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content_context.cc
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
6
7#include <format>
8#include <memory>
9#include <utility>
10
11#include "fml/trace_event.h"
28
29namespace impeller {
30
31namespace {
32
33/// A generic version of `Variants` which mostly exists to reduce code size.
34class GenericVariants {
35 public:
36 void Set(const ContentContextOptions& options,
37 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
38 uint64_t p_key = options.ToKey();
39 for (const auto& [key, pipeline] : pipelines_) {
40 if (key == p_key) {
41 return;
42 }
43 }
44 pipelines_.push_back(std::make_pair(p_key, std::move(pipeline)));
45 }
46
47 void SetDefault(const ContentContextOptions& options,
48 std::unique_ptr<GenericRenderPipelineHandle> pipeline) {
49 default_options_ = options;
50 if (pipeline) {
51 Set(options, std::move(pipeline));
52 }
53 }
54
55 GenericRenderPipelineHandle* Get(const ContentContextOptions& options) const {
56 uint64_t p_key = options.ToKey();
57 for (const auto& [key, pipeline] : pipelines_) {
58 if (key == p_key) {
59 return pipeline.get();
60 }
61 }
62 return nullptr;
63 }
64
65 void SetDefaultDescriptor(std::optional<PipelineDescriptor> desc) {
66 desc_ = std::move(desc);
67 }
68
69 size_t GetPipelineCount() const { return pipelines_.size(); }
70
71 bool IsDefault(const ContentContextOptions& opts) {
72 return default_options_.has_value() &&
73 opts.ToKey() == default_options_.value().ToKey();
74 }
75
76 protected:
77 std::optional<PipelineDescriptor> desc_;
78 std::optional<ContentContextOptions> default_options_;
79 std::vector<std::pair<uint64_t, std::unique_ptr<GenericRenderPipelineHandle>>>
81};
82
83/// Holds multiple Pipelines associated with the same PipelineHandle types.
84///
85/// For example, it may have multiple
86/// RenderPipelineHandle<SolidFillVertexShader, SolidFillFragmentShader>
87/// instances for different blend modes. From them you can access the
88/// Pipeline.
89///
90/// See also:
91/// - impeller::ContentContextOptions - options from which variants are
92/// created.
93/// - impeller::Pipeline::CreateVariant
94/// - impeller::RenderPipelineHandle<> - The type of objects this typically
95/// contains.
96template <class PipelineHandleT>
97class Variants : public GenericVariants {
98 static_assert(
99 ShaderStageCompatibilityChecker<
100 typename PipelineHandleT::VertexShader,
101 typename PipelineHandleT::FragmentShader>::Check(),
102 "The output slots for the fragment shader don't have matches in the "
103 "vertex shader's output slots. This will result in a linker error.");
104
105 public:
106 Variants() = default;
107
108 void Set(const ContentContextOptions& options,
109 std::unique_ptr<PipelineHandleT> pipeline) {
110 GenericVariants::Set(options, std::move(pipeline));
111 }
112
113 void SetDefault(const ContentContextOptions& options,
114 std::unique_ptr<PipelineHandleT> pipeline) {
115 GenericVariants::SetDefault(options, std::move(pipeline));
116 }
117
118 void CreateDefault(const Context& context,
119 const ContentContextOptions& options,
120 const std::vector<Scalar>& constants = {}) {
121 std::optional<PipelineDescriptor> desc =
122 PipelineHandleT::Builder::MakeDefaultPipelineDescriptor(context,
123 constants);
124 if (!desc.has_value()) {
125 VALIDATION_LOG << "Failed to create default pipeline.";
126 return;
127 }
128 context.GetPipelineLibrary()->LogPipelineCreation(*desc);
129 options.ApplyToPipelineDescriptor(*desc);
130 desc_ = desc;
131 if (context.GetFlags().lazy_shader_mode) {
132 SetDefault(options, nullptr);
133 } else {
134 SetDefault(options, std::make_unique<PipelineHandleT>(context, desc_,
135 /*async=*/true));
136 }
137 }
138
139 PipelineHandleT* Get(const ContentContextOptions& options) const {
140 return static_cast<PipelineHandleT*>(GenericVariants::Get(options));
141 }
142
143 PipelineHandleT* GetDefault(const Context& context) {
144 if (!default_options_.has_value()) {
145 return nullptr;
146 }
147 PipelineHandleT* result = Get(default_options_.value());
148 if (result != nullptr) {
149 return result;
150 }
151 SetDefault(default_options_.value(), std::make_unique<PipelineHandleT>(
152 context, desc_, /*async=*/false));
153 // NOLINTNEXTLINE(bugprone-unchecked-optional-access)
154 return Get(default_options_.value());
155 }
156
157 private:
158 Variants(const Variants&) = delete;
159
160 Variants& operator=(const Variants&) = delete;
161};
162
163template <class RenderPipelineHandleT>
164RenderPipelineHandleT* CreateIfNeeded(
165 const ContentContext* context,
166 Variants<RenderPipelineHandleT>& container,
167 ContentContextOptions opts) {
168 if (!context->IsValid()) {
169 return nullptr;
170 }
171
172 if (RenderPipelineHandleT* found = container.Get(opts)) {
173 return found;
174 }
175
176 RenderPipelineHandleT* default_handle =
177 container.GetDefault(*context->GetContext());
178 if (container.IsDefault(opts)) {
179 return default_handle;
180 }
181
182 // The default must always be initialized in the constructor.
