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content_context.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6
7#include <format>
8#include <memory>
9#include <utility>
10
11#include "fml/trace_event.h"
28
29namespace impeller {
30
31namespace {
32
33/// A generic version of `Variants` which mostly exists to reduce code size.
34class GenericVariants {
35 public:
36 void Set(const ContentContextOptions& options,
37 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
38 uint64_t p_key = options.ToKey();
39 for (const auto& [key, pipeline] : pipelines_) {
40 if (key == p_key) {
41 return;
42 }
43 }
44 pipelines_.push_back(std::make_pair(p_key, std::move(pipeline)));
45 }
46
47 void SetDefault(const ContentContextOptions& options,
48 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
49 default_options_ = options;
50 if (pipeline) {
51 Set(options, std::move(pipeline));
52 }
53 }
54
55 GenericRenderPipelineHandle* Get(const ContentContextOptions& options) const {
56 uint64_t p_key = options.ToKey();
57 for (const auto& [key, pipeline] : pipelines_) {
58 if (key == p_key) {
59 return pipeline.get();
60 }
61 }
62 return nullptr;
63 }
64
65 void SetDefaultDescriptor(std::optional<PipelineDescriptor> desc) {
66 desc_ = std::move(desc);
67 }
68
69 size_t GetPipelineCount() const { return pipelines_.size(); }
70
71 bool IsDefault(const ContentContextOptions& opts) {
72 return default_options_.has_value() &&
73 opts.ToKey() == default_options_.value().ToKey();
74 }
75
76 protected:
77 std::optional<PipelineDescriptor> desc_;
78 std::optional<ContentContextOptions> default_options_;
79 std::vector<std::pair<uint64_t, std::unique_ptr<GenericRenderPipelineHandle>>>
81};
82
83/// Holds multiple Pipelines associated with the same PipelineHandle types.
84///
85/// For example, it may have multiple
86/// RenderPipelineHandle<SolidFillVertexShader, SolidFillFragmentShader>
87/// instances for different blend modes. From them you can access the
88/// Pipeline.
89///
90/// See also:
91/// - impeller::ContentContextOptions - options from which variants are
92/// created.
93/// - impeller::Pipeline::CreateVariant
94/// - impeller::RenderPipelineHandle<> - The type of objects this typically
95/// contains.
96template <class PipelineHandleT>
97class Variants : public GenericVariants {
98 static_assert(
99 ShaderStageCompatibilityChecker<
100 typename PipelineHandleT::VertexShader,
101 typename PipelineHandleT::FragmentShader>::Check(),
102 "The output slots for the fragment shader don't have matches in the "
103 "vertex shader's output slots. This will result in a linker error.");
104
105 public:
106 Variants() = default;
107
108 void Set(const ContentContextOptions& options,
109 std::unique_ptr<PipelineHandleT> pipeline) {
110 GenericVariants::Set(options, std::move(pipeline));
111 }
112
113 void SetDefault(const ContentContextOptions& options,
114 std::unique_ptr<PipelineHandleT> pipeline) {
115 GenericVariants::SetDefault(options, std::move(pipeline));
116 }
117
118 void CreateDefault(const Context& context,
119 const ContentContextOptions& options,
120 const std::vector<Scalar>& constants = {}) {
121 std::optional<PipelineDescriptor> desc =
122 PipelineHandleT::Builder::MakeDefaultPipelineDescriptor(context,
123 constants);
124 if (!desc.has_value()) {
125 VALIDATION_LOG << "Failed to create default pipeline.";
126 return;
127 }
128 options.ApplyToPipelineDescriptor(*desc);
129 desc_ = desc;
130 if (context.GetFlags().lazy_shader_mode) {
131 SetDefault(options, nullptr);
132 } else {
133 SetDefault(options, std::make_unique<PipelineHandleT>(context, desc_,
134 /*async=*/true));
135 }
136 }
137
138 PipelineHandleT* Get(const ContentContextOptions& options) const {
139 return static_cast<PipelineHandleT*>(GenericVariants::Get(options));
140 }
141
142 PipelineHandleT* GetDefault(const Context& context) {
143 if (!default_options_.has_value()) {
144 return nullptr;
145 }
146 PipelineHandleT* result = Get(default_options_.value());
147 if (result != nullptr) {
148 return result;
149 }
150 SetDefault(default_options_.value(), std::make_unique<PipelineHandleT>(
151 context, desc_, /*async=*/false));
152 // NOLINTNEXTLINE(bugprone-unchecked-optional-access)
153 return Get(default_options_.value());
154 }
155
156 private:
157 Variants(const Variants&) = delete;
158
159 Variants& operator=(const Variants&) = delete;
160};
161
162template <class RenderPipelineHandleT>
163RenderPipelineHandleT* CreateIfNeeded(
164 const ContentContext* context,
165 Variants<RenderPipelineHandleT>& container,
166 ContentContextOptions opts) {
167 if (!context->IsValid()) {
168 return nullptr;
169 }
170
171 if (RenderPipelineHandleT* found = container.Get(opts)) {
172 return found;
173 }
174
175 RenderPipelineHandleT* default_handle =
176 container.GetDefault(*context->GetContext());
177 if (container.IsDefault(opts)) {
178 return default_handle;
179 }
180
181 // The default must always be initialized in the constructor.
182 FML_CHECK(default_handle != nullptr);
183
184 const std::shared_ptr<Pipeline<PipelineDescriptor>>& pipeline =
185 default_handle->WaitAndGet();
186 if (!pipeline) {
187 return nullptr;
188 }
189
190 auto variant_future = pipeline->CreateVariant(
191 /*async=*/false, [&opts, variants_count = container.GetPipelineCount()](
192 PipelineDescriptor& desc) {
193 opts.ApplyToPipelineDescriptor(desc);
194 desc.SetLabel(std::format("{} V#{}", desc.GetLabel(), variants_count));
195 });
196 std::unique_ptr<RenderPipelineHandleT> variant =
197 std::make_unique<RenderPipelineHandleT>(std::move(variant_future));
198 container.Set(opts, std::move(variant));
199 return container.Get(opts);
200}
201
202template <class TypedPipeline>
203PipelineRef GetPipeline(const ContentContext* context,
204 Variants<TypedPipeline>& container,
205 ContentContextOptions opts) {
206 TypedPipeline* pipeline = CreateIfNeeded(context, container, opts);
207 if (!pipeline) {
208 return raw_ptr<Pipeline<PipelineDescriptor>>();
209 }
210 return raw_ptr(pipeline->WaitAndGet());
211}
212
213} // namespace
214
216 // clang-format off
217 Variants<BlendColorBurnPipeline> blend_colorburn;
218 Variants<BlendColorDodgePipeline> blend_colordodge;
219 Variants<BlendColorPipeline> blend_color;
220 Variants<BlendDarkenPipeline> blend_darken;
221 Variants<BlendDifferencePipeline> blend_difference;
222 Variants<BlendExclusionPipeline> blend_exclusion;
223 Variants<BlendHardLightPipeline> blend_hardlight;
224 Variants<BlendHuePipeline> blend_hue;
225 Variants<BlendLightenPipeline> blend_lighten;
226 Variants<BlendLuminosityPipeline> blend_luminosity;
227 Variants<BlendMultiplyPipeline> blend_multiply;
228 Variants<BlendOverlayPipeline> blend_overlay;
229 Variants<BlendSaturationPipeline> blend_saturation;
230 Variants<BlendScreenPipeline> blend_screen;
231 Variants<BlendSoftLightPipeline> blend_softlight;
232 Variants<BorderMaskBlurPipeline> border_mask_blur;
233 Variants<CirclePipeline> circle;
234 Variants<ClipPipeline> clip;
235 Variants<ColorMatrixColorFilterPipeline> color_matrix_color_filter;
236 Variants<ConicalGradientFillConicalPipeline> conical_gradient_fill;
237 Variants<ConicalGradientFillRadialPipeline> conical_gradient_fill_radial;
238 Variants<ConicalGradientFillStripPipeline> conical_gradient_fill_strip;
239 Variants<ConicalGradientFillStripRadialPipeline> conical_gradient_fill_strip_and_radial;
240 Variants<ConicalGradientSSBOFillPipeline> conical_gradient_ssbo_fill;
241 Variants<ConicalGradientSSBOFillPipeline> conical_gradient_ssbo_fill_radial;
242 Variants<ConicalGradientSSBOFillPipeline> conical_gradient_ssbo_fill_strip_and_radial;
