferBlendSoftLightPipeline > framebuffer_blend_softlight
Variants< SweepGradientUniformFillPipeline > sweep_gradient_uniform_fill
Variants< BlendColorBurnPipeline > blend_colorburn
Variants< ConicalGradientUniformFillStripRadialPipeline > conical_gradient_uniform_fill_strip_and_radial
Variants< PorterDuffBlendPipeline > source_in_blend
Variants< ConicalGradientFillConicalPipeline > conical_gradient_fill
Variants< ShadowVerticesShader > shadow_vertices_
Variants< CirclePipeline > circle
Variants< SweepGradientFillPipeline > sweep_gradient_fill
Variants< FramebufferBlendLightenPipeline > framebuffer_blend_lighten
Variants< PorterDuffBlendPipeline > source_a_top_blend
Variants< PorterDuffBlendPipeline > destination_a_top_blend
Variants< RadialGradientUniformFillPipeline > radial_gradient_uniform_fill
Variants< BlendLightenPipeline > blend_lighten
Variants< LinearGradientUniformFillPipeline > linear_gradient_uniform_fill
Variants< FramebufferBlendColorBurnPipeline > framebuffer_blend_colorburn
Variants< ConicalGradientFillRadialPipeline > conical_gradient_fill_radial
Variants< ClipPipeline > clip
Variants< PorterDuffBlendPipeline > destination_over_blend
Variants< BlendExclusionPipeline > blend_exclusion
Variants< RSuperellipseBlurPipeline > rsuperellipse_blur
Variants< SrgbToLinearFilterPipeline > srgb_to_linear_filter
Variants< UberSDFPipeline > uber_sdf
Variants< ColorMatrixColorFilterPipeline > color_matrix_color_filter
Variants< LinearToSrgbFilterPipeline > linear_to_srgb_filter
Variants< ConicalGradientUniformFillRadialPipeline > conical_gradient_uniform_fill_radial
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip
Variants< RRectBlurPipeline > rrect_blur
Variants< BlendDarkenPipeline > blend_darken
Variants< TexturePipeline > texture
Variants< PorterDuffBlendPipeline > source_out_blend
Variants< FramebufferBlendHuePipeline > framebuffer_blend_hue
Variants< TextureStrictSrcPipeline > texture_strict_src
Variants< FramebufferBlendColorPipeline > framebuffer_blend_color
Variants< BlendHuePipeline > blend_hue
Variants< FramebufferBlendDarkenPipeline > framebuffer_blend_darken
Variants< FastGradientPipeline > fast_gradient
Variants< ConicalGradientUniformFillStripPipeline > conical_gradient_uniform_fill_strip
Variants< PorterDuffBlendPipeline > xor_blend
Variants< GaussianBlurPipeline > gaussian_blur
Variants< LinearGradientSSBOFillPipeline > linear_gradient_ssbo_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip_and_radial
Variants< GlyphAtlasPipeline > glyph_atlas
Variants< PorterDuffBlendPipeline > source_blend
Variants< BlendLuminosityPipeline > blend_luminosity
Variants< BorderMaskBlurPipeline > border_mask_blur
Variants< FramebufferBlendScreenPipeline > framebuffer_blend_screen
Variants< FramebufferBlendDifferencePipeline > framebuffer_blend_difference
Variants< YUVToRGBFilterPipeline > yuv_to_rgb_filter
Variants< RadialGradientFillPipeline > radial_gradient_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_radial
Variants< ConicalGradientFillStripRadialPipeline > conical_gradient_fill_strip_and_radial
Variants< BlendHardLightPipeline > blend_hardlight
Variants< FramebufferBlendColorDodgePipeline > framebuffer_blend_colordodge
Variants< PorterDuffBlendPipeline > destination_out_blend
Variants< VerticesUber1Shader > vertices_uber_1_
PrimitiveType primitive_type
bool has_depth_stencil_attachments
void ApplyToPipelineDescriptor(PipelineDescriptor &desc) const
PixelFormat color_attachment_pixel_format
@ kIgnore
Turn the stencil test off. Used when drawing without stencil-then-cover.
bool is_for_rrect_blur_clear
CompareFunction depth_compare
CompareFunction depth_compare
StencilOperation stencil_failure
CompareFunction stencil_compare
StencilOperation depth_stencil_pass
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...