183 FML_CHECK(default_handle != nullptr);
184
185 const std::shared_ptr<Pipeline<PipelineDescriptor>>& pipeline =
186 default_handle->WaitAndGet();
187 if (!pipeline) {
188 return nullptr;
189 }
190
191 auto variant_future = pipeline->CreateVariant(
192 /*async=*/false, [&opts, variants_count = container.GetPipelineCount()](
193 PipelineDescriptor& desc) {
194 opts.ApplyToPipelineDescriptor(desc);
195 desc.SetLabel(std::format("{} V#{}", desc.GetLabel(), variants_count));
196 });
197 std::unique_ptr<RenderPipelineHandleT> variant =
198 std::make_unique<RenderPipelineHandleT>(std::move(variant_future));
199 container.Set(opts, std::move(variant));
200 return container.Get(opts);
201}
202
203template <class TypedPipeline>
204PipelineRef GetPipeline(const ContentContext* context,
205 Variants<TypedPipeline>& container,
206 ContentContextOptions opts) {
207 TypedPipeline* pipeline = CreateIfNeeded(context, container, opts);
208 if (!pipeline) {
209 return raw_ptr<Pipeline<PipelineDescriptor>>();
210 }
211 return raw_ptr(pipeline->WaitAndGet());
212}
213
214} // namespace
215
217 // clang-format off
218 Variants<BlendColorBurnPipeline> blend_colorburn;
219 Variants<BlendColorDodgePipeline> blend_colordodge;
220 Variants<BlendColorPipeline> blend_color;
221 Variants<BlendDarkenPipeline> blend_darken;
222 Variants<BlendDifferencePipeline> blend_difference;
223 Variants<BlendExclusionPipeline> blend_exclusion;
224 Variants<BlendHardLightPipeline> blend_hardlight;
225 Variants<BlendHuePipeline> blend_hue;
226 Variants<BlendLightenPipeline> blend_lighten;
227 Variants<BlendLuminosityPipeline> blend_luminosity;
228 Variants<BlendMultiplyPipeline> blend_multiply;
229 Variants<BlendOverlayPipeline> blend_overlay;
230 Variants<BlendSaturationPipeline> blend_saturation;
231 Variants<BlendScreenPipeline> blend_screen;
232 Variants<BlendSoftLightPipeline> blend_softlight;
233 Variants<BorderMaskBlurPipeline> border_mask_blur;
234 Variants<CirclePipeline> circle;
235 Variants<ClipPipeline> clip;
236 Variants<ColorMatrixColorFilterPipeline> color_matrix_color_filter;
237 Variants<ConicalGradientFillConicalPipeline> conical_gradient_fill;
238 Variants<ConicalGradientFillRadialPipeline> conical_gradient_fill_radial;
239 Variants<ConicalGradientFillStripPipeline> conical_gradient_fill_strip;
240 Variants<ConicalGradientFillStripRadialPipeline> conical_gradient_fill_strip_and_radial;
241 Variants<ConicalGradientSSBOFillPipeline> conical_gradient_ssbo_fill;
242 Variants<ConicalGradientSSBOFillPipeline> conical_gradient_ssbo_fill_radial;
243 Variants<ConicalGradientSSBOFillPipeline> conical_gradient_ssbo_fill_strip_and_radial;
244 Variants<ConicalGradientSSBOFillPipeline> conical_gradient_ssbo_fill_strip;
245 Variants<ConicalGradientUniformFillConicalPipeline> conical_gradient_uniform_fill;
246 Variants<ConicalGradientUniformFillRadialPipeline> conical_gradient_uniform_fill_radial;
247 Variants<ConicalGradientUniformFillStripPipeline> conical_gradient_uniform_fill_strip;
248 Variants<ConicalGradientUniformFillStripRadialPipeline> conical_gradient_uniform_fill_strip_and_radial;
249 Variants<FastGradientPipeline> fast_gradient;
250 Variants<FramebufferBlendColorBurnPipeline> framebuffer_blend_colorburn;
251 Variants<FramebufferBlendColorDodgePipeline> framebuffer_blend_colordodge;
252 Variants<FramebufferBlendColorPipeline> framebuffer_blend_color;
253 Variants<FramebufferBlendDarkenPipeline> framebuffer_blend_darken;
254 Variants<FramebufferBlendDifferencePipeline> framebuffer_blend_difference;