243 Variants<ConicalGradientSSBOFillPipeline> conical_gradient_ssbo_fill_strip;
244 Variants<ConicalGradientUniformFillConicalPipeline> conical_gradient_uniform_fill;
245 Variants<ConicalGradientUniformFillRadialPipeline> conical_gradient_uniform_fill_radial;
246 Variants<ConicalGradientUniformFillStripPipeline> conical_gradient_uniform_fill_strip;
247 Variants<ConicalGradientUniformFillStripRadialPipeline> conical_gradient_uniform_fill_strip_and_radial;
248 Variants<FastGradientPipeline> fast_gradient;
249 Variants<FramebufferBlendColorBurnPipeline> framebuffer_blend_colorburn;
250 Variants<FramebufferBlendColorDodgePipeline> framebuffer_blend_colordodge;
251 Variants<FramebufferBlendColorPipeline> framebuffer_blend_color;
252 Variants<FramebufferBlendDarkenPipeline> framebuffer_blend_darken;
253 Variants<FramebufferBlendDifferencePipeline> framebuffer_blend_difference;
254 Variants<FramebufferBlendExclusionPipeline> framebuffer_blend_exclusion;
255 Variants<FramebufferBlendHardLightPipeline> framebuffer_blend_hardlight;
256 Variants<FramebufferBlendHuePipeline> framebuffer_blend_hue;
257 Variants<FramebufferBlendLightenPipeline> framebuffer_blend_lighten;
258 Variants<FramebufferBlendLuminosityPipeline> framebuffer_blend_luminosity;
259 Variants<FramebufferBlendMultiplyPipeline> framebuffer_blend_multiply;
260 Variants<FramebufferBlendOverlayPipeline> framebuffer_blend_overlay;
261 Variants<FramebufferBlendSaturationPipeline> framebuffer_blend_saturation;
262 Variants<FramebufferBlendScreenPipeline> framebuffer_blend_screen;
263 Variants<FramebufferBlendSoftLightPipeline> framebuffer_blend_softlight;
264 Variants<GaussianBlurPipeline> gaussian_blur;
265 Variants<GlyphAtlasPipeline> glyph_atlas;
266 Variants<LinePipeline> line;
267 Variants<LinearGradientFillPipeline> linear_gradient_fill;
268 Variants<LinearGradientSSBOFillPipeline> linear_gradient_ssbo_fill;
269 Variants<LinearGradientUniformFillPipeline> linear_gradient_uniform_fill;
270 Variants<LinearToSrgbFilterPipeline> linear_to_srgb_filter;
271 Variants<MorphologyFilterPipeline> morphology_filter;
272 Variants<PorterDuffBlendPipeline> clear_blend;
273 Variants<PorterDuffBlendPipeline> destination_a_top_blend;
274 Variants<PorterDuffBlendPipeline> destination_blend;
275 Variants<PorterDuffBlendPipeline> destination_in_blend;
276 Variants<PorterDuffBlendPipeline> destination_out_blend;
277 Variants<PorterDuffBlendPipeline> destination_over_blend;
278 Variants<PorterDuffBlendPipeline> modulate_blend;
279 Variants<PorterDuffBlendPipeline> plus_blend;
280 Variants<PorterDuffBlendPipeline> screen_blend;
281 Variants<PorterDuffBlendPipeline> source_a_top_blend;
282 Variants<PorterDuffBlendPipeline> source_blend;
283 Variants<PorterDuffBlendPipeline> source_in_blend;
284 Variants<PorterDuffBlendPipeline> source_out_blend;
285 Variants<PorterDuffBlendPipeline> source_over_blend;
286 Variants<PorterDuffBlendPipeline> xor_blend;
287 Variants<RadialGradientFillPipeline> radial_gradient_fill;
288 Variants<RadialGradientSSBOFillPipeline> radial_gradient_ssbo_fill;
289 Variants<RadialGradientUniformFillPipeline> radial_gradient_uniform_fill;
290 Variants<RRectBlurPipeline> rrect_blur;
291 Variants<RSuperellipseBlurPipeline> rsuperellipse_blur;
292 Variants<SolidFillPipeline> solid_fill;
293 Variants<SrgbToLinearFilterPipeline> srgb_to_linear_filter;
294 Variants<SweepGradientFillPipeline> sweep_gradient_fill;
295 Variants<SweepGradientSSBOFillPipeline> sweep_gradient_ssbo_fill;
296 Variants<SweepGradientUniformFillPipeline> sweep_gradient_uniform_fill;
297 Variants<TextureDownsamplePipeline> texture_downsample;
298 Variants<TexturePipeline> texture;
299 Variants<TextureStrictSrcPipeline> texture_strict_src;
300 Variants<TiledTexturePipeline> tiled_texture;
301 Variants<VerticesUber1Shader> vertices_uber_1_;
302 Variants<VerticesUber2Shader> vertices_uber_2_;
303 Variants<YUVToRGBFilterPipeline> yuv_to_rgb_filter;
304
305#ifdef IMPELLER_ENABLE_OPENGLES
306 Variants<TiledTextureExternalPipeline> tiled_texture_external;
307 Variants<TextureDownsampleGlesPipeline> texture_downsample_gles;
308 Variants<TiledTextureUvExternalPipeline> tiled_texture_uv_external;
309#endif // IMPELLER_ENABLE_OPENGLES
310 // clang-format on
311};
312
314 PipelineDescriptor& desc) const {
315 auto pipeline_blend = blend_mode;
317 VALIDATION_LOG << "Cannot use blend mode " << static_cast<int>(blend_mode)
318 << " as a pipeline blend.";
319 pipeline_blend = BlendMode::kSrcOver;
320 }
321
323
329
330 switch (pipeline_blend) {
339 } else {
344 }
345 break;
346 case BlendMode::kSrc:
347 color0.blending_enabled = false;
352 break;
353 case BlendMode::kDst:
359 break;
365 break;
371 break;
377 break;
383 break;
389 break;
395 break;
401 break;
407 break;
408 case BlendMode::kXor:
413 break;
414 case BlendMode::kPlus:
419 break;
425 break;
426 default:
428 }
429 desc.SetColorAttachmentDescriptor(0u, color0);
430
434 }
435
436 auto maybe_stencil = desc.GetFrontStencilAttachmentDescriptor();
437 auto maybe_depth = desc.GetDepthStencilAttachmentDescriptor();
438 FML_DCHECK(has_depth_stencil_attachments == maybe_depth.has_value())
439 << "Depth attachment doesn't match expected pipeline state. "
440 "has_depth_stencil_attachments="
442 FML_DCHECK(has_depth_stencil_attachments == maybe_stencil.has_value())
443 << "Stencil attachment doesn't match expected pipeline state. "
444 "has_depth_stencil_attachments="
446 if (maybe_stencil.has_value()) {
447 StencilAttachmentDescriptor front_stencil = maybe_stencil.value();
448 StencilAttachmentDescriptor back_stencil = front_stencil;
449
450 switch (stencil_mode) {
454 desc.SetStencilAttachmentDescriptors(front_stencil);
455 break;
457 // The stencil ref should be 0 on commands that use this mode.
462 desc.SetStencilAttachmentDescriptors(front_stencil, back_stencil);
463 break;
465 // The stencil ref should be 0 on commands that use this mode.
469 desc.SetStencilAttachmentDescriptors(front_stencil);
470 break;
472 // The stencil ref should be 0 on commands that use this mode.
474 front_stencil.depth_stencil_pass =
476 desc.SetStencilAttachmentDescriptors(front_stencil);
477 break;
479 // The stencil ref should be 0 on commands that use this mode.
482 desc.SetStencilAttachmentDescriptors(front_stencil);
483 break;
487 desc.SetStencilAttachmentDescriptors(front_stencil);
488 break;
491 front_stencil.depth_stencil_pass =
493 desc.SetStencilAttachmentDescriptors(front_stencil);
494 break;
495 }
496 }
497 if (maybe_depth.has_value()) {
498 DepthAttachmentDescriptor depth = maybe_depth.value();
502 }
503
506}
507
508std::array<std::vector<Scalar>, 15> GetPorterDuffSpecConstants(
509 bool supports_decal) {
510 Scalar x = supports_decal ? 1 : 0;
511 return {{
512 {x, 0, 0, 0, 0, 0}, // Clear
513 {x, 1, 0, 0, 0, 0}, // Source
514 {x, 0, 0, 1, 0, 0}, // Destination
515 {x, 1, 0, 1, -1, 0}, // SourceOver
516 {x, 1, -1, 1, 0, 0}, // DestinationOver
517 {x, 0, 1, 0, 0, 0}, // SourceIn
518 {x, 0, 0, 0, 1, 0}, // DestinationIn
519 {x, 1, -1, 0, 0, 0}, // SourceOut
520 {x, 0, 0, 1, -1, 0}, // DestinationOut
521 {x, 0, 1, 1, -1, 0}, // SourceATop
522 {x, 1, -1, 0, 1, 0}, // DestinationATop
523 {x, 1, -1, 1, -1, 0}, // Xor
524 {x, 1, 0, 1, 0, 0}, // Plus
525 {x, 0, 0, 0, 0, 1}, // Modulate
526 {x, 0, 0, 1, 0, -1}, // Screen
527 }};
528}
529
530template <typename PipelineT>
531static std::unique_ptr<PipelineT> CreateDefaultPipeline(
532 const Context& context) {
533 auto desc = PipelineT::Builder::MakeDefaultPipelineDescriptor(context);
534 if (!desc.has_value()) {
535 return nullptr;
536 }
537 // Apply default ContentContextOptions to the descriptor.