255 Variants<FramebufferBlendExclusionPipeline> framebuffer_blend_exclusion;
256 Variants<FramebufferBlendHardLightPipeline> framebuffer_blend_hardlight;
257 Variants<FramebufferBlendHuePipeline> framebuffer_blend_hue;
258 Variants<FramebufferBlendLightenPipeline> framebuffer_blend_lighten;
259 Variants<FramebufferBlendLuminosityPipeline> framebuffer_blend_luminosity;
260 Variants<FramebufferBlendMultiplyPipeline> framebuffer_blend_multiply;
261 Variants<FramebufferBlendOverlayPipeline> framebuffer_blend_overlay;
262 Variants<FramebufferBlendSaturationPipeline> framebuffer_blend_saturation;
263 Variants<FramebufferBlendScreenPipeline> framebuffer_blend_screen;
264 Variants<FramebufferBlendSoftLightPipeline> framebuffer_blend_softlight;
265 Variants<GaussianBlurPipeline> gaussian_blur;
266 Variants<GlyphAtlasPipeline> glyph_atlas;
267 Variants<LinePipeline> line;
268 Variants<LinearGradientFillPipeline> linear_gradient_fill;
269 Variants<LinearGradientSSBOFillPipeline> linear_gradient_ssbo_fill;
270 Variants<LinearGradientUniformFillPipeline> linear_gradient_uniform_fill;
271 Variants<LinearToSrgbFilterPipeline> linear_to_srgb_filter;
272 Variants<MorphologyFilterPipeline> morphology_filter;
273 Variants<PorterDuffBlendPipeline> clear_blend;
274 Variants<PorterDuffBlendPipeline> destination_a_top_blend;
275 Variants<PorterDuffBlendPipeline> destination_blend;
276 Variants<PorterDuffBlendPipeline> destination_in_blend;
277 Variants<PorterDuffBlendPipeline> destination_out_blend;
278 Variants<PorterDuffBlendPipeline> destination_over_blend;
279 Variants<PorterDuffBlendPipeline> modulate_blend;
280 Variants<PorterDuffBlendPipeline> plus_blend;
281 Variants<PorterDuffBlendPipeline> screen_blend;
282 Variants<PorterDuffBlendPipeline> source_a_top_blend;
283 Variants<PorterDuffBlendPipeline> source_blend;
284 Variants<PorterDuffBlendPipeline> source_in_blend;
285 Variants<PorterDuffBlendPipeline> source_out_blend;
286 Variants<PorterDuffBlendPipeline> source_over_blend;
287 Variants<PorterDuffBlendPipeline> xor_blend;
288 Variants<RadialGradientFillPipeline> radial_gradient_fill;
289 Variants<RadialGradientSSBOFillPipeline> radial_gradient_ssbo_fill;
290 Variants<RadialGradientUniformFillPipeline> radial_gradient_uniform_fill;
291 Variants<RRectBlurPipeline> rrect_blur;
292 Variants<RSuperellipseBlurPipeline> rsuperellipse_blur;
293 Variants<ShadowVerticesShader> shadow_vertices_;
294 Variants<SolidFillPipeline> solid_fill;
295 Variants<SrgbToLinearFilterPipeline> srgb_to_linear_filter;
296 Variants<SweepGradientFillPipeline> sweep_gradient_fill;
297 Variants<SweepGradientSSBOFillPipeline> sweep_gradient_ssbo_fill;
298 Variants<SweepGradientUniformFillPipeline> sweep_gradient_uniform_fill;
299 Variants<TextureDownsamplePipeline> texture_downsample;
300 Variants<TextureDownsampleBoundedPipeline> texture_downsample_bounded;
301 Variants<TexturePipeline> texture;
302 Variants<TextureStrictSrcPipeline> texture_strict_src;
303 Variants<TiledTexturePipeline> tiled_texture;
304 Variants<VerticesUber1Shader> vertices_uber_1_;
305 Variants<VerticesUber2Shader> vertices_uber_2_;
306 Variants<YUVToRGBFilterPipeline> yuv_to_rgb_filter;
307
308// Web doesn't support external texture OpenGL extensions
309#if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_EMSCRIPTEN)
310 Variants<TiledTextureExternalPipeline> tiled_texture_external;
311 Variants<TiledTextureUvExternalPipeline> tiled_texture_uv_external;
312#endif
313
314#if defined(IMPELLER_ENABLE_OPENGLES)
315 Variants<TextureDownsampleGlesPipeline> texture_downsample_gles;
316#endif // IMPELLER_ENABLE_OPENGLES
317 // clang-format on
318};
319
321 PipelineDescriptor& desc) const {
322 auto pipeline_blend = blend_mode;
324 VALIDATION_LOG << "Cannot use blend mode " << static_cast<int>(blend_mode)
325 << " as a pipeline blend.";
326 pipeline_blend = BlendMode::kSrcOver;
327 }
328
330
336
337 switch (pipeline_blend) {
346 } else {
351 }
352 break;
353 case BlendMode::kSrc:
354 color0.blending_enabled = false;
359 break;
360 case BlendMode::kDst:
366 break;
372 break;
378 break;
384 break;
390 break;
396 break;
402 break;
408 break;
414 break;
415 case BlendMode::kXor:
420 break;
421 case BlendMode::kPlus:
426 break;
432 break;
433 default:
435 }
436 desc.SetColorAttachmentDescriptor(0u, color0);
437
441 }
442
443 auto maybe_stencil = desc.GetFrontStencilAttachmentDescriptor();
444 auto maybe_depth = desc.GetDepthStencilAttachmentDescriptor();
445 FML_DCHECK(has_depth_stencil_attachments == maybe_depth.has_value())
446 << "Depth attachment doesn't match expected pipeline state. "
447 "has_depth_stencil_attachments="
449 FML_DCHECK(has_depth_stencil_attachments == maybe_stencil.has_value())
450 << "Stencil attachment doesn't match expected pipeline state. "
451 "has_depth_stencil_attachments="
453 if (maybe_stencil.has_value()) {
454 StencilAttachmentDescriptor front_stencil = maybe_stencil.value();
455 StencilAttachmentDescriptor back_stencil = front_stencil;
456
457 switch (stencil_mode) {
461 desc.SetStencilAttachmentDescriptors(front_stencil);
462 break;
464 // The stencil ref should be 0 on commands that use this mode.
469 desc.SetStencilAttachmentDescriptors(front_stencil, back_stencil);
470 break;
472 // The stencil ref should be 0 on commands that use this mode.
476 desc.SetStencilAttachmentDescriptors(front_stencil);
477 break;
479 // The stencil ref should be 0 on commands that use this mode.
482 desc.SetStencilAttachmentDescriptors(front_stencil);
483 break;
485 // The stencil ref should be 0 on commands that use this mode.
487 front_stencil.depth_stencil_pass =
489 desc.SetStencilAttachmentDescriptors(front_stencil);
490 break;
492 // The stencil ref should be 0 on commands that use this mode.
495 desc.SetStencilAttachmentDescriptors(front_stencil);
496 break;
497 }
498 }
499 if (maybe_depth.has_value()) {
500 DepthAttachmentDescriptor depth = maybe_depth.value();
504 }
505
508}
509
510std::array<std::vector<Scalar>, 15> GetPorterDuffSpecConstants(
511 bool supports_decal) {
512 Scalar x = supports_decal ? 1 : 0;
513 return {{
514 {x, 0, 0, 0, 0, 0}, // Clear
515 {x, 1, 0, 0, 0, 0}, // Source
516 {x, 0, 0, 1, 0, 0}, // Destination
517 {x, 1, 0, 1, -1, 0}, // SourceOver
518 {x, 1, -1, 1, 0, 0}, // DestinationOver
519 {x, 0, 1, 0, 0, 0}, // SourceIn
520 {x, 0, 0, 0, 1, 0}, // DestinationIn
521 {x, 1, -1, 0, 0, 0}, // SourceOut
522 {x, 0, 0, 1, -1, 0}, // DestinationOut
523 {x, 0, 1, 1, -1, 0}, // SourceATop
524 {x, 1, -1, 0, 1, 0}, // DestinationATop
525 {x, 1, -1, 1, -1, 0}, // Xor
526 {x, 1, 0, 1, 0, 0}, // Plus
527 {x, 0, 0, 0, 0, 1}, // Modulate
528 {x, 0, 0, 1, 0, -1}, // Screen
529 }};
530}
531
532template <typename PipelineT>
533static std::unique_ptr<PipelineT> CreateDefaultPipeline(
534 const Context& context) {
535 auto desc = PipelineT::Builder::MakeDefaultPipelineDescriptor(context);
536 if (!desc.has_value()) {
537 return nullptr;
538 }
539 // Apply default ContentContextOptions to the descriptor.