538 const auto default_color_format =
539 context.GetCapabilities()->GetDefaultColorFormat();
541 .primitive_type = PrimitiveType::kTriangleStrip,
542 .color_attachment_pixel_format = default_color_format}
543 .ApplyToPipelineDescriptor(*desc);
544 return std::make_unique<PipelineT>(context, desc);
545}
546
548 std::shared_ptr<Context> context,
549 std::shared_ptr<TypographerContext> typographer_context,
550 std::shared_ptr<RenderTargetAllocator> render_target_allocator)
551 : context_(std::move(context)),
552 lazy_glyph_atlas_(
553 std::make_shared<LazyGlyphAtlas>(std::move(typographer_context))),
554 pipelines_(new Pipelines()),
555 tessellator_(std::make_shared<Tessellator>()),
556 render_target_cache_(render_target_allocator == nullptr
557 ? std::make_shared<RenderTargetCache>(
558 context_->GetResourceAllocator())
559 : std::move(render_target_allocator)),
560 data_host_buffer_(HostBuffer::Create(
561 context_->GetResourceAllocator(),
562 context_->GetIdleWaiter(),
563 context_->GetCapabilities()->GetMinimumUniformAlignment())),
564 text_shadow_cache_(std::make_unique<TextShadowCache>()) {
565 if (!context_ || !context_->IsValid()) {
566 return;
567 }
568
569 // On most backends, indexes and other data can be allocated into the same
570 // buffers. However, some backends (namely WebGL) require indexes used in
571 // indexed draws to be allocated separately from other data. For those
572 // backends, we allocate a separate host buffer just for indexes.
573 indexes_host_buffer_ =
574 context_->GetCapabilities()->NeedsPartitionedHostBuffer()
576 context_->GetResourceAllocator(), context_->GetIdleWaiter(),
577 context_->GetCapabilities()->GetMinimumUniformAlignment())
578 : data_host_buffer_;
579 {
583 desc.size = ISize{1, 1};
584 empty_texture_ = GetContext()->GetResourceAllocator()->CreateTexture(desc);
585
586 std::array<uint8_t, 4> data = Color::BlackTransparent().ToR8G8B8A8();
587 std::shared_ptr<CommandBuffer> cmd_buffer =
588 GetContext()->CreateCommandBuffer();
589 std::shared_ptr<BlitPass> blit_pass = cmd_buffer->CreateBlitPass();
590 HostBuffer& data_host_buffer = GetTransientsDataBuffer();
591 BufferView buffer_view = data_host_buffer.Emplace(data);
592 blit_pass->AddCopy(buffer_view, empty_texture_);
593
594 if (!blit_pass->EncodeCommands() || !GetContext()
595 ->GetCommandQueue()
596 ->Submit({std::move(cmd_buffer)})
597 .ok()) {
598 VALIDATION_LOG << "Failed to create empty texture.";
599 }
600 }
601
602 auto options = ContentContextOptions{
604 .color_attachment_pixel_format =
605 context_->GetCapabilities()->GetDefaultColorFormat()};
606 auto options_trianglestrip = ContentContextOptions{
608 .primitive_type = PrimitiveType::kTriangleStrip,
609 .color_attachment_pixel_format =
610 context_->GetCapabilities()->GetDefaultColorFormat()};
611 auto options_no_msaa_no_depth_stencil = ContentContextOptions{
613 .primitive_type = PrimitiveType::kTriangleStrip,
614 .color_attachment_pixel_format =
615 context_->GetCapabilities()->GetDefaultColorFormat(),
616 .has_depth_stencil_attachments = false};
617 const auto supports_decal = static_cast<Scalar>(
618 context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
619
620 // Futures for the following pipelines may block in case the first frame is
621 // rendered without the pipelines being ready. Put pipelines that are more
622 // likely to be used first.
623 {
624 pipelines_->glyph_atlas.CreateDefault(
625 *context_, options,
626 {static_cast<Scalar>(
627 GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
629 pipelines_->solid_fill.CreateDefault(*context_, options);
630 pipelines_->texture.CreateDefault(*context_, options);
631 pipelines_->fast_gradient.CreateDefault(*context_, options);
632 pipelines_->line.CreateDefault(*context_, options);
633 pipelines_->circle.CreateDefault(*context_, options);
634
635 if (context_->GetCapabilities()->SupportsSSBO()) {
636 pipelines_->linear_gradient_ssbo_fill.CreateDefault(*context_, options);
637 pipelines_->radial_gradient_ssbo_fill.CreateDefault(*context_, options);
638 pipelines_->conical_gradient_ssbo_fill.CreateDefault(*context_, options,
639 {3.0});
640 pipelines_->conical_gradient_ssbo_fill_radial.CreateDefault(
641 *context_, options, {1.0});
642 pipelines_->conical_gradient_ssbo_fill_strip.CreateDefault(
643 *context_, options, {2.0});
644 pipelines_->conical_gradient_ssbo_fill_strip_and_radial.CreateDefault(
645 *context_, options, {0.0});
646 pipelines_->sweep_gradient_ssbo_fill.CreateDefault(*context_, options);
647 } else {
648 pipelines_->linear_gradient_uniform_fill.CreateDefault(*context_,
649 options);
650 pipelines_->radial_gradient_uniform_fill.CreateDefault(*context_,
651 options);
652 pipelines_->conical_gradient_uniform_fill.CreateDefault(*context_,
653 options);
654 pipelines_->conical_gradient_uniform_fill_radial.CreateDefault(*context_,
655 options);
656 pipelines_->conical_gradient_uniform_fill_strip.CreateDefault(*context_,
657 options);
658 pipelines_->conical_gradient_uniform_fill_strip_and_radial.CreateDefault(
659 *context_, options);
660 pipelines_->sweep_gradient_uniform_fill.CreateDefault(*context_, options);
661
662 pipelines_->linear_gradient_fill.CreateDefault(*context_, options);
663 pipelines_->radial_gradient_fill.CreateDefault(*context_, options);
664 pipelines_->conical_gradient_fill.CreateDefault(*context_, options);
665 pipelines_->conical_gradient_fill_radial.CreateDefault(*context_,
666 options);
667 pipelines_->conical_gradient_fill_strip.CreateDefault(*context_, options);
668 pipelines_->conical_gradient_fill_strip_and_radial.CreateDefault(
669 *context_, options);
670 pipelines_->sweep_gradient_fill.CreateDefault(*context_, options);
671 }
672
673 /// Setup default clip pipeline.
674 auto clip_pipeline_descriptor =
675 ClipPipeline::Builder::MakeDefaultPipelineDescriptor(*context_);
676 if (!clip_pipeline_descriptor.has_value()) {
677 return;
678 }
681 .color_attachment_pixel_format =
682 context_->GetCapabilities()->GetDefaultColorFormat()}
683 .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
684 // Disable write to all color attachments.
685 auto clip_color_attachments =
686 clip_pipeline_descriptor->GetColorAttachmentDescriptors();
687 for (auto& color_attachment : clip_color_attachments) {
688 color_attachment.second.write_mask = ColorWriteMaskBits::kNone;
689 }
690 clip_pipeline_descriptor->SetColorAttachmentDescriptors(
691 std::move(clip_color_attachments));
692 if (GetContext()->GetFlags().lazy_shader_mode) {
693 pipelines_->clip.SetDefaultDescriptor(clip_pipeline_descriptor);
694 pipelines_->clip.SetDefault(options, nullptr);
695 } else {
696 pipelines_->clip.SetDefault(
697 options,
698 std::make_unique<ClipPipeline>(*context_, clip_pipeline_descriptor));
699 }
700 pipelines_->texture_downsample.CreateDefault(
701 *context_, options_no_msaa_no_depth_stencil);
702 pipelines_->rrect_blur.CreateDefault(*context_, options_trianglestrip);
703 pipelines_->rsuperellipse_blur.CreateDefault(*context_,
704 options_trianglestrip);
705 pipelines_->texture_strict_src.CreateDefault(*context_, options);
706 pipelines_->tiled_texture.CreateDefault(*context_, options,
707 {supports_decal});
708 pipelines_->gaussian_blur.CreateDefault(
709 *context_, options_no_msaa_no_depth_stencil, {supports_decal});
710 pipelines_->border_mask_blur.CreateDefault(*context_,
711 options_trianglestrip);
712 pipelines_->color_matrix_color_filter.CreateDefault(*context_,
713 options_trianglestrip);
714 pipelines_->vertices_uber_1_.CreateDefault(*context_, options,
715 {supports_decal});
716 pipelines_->vertices_uber_2_.CreateDefault(*context_, options,
717 {supports_decal});
718
719 const std::array<std::vector<Scalar>, 15> porter_duff_constants =
720 GetPorterDuffSpecConstants(supports_decal);
721 pipelines_->clear_blend.CreateDefault(*context_, options_trianglestrip,
722 porter_duff_constants[0]);
723 pipelines_->source_blend.CreateDefault(*context_, options_trianglestrip,
724 porter_duff_constants[1]);
725 pipelines_->destination_blend.CreateDefault(
726 *context_, options_trianglestrip, porter_duff_constants[2]);
727 pipelines_->source_over_blend.CreateDefault(
728 *context_, options_trianglestrip, porter_duff_constants[3]);
729 pipelines_->destination_over_blend.CreateDefault(
730 *context_, options_trianglestrip, porter_duff_constants[4]);
731 pipelines_->source_in_blend.CreateDefault(*context_, options_trianglestrip,
732 porter_duff_constants[5]);
733 pipelines_->destination_in_blend.CreateDefault(
734 *context_, options_trianglestrip, porter_duff_constants[6]);
735 pipelines_->source_out_blend.CreateDefault(*context_, options_trianglestrip,
736 porter_duff_constants[7]);
737 pipelines_->destination_out_blend.CreateDefault(
738 *context_, options_trianglestrip, porter_duff_constants[8]);
739 pipelines_->source_a_top_blend.CreateDefault(
740 *context_, options_trianglestrip, porter_duff_constants[9]);
741 pipelines_->destination_a_top_blend.CreateDefault(
742 *context_, options_trianglestrip, porter_duff_constants[10]);
743 pipelines_->xor_blend.CreateDefault(*context_, options_trianglestrip,
744 porter_duff_constants[11]);
745 pipelines_->plus_blend.CreateDefault(*context_, options_trianglestrip,
746 porter_duff_constants[12]);
747 pipelines_->modulate_blend.CreateDefault(*context_, options_trianglestrip,
748 porter_duff_constants[13]);
749 pipelines_->screen_blend.CreateDefault(*context_, options_trianglestrip,
750 porter_duff_constants[14]);
751 }
752
753 if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
754 pipelines_->framebuffer_blend_color.CreateDefault(
755 *context_, options_trianglestrip,
756 {static_cast<Scalar>(BlendSelectValues::kColor), supports_decal});
757 pipelines_->framebuffer_blend_colorburn.CreateDefault(
758 *context_, options_trianglestrip,
759 {static_cast<Scalar>(BlendSelectValues::kColorBurn), supports_decal});
760 pipelines_->framebuffer_blend_colordodge.CreateDefault(
761 *context_, options_trianglestrip,
762 {static_cast<Scalar>(BlendSelectValues::kColorDodge), supports_decal});
763 pipelines_->framebuffer_blend_darken.CreateDefault(
764 *context_, options_trianglestrip,
765 {static_cast<Scalar>(BlendSelectValues::kDarken), supports_decal});
766 pipelines_->framebuffer_blend_difference.CreateDefault(
767 *context_, options_trianglestrip,
768 {static_cast<Scalar>(BlendSelectValues::kDifference), supports_decal});
769 pipelines_->framebuffer_blend_exclusion.CreateDefault(
770 *context_, options_trianglestrip,
771 {static_cast<Scalar>(BlendSelectValues::kExclusion), supports_decal});
772 pipelines_->framebuffer_blend_hardlight.CreateDefault(
773 *context_, options_trianglestrip,
774 {static_cast<Scalar>(BlendSelectValues::kHardLight), supports_decal});
775 pipelines_->framebuffer_blend_hue.CreateDefault(
776 *context_, options_trianglestrip,
777 {static_cast<Scalar>(BlendSelectValues::kHue), supports_decal});
778 pipelines_->framebuffer_blend_lighten.CreateDefault(
779 *context_, options_trianglestrip,
780 {static_cast<Scalar>(BlendSelectValues::kLighten), supports_decal});
781 pipelines_->framebuffer_blend_luminosity.CreateDefault(
782 *context_, options_trianglestrip,
783 {static_cast<Scalar>(BlendSelectValues::kLuminosity), supports_decal});
784 pipelines_->framebuffer_blend_multiply.CreateDefault(
785 *context_, options_trianglestrip,
786 {static_cast<Scalar>(BlendSelectValues::kMultiply), supports_decal});
787 pipelines_->framebuffer_blend_overlay.CreateDefault(
788 *context_, options_trianglestrip,
789 {static_cast<Scalar>(BlendSelectValues::kOverlay), supports_decal});
790 pipelines_->framebuffer_blend_saturation.CreateDefault(
791 *context_, options_trianglestrip,
792 {static_cast<Scalar>(BlendSelectValues::kSaturation), supports_decal});
793 pipelines_->framebuffer_blend_screen.CreateDefault(
794 *context_, options_trianglestrip,
795 {static_cast<Scalar>(BlendSelectValues::kScreen), supports_decal});
796 pipelines_->framebuffer_blend_softlight.CreateDefault(
797 *context_, options_trianglestrip,
798 {static_cast<Scalar>(BlendSelectValues::kSoftLight), supports_decal});
799 } else {
800 pipelines_->blend_color.CreateDefault(
801 *context_, options_trianglestrip,
802 {static_cast<Scalar>(BlendSelectValues::kColor), supports_decal});
803 pipelines_->blend_colorburn.CreateDefault(
804 *context_, options_trianglestrip,
805 {static_cast<Scalar>(BlendSelectValues::kColorBurn), supports_decal});
806 pipelines_->blend_colordodge.CreateDefault(
807 *context_, options_trianglestrip,
808 {static_cast<Scalar>(BlendSelectValues::kColorDodge), supports_decal});
809 pipelines_->blend_darken.CreateDefault(
810 *context_, options_trianglestrip,
811 {static_cast<Scalar>(BlendSelectValues::kDarken), supports_decal});
812 pipelines_->blend_difference.CreateDefault(
813 *context_, options_trianglestrip,
814 {static_cast<Scalar>(BlendSelectValues::kDifference), supports_decal});
815 pipelines_->blend_exclusion.CreateDefault(
816 *context_, options_trianglestrip,
817 {static_cast<Scalar>(BlendSelectValues::kExclusion), supports_decal});
818 pipelines_->blend_hardlight.CreateDefault(
819 *context_, options_trianglestrip,
820 {static_cast<Scalar>(BlendSelectValues::kHardLight), supports_decal});
821 pipelines_->blend_hue.CreateDefault(
822 *context_, options_trianglestrip,
823 {static_cast<Scalar>(BlendSelectValues::kHue), supports_decal});
824 pipelines_->blend_lighten.CreateDefault(
825 *context_, options_trianglestrip,
826 {static_cast<Scalar>(BlendSelectValues::kLighten), supports_decal});
827 pipelines_->blend_luminosity.CreateDefault(
828 *context_, options_trianglestrip,
829 {static_cast<Scalar>(BlendSelectValues::kLuminosity), supports_decal});
830 pipelines_->blend_multiply.CreateDefault(
831 *context_, options_trianglestrip,
832 {static_cast<Scalar>(BlendSelectValues::kMultiply), supports_decal});
833 pipelines_->blend_overlay.CreateDefault(
834 *context_, options_trianglestrip,
835 {static_cast<Scalar>(BlendSelectValues::kOverlay), supports_decal});
836 pipelines_->blend_saturation.CreateDefault(
837 *context_, options_trianglestrip,
838 {static_cast<Scalar>(BlendSelectValues::kSaturation), supports_decal});
839 pipelines_->blend_screen.CreateDefault(
840 *context_, options_trianglestrip,
841 {static_cast<Scalar>(BlendSelectValues::kScreen), supports_decal});
842 pipelines_->blend_softlight.CreateDefault(
843 *context_, options_trianglestrip,
844 {static_cast<Scalar>(BlendSelectValues::kSoftLight), supports_decal});
845 }
846
847 pipelines_->morphology_filter.CreateDefault(*context_, options_trianglestrip,
848 {supports_decal});
849 pipelines_->linear_to_srgb_filter.CreateDefault(*context_,
850 options_trianglestrip);
851 pipelines_->srgb_to_linear_filter.CreateDefault(*context_,
852 options_trianglestrip);
853 pipelines_->yuv_to_rgb_filter.CreateDefault(*context_, options_trianglestrip);
854
855#if defined(IMPELLER_ENABLE_OPENGLES)
856 if (GetContext()->GetBackendType() == Context::BackendType::kOpenGLES) {
857#if !defined(FML_OS_MACOSX)
858 // GLES only shader that is unsupported on macOS.