540 const auto default_color_format =
541 context.GetCapabilities()->GetDefaultColorFormat();
543 .primitive_type = PrimitiveType::kTriangleStrip,
544 .color_attachment_pixel_format = default_color_format}
545 .ApplyToPipelineDescriptor(*desc);
546 return std::make_unique<PipelineT>(context, desc);
547}
548
550 std::shared_ptr<Context> context,
551 std::shared_ptr<TypographerContext> typographer_context,
552 std::shared_ptr<RenderTargetAllocator> render_target_allocator)
553 : context_(std::move(context)),
554 lazy_glyph_atlas_(
555 std::make_shared<LazyGlyphAtlas>(std::move(typographer_context))),
556 pipelines_(new Pipelines()),
557 tessellator_(std::make_shared<Tessellator>(
558 context_->GetCapabilities()->Supports32BitPrimitiveIndices())),
559 render_target_cache_(render_target_allocator == nullptr
560 ? std::make_shared<RenderTargetCache>(
561 context_->GetResourceAllocator())
562 : std::move(render_target_allocator)),
563 data_host_buffer_(HostBuffer::Create(
564 context_->GetResourceAllocator(),
565 context_->GetIdleWaiter(),
566 context_->GetCapabilities()->GetMinimumUniformAlignment())),
567 text_shadow_cache_(std::make_unique<TextShadowCache>()) {
568 if (!context_ || !context_->IsValid()) {
569 return;
570 }
571
572 // On most backends, indexes and other data can be allocated into the same
573 // buffers. However, some backends (namely WebGL) require indexes used in
574 // indexed draws to be allocated separately from other data. For those
575 // backends, we allocate a separate host buffer just for indexes.
576 indexes_host_buffer_ =
577 context_->GetCapabilities()->NeedsPartitionedHostBuffer()
579 context_->GetResourceAllocator(), context_->GetIdleWaiter(),
580 context_->GetCapabilities()->GetMinimumUniformAlignment())
581 : data_host_buffer_;
582 {
586 desc.size = ISize{1, 1};
587 empty_texture_ = GetContext()->GetResourceAllocator()->CreateTexture(desc);
588
589 std::array<uint8_t, 4> data = Color::BlackTransparent().ToR8G8B8A8();
590 std::shared_ptr<CommandBuffer> cmd_buffer =
591 GetContext()->CreateCommandBuffer();
592 std::shared_ptr<BlitPass> blit_pass = cmd_buffer->CreateBlitPass();
593 HostBuffer& data_host_buffer = GetTransientsDataBuffer();
594 BufferView buffer_view = data_host_buffer.Emplace(data);
595 blit_pass->AddCopy(buffer_view, empty_texture_);
596
597 if (!blit_pass->EncodeCommands() || !GetContext()
598 ->GetCommandQueue()
599 ->Submit({std::move(cmd_buffer)})
600 .ok()) {
601 VALIDATION_LOG << "Failed to create empty texture.";
602 }
603 }
604
605 auto options = ContentContextOptions{
607 .color_attachment_pixel_format =
608 context_->GetCapabilities()->GetDefaultColorFormat()};
609 auto options_trianglestrip = ContentContextOptions{
611 .primitive_type = PrimitiveType::kTriangleStrip,
612 .color_attachment_pixel_format =
613 context_->GetCapabilities()->GetDefaultColorFormat()};
614 auto options_no_msaa_no_depth_stencil = ContentContextOptions{
616 .primitive_type = PrimitiveType::kTriangleStrip,
617 .color_attachment_pixel_format =
618 context_->GetCapabilities()->GetDefaultColorFormat(),
619 .has_depth_stencil_attachments = false};
620 const auto supports_decal = static_cast<Scalar>(
621 context_->GetCapabilities()->SupportsDecalSamplerAddressMode());
622
623 // Futures for the following pipelines may block in case the first frame is
624 // rendered without the pipelines being ready. Put pipelines that are more
625 // likely to be used first.