859 pipelines_->tiled_texture_external.CreateDefault(*context_, options);
860 pipelines_->tiled_texture_uv_external.CreateDefault(*context_, options);
861#endif // !defined(FML_OS_MACOSX)
862 pipelines_->texture_downsample_gles.CreateDefault(*context_,
863 options_trianglestrip);
864 }
865#endif // IMPELLER_ENABLE_OPENGLES
866
867 is_valid_ = true;
868 InitializeCommonlyUsedShadersIfNeeded();
869}
870
872
874 return is_valid_;
875}
876
877std::shared_ptr<Texture> ContentContext::GetEmptyTexture() const {
878 return empty_texture_;
879}
880
882 std::string_view label,
883 ISize texture_size,
884 const std::shared_ptr<CommandBuffer>& command_buffer,
885 const SubpassCallback& subpass_callback,
886 bool msaa_enabled,
887 bool depth_stencil_enabled,
888 int32_t mip_count) const {
889 const std::shared_ptr<Context>& context = GetContext();
890 RenderTarget subpass_target;
891
892 std::optional<RenderTarget::AttachmentConfig> depth_stencil_config =
894 : std::optional<RenderTarget::AttachmentConfig>();
895
896 if (context->GetCapabilities()->SupportsOffscreenMSAA() && msaa_enabled) {
897 subpass_target = GetRenderTargetCache()->CreateOffscreenMSAA(
898 *context, texture_size,
899 /*mip_count=*/mip_count, label,
901 } else {
902 subpass_target = GetRenderTargetCache()->CreateOffscreen(
903 *context, texture_size,
904 /*mip_count=*/mip_count, label,
905 RenderTarget::kDefaultColorAttachmentConfig, depth_stencil_config);
906 }
907 return MakeSubpass(label, subpass_target, command_buffer, subpass_callback);
908}
909
911 std::string_view label,
912 const RenderTarget& subpass_target,
913 const std::shared_ptr<CommandBuffer>& command_buffer,
914 const SubpassCallback& subpass_callback) const {
915 const std::shared_ptr<Context>& context = GetContext();
916
917 auto subpass_texture = subpass_target.GetRenderTargetTexture();
918 if (!subpass_texture) {
920 }
921
922 auto sub_renderpass = command_buffer->CreateRenderPass(subpass_target);
923 if (!sub_renderpass) {
925 }
926 sub_renderpass->SetLabel(label);
927
928 if (!subpass_callback(*this, *sub_renderpass)) {
930 }
931
932 if (!sub_renderpass->EncodeCommands()) {
934 }
935
936 const std::shared_ptr<Texture>& target_texture =
937 subpass_target.GetRenderTargetTexture();
938 if (target_texture->GetMipCount() > 1) {
939 fml::Status mipmap_status =
940 AddMipmapGeneration(command_buffer, context, target_texture);
941 if (!mipmap_status.ok()) {
942 return mipmap_status;
943 }
944 }
945
946 return subpass_target;
947}
948
950 return *tessellator_;
951}
952
953std::shared_ptr<Context> ContentContext::GetContext() const {
954 return context_;
955}
956
958 return *context_->GetCapabilities();
959}
960
962 const std::string& unique_entrypoint_name,
963 const ContentContextOptions& options,
964 const std::function<std::shared_ptr<Pipeline<PipelineDescriptor>>()>&
965 create_callback) const {
966 RuntimeEffectPipelineKey key{unique_entrypoint_name, options};
967 auto it = runtime_effect_pipelines_.find(key);
968 if (it == runtime_effect_pipelines_.end()) {
969 it = runtime_effect_pipelines_.insert(it, {key, create_callback()});
970 }
971 return raw_ptr(it->second);
972}
973
975 const std::string& unique_entrypoint_name) const {
976#ifdef IMPELLER_DEBUG
977 // destroying in-use pipleines is a validation error.
978 const auto& idle_waiter = GetContext()->GetIdleWaiter();
979 if (idle_waiter) {
980 idle_waiter->WaitIdle();
981 }
982#endif // IMPELLER_DEBUG
983 for (auto it = runtime_effect_pipelines_.begin();
984 it != runtime_effect_pipelines_.end();) {
985 if (it->first.unique_entrypoint_name == unique_entrypoint_name) {
986 it = runtime_effect_pipelines_.erase(it);
987 } else {
988 it++;
989 }
990 }
991}
992
994 data_host_buffer_->Reset();
995
996 // We should only reset the indexes host buffer if it is actually different
997 // from the data host buffer. Otherwise we'll end up resetting the same host
998 // buffer twice.
999 if (data_host_buffer_ != indexes_host_buffer_) {
1000 indexes_host_buffer_->Reset();
1001 }
1002}
1003
1004void ContentContext::InitializeCommonlyUsedShadersIfNeeded() const {
1005 if (GetContext()->GetFlags().lazy_shader_mode) {
1006 return;
1007 }
1008 GetContext()->InitializeCommonlyUsedShadersIfNeeded();
1009}
1010
1012 ContentContextOptions opts) const {
1013 return GetPipeline(this, pipelines_->fast_gradient, opts);
1014}
1015
1017 ContentContextOptions opts) const {
1018 return GetPipeline(this, pipelines_->linear_gradient_fill, opts);
1019}
1020
1022 ContentContextOptions opts) const {
1023 return GetPipeline(this, pipelines_->linear_gradient_uniform_fill, opts);
1024}
1025
1027 ContentContextOptions opts) const {
1028 return GetPipeline(this, pipelines_->radial_gradient_uniform_fill, opts);
1029}
1030
1032 ContentContextOptions opts) const {
1033 return GetPipeline(this, pipelines_->sweep_gradient_uniform_fill, opts);
1034}
1035
1037 ContentContextOptions opts) const {
1038 FML_DCHECK(GetDeviceCapabilities().SupportsSSBO());
1039 return GetPipeline(this, pipelines_->linear_gradient_ssbo_fill, opts);
1040}
1041
1043 ContentContextOptions opts) const {
1044 FML_DCHECK(GetDeviceCapabilities().SupportsSSBO());
1045 return GetPipeline(this, pipelines_->radial_gradient_ssbo_fill, opts);
1046}
1047
1050 ConicalKind kind) const {
1051 switch (kind) {
1053 return GetPipeline(this, pipelines_->conical_gradient_uniform_fill, opts);
1055 return GetPipeline(this, pipelines_->conical_gradient_uniform_fill_radial,
1056 opts);
1058 return GetPipeline(this, pipelines_->conical_gradient_uniform_fill_strip,
1059 opts);
1061 return GetPipeline(
1062 this, pipelines_->conical_gradient_uniform_fill_strip_and_radial,
1063 opts);
1064 }
1065}
1066
1069 ConicalKind kind) const {
1070 FML_DCHECK(GetDeviceCapabilities().SupportsSSBO());
1071 switch (kind) {
1073 return GetPipeline(this, pipelines_->conical_gradient_ssbo_fill, opts);
1075 return GetPipeline(this, pipelines_->conical_gradient_ssbo_fill_radial,
1076 opts);
1078 return GetPipeline(this, pipelines_->conical_gradient_ssbo_fill_strip,
1079 opts);
1081 return GetPipeline(
1082 this, pipelines_->conical_gradient_ssbo_fill_strip_and_radial, opts);
1083 }
1084}
1085
1087 ContentContextOptions opts) const {
1088 FML_DCHECK(GetDeviceCapabilities().SupportsSSBO());
1089 return GetPipeline(this, pipelines_->sweep_gradient_ssbo_fill, opts);
1090}
1091
1093 ContentContextOptions opts) const {
1094 return GetPipeline(this, pipelines_->radial_gradient_fill, opts);
1095}
1096
1099 ConicalKind kind) const {
1100 switch (kind) {
1102 return GetPipeline(this, pipelines_->conical_gradient_fill, opts);
1104 return GetPipeline(this, pipelines_->conical_gradient_fill_radial, opts);
1106 return GetPipeline(this, pipelines_->conical_gradient_fill_strip, opts);
1108 return GetPipeline(
1109 this, pipelines_->conical_gradient_fill_strip_and_radial, opts);
1110 }
1111}
1112
1114 ContentContextOptions opts) const {
1115 return GetPipeline(this, pipelines_->rrect_blur, opts);
1116}
1117
1119 ContentContextOptions opts) const {
1120 return GetPipeline(this, pipelines_->rsuperellipse_blur, opts);
1121}
1122
1124 ContentContextOptions opts) const {
1125 return GetPipeline(this, pipelines_->sweep_gradient_fill, opts);
1126}
1127
1129 ContentContextOptions opts) const {
1130 return GetPipeline(this, pipelines_->solid_fill, opts);
1131}
1132
1134 ContentContextOptions opts) const {
1135 return GetPipeline(this, pipelines_->texture, opts);
1136}
1137
1139 ContentContextOptions opts) const {
1140 return GetPipeline(this, pipelines_->texture_strict_src, opts);
1141}
1142
1144 ContentContextOptions opts) const {
1145 return GetPipeline(this, pipelines_->tiled_texture, opts);
1146}
1147
1149 ContentContextOptions opts) const {
1150 return GetPipeline(this, pipelines_->gaussian_blur, opts);
1151}
1152
1154 ContentContextOptions opts) const {
1155 return GetPipeline(this, pipelines_->border_mask_blur, opts);
1156}
1157
1159 ContentContextOptions opts) const {
1160 return GetPipeline(this, pipelines_->morphology_filter, opts);
1161}
1162
1164 ContentContextOptions opts) const {
1165 return GetPipeline(this, pipelines_->color_matrix_color_filter, opts);
1166}
1167
1169 ContentContextOptions opts) const {
1170 return GetPipeline(this, pipelines_->linear_to_srgb_filter, opts);
1171}
1172
1174 ContentContextOptions opts) const {
1175 return GetPipeline(this, pipelines_->srgb_to_linear_filter, opts);
1176}
1177
1179 return GetPipeline(this, pipelines_->clip, opts);
1180}
1181
1183 ContentContextOptions opts) const {
1184 return GetPipeline(this, pipelines_->glyph_atlas, opts);
1185}
1186
1188 ContentContextOptions opts) const {
1189 return GetPipeline(this, pipelines_->yuv_to_rgb_filter, opts);
1190}
1191
1193 BlendMode mode,
1194 ContentContextOptions opts) const {
1195 switch (mode) {
1196 case BlendMode::kClear:
1197 return GetClearBlendPipeline(opts);
1198 case BlendMode::kSrc:
1199 return GetSourceBlendPipeline(opts);
1200 case BlendMode::kDst:
1201 return GetDestinationBlendPipeline(opts);
1203 return GetSourceOverBlendPipeline(opts);
1206 case BlendMode::kSrcIn:
1207 return GetSourceInBlendPipeline(opts);
1208 case BlendMode::kDstIn:
1209 return GetDestinationInBlendPipeline(opts);
1210 case BlendMode::kSrcOut:
1211 return GetSourceOutBlendPipeline(opts);
1212 case BlendMode::kDstOut:
1213 return GetDestinationOutBlendPipeline(opts);
1215 return GetSourceATopBlendPipeline(opts);
1218 case BlendMode::kXor:
1219 return GetXorBlendPipeline(opts);
1220 case BlendMode::kPlus:
1221 return GetPlusBlendPipeline(opts);
1223 return GetModulateBlendPipeline(opts);
1224 case BlendMode::kScreen:
1225 return GetScreenBlendPipeline(opts);
1227 case BlendMode::kDarken:
1236 case BlendMode::kHue:
1238 case BlendMode::kColor:
1240 VALIDATION_LOG << "Invalid porter duff blend mode "
1241 << BlendModeToString(mode);
1242 return GetClearBlendPipeline(opts);
1243 break;
1244 }
1245}
1246
1248 ContentContextOptions opts) const {
1249 return GetPipeline(this, pipelines_->clear_blend, opts);
1250}
1251
1253 ContentContextOptions opts) const {
1254 return GetPipeline(this, pipelines_->source_blend, opts);
1255}
1256
1258 ContentContextOptions opts) const {
1259 return GetPipeline(this, pipelines_->destination_blend, opts);
1260}
1261
1263 ContentContextOptions opts) const {
1264 return GetPipeline(this, pipelines_->source_over_blend, opts);
1265}
1266
1268 ContentContextOptions opts) const {
1269 return GetPipeline(this, pipelines_->destination_over_blend, opts);
1270}
1271
1273 ContentContextOptions opts) const {
1274 return GetPipeline(this, pipelines_->source_in_blend, opts);
1275}
1276
1278 ContentContextOptions opts) const {
1279 return GetPipeline(this, pipelines_->destination_in_blend, opts);
1280}
1281
1283 ContentContextOptions opts) const {
1284 return GetPipeline(this, pipelines_->source_out_blend, opts);
1285}
1286
1288 ContentContextOptions opts) const {
1289 return GetPipeline(this, pipelines_->destination_out_blend, opts);
1290}
1291
1293 ContentContextOptions opts) const {
1294 return GetPipeline(this, pipelines_->source_a_top_blend, opts);
1295}
1296
1298 ContentContextOptions opts) const {
1299 return GetPipeline(this, pipelines_->destination_a_top_blend, opts);
1300}
1301
1303 ContentContextOptions opts) const {
1304 return GetPipeline(this, pipelines_->xor_blend, opts);
1305}
1306
1308 ContentContextOptions opts) const {
1309 return GetPipeline(this, pipelines_->plus_blend, opts);
1310}
1311
1313 ContentContextOptions opts) const {
1314 return GetPipeline(this, pipelines_->modulate_blend, opts);
1315}
1316
1318 ContentContextOptions opts) const {
1319 return GetPipeline(this, pipelines_->screen_blend, opts);
1320}
1321
1323 ContentContextOptions opts) const {
1324 return GetPipeline(this, pipelines_->blend_color, opts);
1325}
1326
1328 ContentContextOptions opts) const {
1329 return GetPipeline(this, pipelines_->blend_colorburn, opts);
1330}
1331
1333 ContentContextOptions opts) const {
1334 return GetPipeline(this, pipelines_->blend_colordodge, opts);
1335}
1336
1338 ContentContextOptions opts) const {
1339 return GetPipeline(this, pipelines_->blend_darken, opts);
1340}
1341
1343 ContentContextOptions opts) const {
1344 return GetPipeline(this, pipelines_->blend_difference, opts);
1345}
1346
1348 ContentContextOptions opts) const {
1349 return GetPipeline(this, pipelines_->blend_exclusion, opts);
1350}
1351
1353 ContentContextOptions opts) const {
1354 return GetPipeline(this, pipelines_->blend_hardlight, opts);
1355}
1356
1358 ContentContextOptions opts) const {
1359 return GetPipeline(this, pipelines_->blend_hue, opts);
1360}
1361
1363 ContentContextOptions opts) const {
1364 return GetPipeline(this, pipelines_->blend_lighten, opts);
1365}
1366
1368 ContentContextOptions opts) const {
1369 return GetPipeline(this, pipelines_->blend_luminosity, opts);
1370}
1371
1373 ContentContextOptions opts) const {
1374 return GetPipeline(this, pipelines_->blend_multiply, opts);
1375}
1376
1378 ContentContextOptions opts) const {
1379 return GetPipeline(this, pipelines_->blend_overlay, opts);
1380}
1381
1383 ContentContextOptions opts) const {
1384 return GetPipeline(this, pipelines_->blend_saturation, opts);
1385}
1386
1388 ContentContextOptions opts) const {
1389 return GetPipeline(this, pipelines_->blend_screen, opts);
1390}
1391
1393 ContentContextOptions opts) const {
1394 return GetPipeline(this, pipelines_->blend_softlight, opts);
1395}
1396
1398 ContentContextOptions opts) const {
1399 return GetPipeline(this, pipelines_->texture_downsample, opts);
1400}
1401
1403 ContentContextOptions opts) const {
1404 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1405 return GetPipeline(this, pipelines_->framebuffer_blend_color, opts);
1406}
1407
1409 ContentContextOptions opts) const {
1410 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1411 return GetPipeline(this, pipelines_->framebuffer_blend_colorburn, opts);
1412}
1413
1415 ContentContextOptions opts) const {
1416 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1417 return GetPipeline(this, pipelines_->framebuffer_blend_colordodge, opts);
1418}
1419
1421 ContentContextOptions opts) const {
1422 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1423 return GetPipeline(this, pipelines_->framebuffer_blend_darken, opts);
1424}
1425
1427 ContentContextOptions opts) const {
1428 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1429 return GetPipeline(this, pipelines_->framebuffer_blend_difference, opts);
1430}
1431
1433 ContentContextOptions opts) const {
1434 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1435 return GetPipeline(this, pipelines_->framebuffer_blend_exclusion, opts);
1436}
1437
1439 ContentContextOptions opts) const {
1440 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1441 return GetPipeline(this, pipelines_->framebuffer_blend_hardlight, opts);
1442}
1443
1445 ContentContextOptions opts) const {
1446 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1447 return GetPipeline(this, pipelines_->framebuffer_blend_hue, opts);
1448}
1449
1451 ContentContextOptions opts) const {
1452 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1453 return GetPipeline(this, pipelines_->framebuffer_blend_lighten, opts);
1454}
1455
1457 ContentContextOptions opts) const {
1458 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1459 return GetPipeline(this, pipelines_->framebuffer_blend_luminosity, opts);
1460}
1461
1463 ContentContextOptions opts) const {
1464 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1465 return GetPipeline(this, pipelines_->framebuffer_blend_multiply, opts);
1466}
1467
1469 ContentContextOptions opts) const {