626 {
627 pipelines_->glyph_atlas.CreateDefault(
628 *context_, options,
629 {static_cast<Scalar>(
630 GetContext()->GetCapabilities()->GetDefaultGlyphAtlasFormat() ==
632 pipelines_->solid_fill.CreateDefault(*context_, options);
633 pipelines_->texture.CreateDefault(*context_, options);
634 pipelines_->fast_gradient.CreateDefault(*context_, options);
635 pipelines_->line.CreateDefault(*context_, options);
636 pipelines_->circle.CreateDefault(*context_, options);
637
638 if (context_->GetCapabilities()->SupportsSSBO()) {
639 pipelines_->linear_gradient_ssbo_fill.CreateDefault(*context_, options);
640 pipelines_->radial_gradient_ssbo_fill.CreateDefault(*context_, options);
641 pipelines_->conical_gradient_ssbo_fill.CreateDefault(*context_, options,
642 {3.0});
643 pipelines_->conical_gradient_ssbo_fill_radial.CreateDefault(
644 *context_, options, {1.0});
645 pipelines_->conical_gradient_ssbo_fill_strip.CreateDefault(
646 *context_, options, {2.0});
647 pipelines_->conical_gradient_ssbo_fill_strip_and_radial.CreateDefault(
648 *context_, options, {0.0});
649 pipelines_->sweep_gradient_ssbo_fill.CreateDefault(*context_, options);
650 } else {
651 pipelines_->linear_gradient_uniform_fill.CreateDefault(*context_,
652 options);
653 pipelines_->radial_gradient_uniform_fill.CreateDefault(*context_,
654 options);
655 pipelines_->conical_gradient_uniform_fill.CreateDefault(*context_,
656 options);
657 pipelines_->conical_gradient_uniform_fill_radial.CreateDefault(*context_,
658 options);
659 pipelines_->conical_gradient_uniform_fill_strip.CreateDefault(*context_,
660 options);
661 pipelines_->conical_gradient_uniform_fill_strip_and_radial.CreateDefault(
662 *context_, options);
663 pipelines_->sweep_gradient_uniform_fill.CreateDefault(*context_, options);
664
665 pipelines_->linear_gradient_fill.CreateDefault(*context_, options);
666 pipelines_->radial_gradient_fill.CreateDefault(*context_, options);
667 pipelines_->conical_gradient_fill.CreateDefault(*context_, options);
668 pipelines_->conical_gradient_fill_radial.CreateDefault(*context_,
669 options);
670 pipelines_->conical_gradient_fill_strip.CreateDefault(*context_, options);
671 pipelines_->conical_gradient_fill_strip_and_radial.CreateDefault(
672 *context_, options);
673 pipelines_->sweep_gradient_fill.CreateDefault(*context_, options);
674 }
675
676 /// Setup default clip pipeline.
677 auto clip_pipeline_descriptor =
678 ClipPipeline::Builder::MakeDefaultPipelineDescriptor(*context_);
679 if (!clip_pipeline_descriptor.has_value()) {
680 return;
681 }
684 .color_attachment_pixel_format =
685 context_->GetCapabilities()->GetDefaultColorFormat()}
686 .ApplyToPipelineDescriptor(*clip_pipeline_descriptor);
687 // Disable write to all color attachments.
688 auto clip_color_attachments =
689 clip_pipeline_descriptor->GetColorAttachmentDescriptors();
690 for (auto& color_attachment : clip_color_attachments) {
691 color_attachment.second.write_mask = ColorWriteMaskBits::kNone;
692 }
693 clip_pipeline_descriptor->SetColorAttachmentDescriptors(
694 std::move(clip_color_attachments));
695 if (GetContext()->GetFlags().lazy_shader_mode) {
696 pipelines_->clip.SetDefaultDescriptor(clip_pipeline_descriptor);
697 pipelines_->clip.SetDefault(options, nullptr);
698 } else {
699 pipelines_->clip.SetDefault(
700 options,
701 std::make_unique<ClipPipeline>(*context_, clip_pipeline_descriptor));
702 }
703 pipelines_->texture_downsample.CreateDefault(
704 *context_, options_no_msaa_no_depth_stencil);
705 pipelines_->texture_downsample_bounded.CreateDefault(
706 *context_, options_no_msaa_no_depth_stencil);
707 pipelines_->rrect_blur.CreateDefault(*context_, options_trianglestrip);
708 pipelines_->rsuperellipse_blur.CreateDefault(*context_,
709 options_trianglestrip);
710 pipelines_->texture_strict_src.CreateDefault(*context_, options);
711 pipelines_->tiled_texture.CreateDefault(*context_, options,
712 {supports_decal});