1470 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1471 return GetPipeline(this, pipelines_->framebuffer_blend_overlay, opts);
1472}
1473
1475 ContentContextOptions opts) const {
1476 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1477 return GetPipeline(this, pipelines_->framebuffer_blend_saturation, opts);
1478}
1479
1481 ContentContextOptions opts) const {
1482 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1483 return GetPipeline(this, pipelines_->framebuffer_blend_screen, opts);
1484}
1485
1487 ContentContextOptions opts) const {
1488 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1489 return GetPipeline(this, pipelines_->framebuffer_blend_softlight, opts);
1490}
1491
1493 BlendMode blend_mode,
1494 ContentContextOptions opts) const {
1495 if (blend_mode <= BlendMode::kHardLight) {
1496 return GetPipeline(this, pipelines_->vertices_uber_1_, opts);
1497 } else {
1498 return GetPipeline(this, pipelines_->vertices_uber_2_, opts);
1499 }
1500}
1501
1503 ContentContextOptions opts) const {
1504 return GetPipeline(this, pipelines_->circle, opts);
1505}
1506
1508 return GetPipeline(this, pipelines_->line, opts);
1509}
1510
1511#ifdef IMPELLER_ENABLE_OPENGLES
1512PipelineRef ContentContext::GetDownsampleTextureGlesPipeline(
1513 ContentContextOptions opts) const {
1514 return GetPipeline(this, pipelines_->texture_downsample_gles, opts);
1515}
1516
1517PipelineRef ContentContext::GetTiledTextureExternalPipeline(
1518 ContentContextOptions opts) const {
1520 return GetPipeline(this, pipelines_->tiled_texture_external, opts);
1521}
1522
1523PipelineRef ContentContext::GetTiledTextureUvExternalPipeline(
1524 ContentContextOptions opts) const {
1526 return GetPipeline(this, pipelines_->tiled_texture_uv_external, opts);
1527}
1528#endif // IMPELLER_ENABLE_OPENGLES
1529
1530} // namespace impeller
BufferView buffer_view
bool ok() const
Definition status.h:71
PipelineRef GetBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetTiledTexturePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetDownsamplePipeline(ContentContextOptions opts) const
PipelineRef GetSourceInBlendPipeline(ContentContextOptions opts) const
HostBuffer & GetTransientsDataBuffer() const
Retrieve the current host buffer for transient storage of other non-index data.
void ClearCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name) const
PipelineRef GetLinearGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetPorterDuffPipeline(BlendMode mode, ContentContextOptions opts) const
std::shared_ptr< Texture > GetEmptyTexture() const
PipelineRef GetSourceOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetScreenBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetLinePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetPlusBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFastGradientPipeline(ContentContextOptions opts) const
const std::shared_ptr< RenderTargetAllocator > & GetRenderTargetCache() const
ContentContext(std::shared_ptr< Context > context, std::shared_ptr< TypographerContext > typographer_context, std::shared_ptr< RenderTargetAllocator > render_target_allocator=nullptr)
void ResetTransientsBuffers()
Resets the transients buffers held onto by the content context.
PipelineRef GetSolidFillPipeline(ContentContextOptions opts) const
fml::StatusOr< RenderTarget > MakeSubpass(std::string_view label, ISize texture_size, const std::shared_ptr< CommandBuffer > &command_buffer, const SubpassCallback &subpass_callback, bool msaa_enabled=true, bool depth_stencil_enabled=false, int32_t mip_count=1) const
Creates a new texture of size texture_size and calls subpass_callback with a RenderPass for drawing t...
const Capabilities & GetDeviceCapabilities() const
PipelineRef GetModulateBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetTextureStrictSrcPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendScreenPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetTexturePipeline(ContentContextOptions opts) const
PipelineRef GetBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetClearBlendPipeline(ContentContextOptions opts) const
PipelineRef GetCirclePipeline(ContentContextOptions opts) const
PipelineRef GetCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name, const ContentContextOptions &options, const std::function< std::shared_ptr< Pipeline< PipelineDescriptor > >()> &create_callback) const
PipelineRef GetConicalGradientUniformFillPipeline(ContentContextOptions opts, ConicalKind kind) const
PipelineRef GetRadialGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetMorphologyFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetGaussianBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSrgbToLinearFilterPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetYUVToRGBFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSourceATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetXorBlendPipeline(ContentContextOptions opts) const
PipelineRef GetGlyphAtlasPipeline(ContentContextOptions opts) const
PipelineRef GetClipPipeline(ContentContextOptions opts) const
PipelineRef GetRRectBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendScreenPipeline(ContentContextOptions opts) const
std::function< bool(const ContentContext &, RenderPass &)> SubpassCallback
PipelineRef GetBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetSourceBlendPipeline(ContentContextOptions opts) const
PipelineRef GetLinearToSrgbFilterPipeline(ContentContextOptions opts) const
PipelineRef GetBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationBlendPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientSSBOFillPipeline(ContentContextOptions opts, ConicalKind kind) const
Tessellator & GetTessellator() const
PipelineRef GetBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetSourceOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetColorMatrixColorFilterPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientFillPipeline(ContentContextOptions opts, ConicalKind kind) const
std::shared_ptr< Context > GetContext() const
PipelineRef GetDestinationInBlendPipeline(ContentContextOptions opts) const
PipelineRef GetRSuperellipseBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBorderMaskBlurPipeline(ContentContextOptions opts) const
PipelineRef GetDrawVerticesUberPipeline(BlendMode blend_mode, ContentContextOptions opts) const
To do anything rendering related with Impeller, you need a context.
Definition context.h:65
virtual const std::shared_ptr< const Capabilities > & GetCapabilities() const =0
Get the capabilities of Impeller context. All optionally supported feature of the platform,...
static constexpr BlendMode kLastPipelineBlendMode
Definition entity.h:28
BufferView Emplace(const BufferType &buffer, size_t alignment=0)
Emplace non-uniform data (like contiguous vertices) onto the host buffer.
Definition host_buffer.h:92
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator, const std::shared_ptr< const IdleWaiter > &idle_waiter, size_t minimum_uniform_alignment)
PipelineDescriptor & SetDepthStencilAttachmentDescriptor(std::optional< DepthAttachmentDescriptor > desc)
void SetPolygonMode(PolygonMode mode)
std::optional< DepthAttachmentDescriptor > GetDepthStencilAttachmentDescriptor() const
PipelineDescriptor & SetStencilAttachmentDescriptors(std::optional< StencilAttachmentDescriptor > front_and_back)
const ColorAttachmentDescriptor * GetColorAttachmentDescriptor(size_t index) const
PipelineDescriptor & SetColorAttachmentDescriptor(size_t index, ColorAttachmentDescriptor desc)
PipelineDescriptor & SetSampleCount(SampleCount samples)
void SetPrimitiveType(PrimitiveType type)
std::optional< StencilAttachmentDescriptor > GetFrontStencilAttachmentDescriptor() const
Describes the fixed function and programmable aspects of rendering and compute operations performed b...