713 pipelines_->gaussian_blur.CreateDefault(
714 *context_, options_no_msaa_no_depth_stencil, {supports_decal});
715 pipelines_->border_mask_blur.CreateDefault(*context_,
716 options_trianglestrip);
717 pipelines_->color_matrix_color_filter.CreateDefault(*context_,
718 options_trianglestrip);
719 pipelines_->shadow_vertices_.CreateDefault(*context_, options);
720 pipelines_->vertices_uber_1_.CreateDefault(*context_, options,
721 {supports_decal});
722 pipelines_->vertices_uber_2_.CreateDefault(*context_, options,
723 {supports_decal});
724
725 const std::array<std::vector<Scalar>, 15> porter_duff_constants =
726 GetPorterDuffSpecConstants(supports_decal);
727 pipelines_->clear_blend.CreateDefault(*context_, options_trianglestrip,
728 porter_duff_constants[0]);
729 pipelines_->source_blend.CreateDefault(*context_, options_trianglestrip,
730 porter_duff_constants[1]);
731 pipelines_->destination_blend.CreateDefault(
732 *context_, options_trianglestrip, porter_duff_constants[2]);
733 pipelines_->source_over_blend.CreateDefault(
734 *context_, options_trianglestrip, porter_duff_constants[3]);
735 pipelines_->destination_over_blend.CreateDefault(
736 *context_, options_trianglestrip, porter_duff_constants[4]);
737 pipelines_->source_in_blend.CreateDefault(*context_, options_trianglestrip,
738 porter_duff_constants[5]);
739 pipelines_->destination_in_blend.CreateDefault(
740 *context_, options_trianglestrip, porter_duff_constants[6]);
741 pipelines_->source_out_blend.CreateDefault(*context_, options_trianglestrip,
742 porter_duff_constants[7]);
743 pipelines_->destination_out_blend.CreateDefault(
744 *context_, options_trianglestrip, porter_duff_constants[8]);
745 pipelines_->source_a_top_blend.CreateDefault(
746 *context_, options_trianglestrip, porter_duff_constants[9]);
747 pipelines_->destination_a_top_blend.CreateDefault(
748 *context_, options_trianglestrip, porter_duff_constants[10]);
749 pipelines_->xor_blend.CreateDefault(*context_, options_trianglestrip,
750 porter_duff_constants[11]);
751 pipelines_->plus_blend.CreateDefault(*context_, options_trianglestrip,
752 porter_duff_constants[12]);
753 pipelines_->modulate_blend.CreateDefault(*context_, options_trianglestrip,
754 porter_duff_constants[13]);
755 pipelines_->screen_blend.CreateDefault(*context_, options_trianglestrip,
756 porter_duff_constants[14]);
757 }
758
759 if (context_->GetCapabilities()->SupportsFramebufferFetch()) {
760 pipelines_->framebuffer_blend_color.CreateDefault(
761 *context_, options_trianglestrip,
762 {static_cast<Scalar>(BlendSelectValues::kColor), supports_decal});
763 pipelines_->framebuffer_blend_colorburn.CreateDefault(
764 *context_, options_trianglestrip,
765 {static_cast<Scalar>(BlendSelectValues::kColorBurn), supports_decal});
766 pipelines_->framebuffer_blend_colordodge.CreateDefault(
767 *context_, options_trianglestrip,
768 {static_cast<Scalar>(BlendSelectValues::kColorDodge), supports_decal});
769 pipelines_->framebuffer_blend_darken.CreateDefault(
770 *context_, options_trianglestrip,
771 {static_cast<Scalar>(BlendSelectValues::kDarken), supports_decal});
772 pipelines_->framebuffer_blend_difference.CreateDefault(
773 *context_, options_trianglestrip,
774 {static_cast<Scalar>(BlendSelectValues::kDifference), supports_decal});
775 pipelines_->framebuffer_blend_exclusion.CreateDefault(
776 *context_, options_trianglestrip,
777 {static_cast<Scalar>(BlendSelectValues::kExclusion), supports_decal});
778 pipelines_->framebuffer_blend_hardlight.CreateDefault(
779 *context_, options_trianglestrip,
780 {static_cast<Scalar>(BlendSelectValues::kHardLight), supports_decal});
781 pipelines_->framebuffer_blend_hue.CreateDefault(
782 *context_, options_trianglestrip,
783 {static_cast<Scalar>(BlendSelectValues::kHue), supports_decal});
784 pipelines_->framebuffer_blend_lighten.CreateDefault(
785 *context_, options_trianglestrip,
786 {static_cast<Scalar>(BlendSelectValues::kLighten), supports_decal});