Definition pipeline.h:52
An implementation of the [RenderTargetAllocator] that caches all allocated texture data for one frame...
std::shared_ptr< Texture > GetRenderTargetTexture() const
static constexpr AttachmentConfig kDefaultColorAttachmentConfig
static constexpr AttachmentConfigMSAA kDefaultColorAttachmentConfigMSAA
static constexpr AttachmentConfig kDefaultStencilAttachmentConfig
A utility that generates triangles of the specified fill type given a polyline. This happens on the C...
Definition tessellator.h:37
A cache for blurred text that re-uses these across frames.
std::optional< PipelineDescriptor > desc_
std::vector< std::pair< uint64_t, std::unique_ptr< GenericRenderPipelineHandle > > > pipelines_
std::optional< ContentContextOptions > default_options_
int32_t x
#define FML_CHECK(condition)
Definition logging.h:104
#define FML_UNREACHABLE()
Definition logging.h:128
#define FML_DCHECK(condition)
Definition logging.h:122
std::array< std::vector< Scalar >, 15 > GetPorterDuffSpecConstants(bool supports_decal)
float Scalar
Definition scalar.h:19
raw_ptr< Pipeline< PipelineDescriptor > > PipelineRef
A raw ptr to a pipeline object.
Definition pipeline.h:88
const char * BlendModeToString(BlendMode blend_mode)
Definition color.cc:47
@ kEqual
Comparison test passes if new_value == current_value.
@ kAlways
Comparison test passes always passes.
@ kLess
Comparison test passes if new_value < current_value.
@ kNotEqual
Comparison test passes if new_value != current_value.
fml::Status AddMipmapGeneration(const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
Adds a blit command to the render pass.
@ kDecrementWrap
Decrement the current stencil value by 1. If at zero, set to maximum.
@ kSetToReferenceValue
Reset the stencil value to the reference value.
@ kIncrementClamp
Increment the current stencil value by 1. Clamp it to the maximum.
@ kIncrementWrap
Increment the current stencil value by 1. If at maximum, set to zero.
@ kKeep
Don't modify the current stencil value.
BlendMode
Definition color.h:58
static std::unique_ptr< PipelineT > CreateDefaultPipeline(const Context &context)
Definition ref_ptr.h:261
Describe the color attachment that will be used with this pipeline.
Definition formats.h:518
static constexpr Color BlackTransparent()
Definition color.h:270
std::array< uint8_t, 4 > ToR8G8B8A8() const
Convert to R8G8B8A8 representation.
Definition color.h:246
Variants< SolidFillPipeline > solid_fill
Variants< PorterDuffBlendPipeline > destination_blend
Variants< SweepGradientSSBOFillPipeline > sweep_gradient_ssbo_fill
Variants< BlendScreenPipeline > blend_screen
Variants< PorterDuffBlendPipeline > modulate_blend
Variants< FramebufferBlendOverlayPipeline > framebuffer_blend_overlay
Variants< BlendSaturationPipeline > blend_saturation
Variants< TiledTexturePipeline > tiled_texture
Variants< PorterDuffBlendPipeline > destination_in_blend
Variants< BlendSoftLightPipeline > blend_softlight
Variants< BlendColorDodgePipeline > blend_colordodge
Variants< BlendMultiplyPipeline > blend_multiply
Variants< BlendColorPipeline > blend_color
Variants< BlendDifferencePipeline > blend_difference
Variants< BlendOverlayPipeline > blend_overlay
Variants< ConicalGradientFillStripPipeline > conical_gradient_fill_strip
Variants< FramebufferBlendExclusionPipeline > framebuffer_blend_exclusion
Variants< MorphologyFilterPipeline > morphology_filter
Variants< PorterDuffBlendPipeline > screen_blend
Variants< FramebufferBlendSaturationPipeline > framebuffer_blend_saturation
Variants< PorterDuffBlendPipeline > source_over_blend
Variants< LinearGradientFillPipeline > linear_gradient_fill
Variants< PorterDuffBlendPipeline > plus_blend
Variants< VerticesUber2Shader > vertices_uber_2_
Variants< FramebufferBlendHardLightPipeline > framebuffer_blend_hardlight
Variants< RadialGradientSSBOFillPipeline > radial_gradient_ssbo_fill
Variants< PorterDuffBlendPipeline > clear_blend
Variants< ConicalGradientUniformFillConicalPipeline > conical_gradient_uniform_fill
Variants< FramebufferBlendMultiplyPipeline > framebuffer_blend_multiply
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill
Variants< TextureDownsamplePipeline > texture_downsample
Variants< FramebufferBlendLuminosityPipeline > framebuffer_blend_luminosity
Variants< FramebufferBlendSoftLightPipeline > framebuffer_blend_softlight
Variants< SweepGradientUniformFillPipeline > sweep_gradient_uniform_fill
Variants< BlendColorBurnPipeline > blend_colorburn
Variants< ConicalGradientUniformFillStripRadialPipeline > conical_gradient_uniform_fill_strip_and_radial
Variants< PorterDuffBlendPipeline > source_in_blend
Variants< ConicalGradientFillConicalPipeline > conical_gradient_fill
Variants< CirclePipeline > circle
Variants< SweepGradientFillPipeline > sweep_gradient_fill
Variants< FramebufferBlendLightenPipeline > framebuffer_blend_lighten
Variants< PorterDuffBlendPipeline > source_a_top_blend
Variants< PorterDuffBlendPipeline > destination_a_top_blend
Variants< RadialGradientUniformFillPipeline > radial_gradient_uniform_fill
Variants< BlendLightenPipeline > blend_lighten
Variants< LinearGradientUniformFillPipeline > linear_gradient_uniform_fill
Variants< FramebufferBlendColorBurnPipeline > framebuffer_blend_colorburn
Variants< ConicalGradientFillRadialPipeline > conical_gradient_fill_radial
Variants< PorterDuffBlendPipeline > destination_over_blend
Variants< BlendExclusionPipeline > blend_exclusion
Variants< RSuperellipseBlurPipeline > rsuperellipse_blur
Variants< SrgbToLinearFilterPipeline > srgb_to_linear_filter
Variants< ColorMatrixColorFilterPipeline > color_matrix_color_filter
Variants< LinearToSrgbFilterPipeline > linear_to_srgb_filter
Variants< ConicalGradientUniformFillRadialPipeline > conical_gradient_uniform_fill_radial
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip
Variants< RRectBlurPipeline > rrect_blur
Variants< BlendDarkenPipeline > blend_darken
Variants< TexturePipeline > texture
Variants< PorterDuffBlendPipeline > source_out_blend
Variants< FramebufferBlendHuePipeline > framebuffer_blend_hue
Variants< TextureStrictSrcPipeline > texture_strict_src
Variants< FramebufferBlendColorPipeline > framebuffer_blend_color
Variants< BlendHuePipeline > blend_hue
Variants< FramebufferBlendDarkenPipeline > framebuffer_blend_darken
Variants< FastGradientPipeline > fast_gradient
Variants< ConicalGradientUniformFillStripPipeline > conical_gradient_uniform_fill_strip
Variants< PorterDuffBlendPipeline > xor_blend
Variants< GaussianBlurPipeline > gaussian_blur
Variants< LinearGradientSSBOFillPipeline > linear_gradient_ssbo_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip_and_radial
Variants< GlyphAtlasPipeline > glyph_atlas
Variants< PorterDuffBlendPipeline > source_blend
Variants< BlendLuminosityPipeline > blend_luminosity
Variants< BorderMaskBlurPipeline > border_mask_blur
Variants< FramebufferBlendScreenPipeline > framebuffer_blend_screen
Variants< FramebufferBlendDifferencePipeline > framebuffer_blend_difference
Variants< YUVToRGBFilterPipeline > yuv_to_rgb_filter
Variants< RadialGradientFillPipeline > radial_gradient_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_radial
Variants< ConicalGradientFillStripRadialPipeline > conical_gradient_fill_strip_and_radial
Variants< BlendHardLightPipeline > blend_hardlight
Variants< FramebufferBlendColorDodgePipeline > framebuffer_blend_colordodge
Variants< PorterDuffBlendPipeline > destination_out_blend
Variants< VerticesUber1Shader > vertices_uber_1_
void ApplyToPipelineDescriptor(PipelineDescriptor &desc) const
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
std::shared_ptr< const fml::Mapping > data
#define VALIDATION_LOG
Definition validation.h:91