787 pipelines_->framebuffer_blend_luminosity.CreateDefault(
788 *context_, options_trianglestrip,
789 {static_cast<Scalar>(BlendSelectValues::kLuminosity), supports_decal});
790 pipelines_->framebuffer_blend_multiply.CreateDefault(
791 *context_, options_trianglestrip,
792 {static_cast<Scalar>(BlendSelectValues::kMultiply), supports_decal});
793 pipelines_->framebuffer_blend_overlay.CreateDefault(
794 *context_, options_trianglestrip,
795 {static_cast<Scalar>(BlendSelectValues::kOverlay), supports_decal});
796 pipelines_->framebuffer_blend_saturation.CreateDefault(
797 *context_, options_trianglestrip,
798 {static_cast<Scalar>(BlendSelectValues::kSaturation), supports_decal});
799 pipelines_->framebuffer_blend_screen.CreateDefault(
800 *context_, options_trianglestrip,
801 {static_cast<Scalar>(BlendSelectValues::kScreen), supports_decal});
802 pipelines_->framebuffer_blend_softlight.CreateDefault(
803 *context_, options_trianglestrip,
804 {static_cast<Scalar>(BlendSelectValues::kSoftLight), supports_decal});
805 } else {
806 pipelines_->blend_color.CreateDefault(
807 *context_, options_trianglestrip,
808 {static_cast<Scalar>(BlendSelectValues::kColor), supports_decal});
809 pipelines_->blend_colorburn.CreateDefault(
810 *context_, options_trianglestrip,
811 {static_cast<Scalar>(BlendSelectValues::kColorBurn), supports_decal});
812 pipelines_->blend_colordodge.CreateDefault(
813 *context_, options_trianglestrip,
814 {static_cast<Scalar>(BlendSelectValues::kColorDodge), supports_decal});
815 pipelines_->blend_darken.CreateDefault(
816 *context_, options_trianglestrip,
817 {static_cast<Scalar>(BlendSelectValues::kDarken), supports_decal});
818 pipelines_->blend_difference.CreateDefault(
819 *context_, options_trianglestrip,
820 {static_cast<Scalar>(BlendSelectValues::kDifference), supports_decal});
821 pipelines_->blend_exclusion.CreateDefault(
822 *context_, options_trianglestrip,
823 {static_cast<Scalar>(BlendSelectValues::kExclusion), supports_decal});
824 pipelines_->blend_hardlight.CreateDefault(
825 *context_, options_trianglestrip,
826 {static_cast<Scalar>(BlendSelectValues::kHardLight), supports_decal});
827 pipelines_->blend_hue.CreateDefault(
828 *context_, options_trianglestrip,
829 {static_cast<Scalar>(BlendSelectValues::kHue), supports_decal});
830 pipelines_->blend_lighten.CreateDefault(
831 *context_, options_trianglestrip,
832 {static_cast<Scalar>(BlendSelectValues::kLighten), supports_decal});
833 pipelines_->blend_luminosity.CreateDefault(
834 *context_, options_trianglestrip,
835 {static_cast<Scalar>(BlendSelectValues::kLuminosity), supports_decal});
836 pipelines_->blend_multiply.CreateDefault(
837 *context_, options_trianglestrip,
838 {static_cast<Scalar>(BlendSelectValues::kMultiply), supports_decal});
839 pipelines_->blend_overlay.CreateDefault(
840 *context_, options_trianglestrip,
841 {static_cast<Scalar>(BlendSelectValues::kOverlay), supports_decal});
842 pipelines_->blend_saturation.CreateDefault(
843 *context_, options_trianglestrip,
844 {static_cast<Scalar>(BlendSelectValues::kSaturation), supports_decal});
845 pipelines_->blend_screen.CreateDefault(
846 *context_, options_trianglestrip,
847 {static_cast<Scalar>(BlendSelectValues::kScreen), supports_decal});
848 pipelines_->blend_softlight.CreateDefault(
849 *context_, options_trianglestrip,
850 {static_cast<Scalar>(BlendSelectValues::kSoftLight), supports_decal});
851 }
852
853 pipelines_->morphology_filter.CreateDefault(*context_, options_trianglestrip,
854 {supports_decal});
855 pipelines_->linear_to_srgb_filter.CreateDefault(*context_,
856 options_trianglestrip);
857 pipelines_->srgb_to_linear_filter.CreateDefault(*context_,
858 options_trianglestrip);
859 pipelines_->yuv_to_rgb_filter.CreateDefault(*context_, options_trianglestrip);
860
861 if (GetContext()->GetBackendType() == Context::BackendType::kOpenGLES) {
862#if defined(IMPELLER_ENABLE_OPENGLES) && !defined(FML_OS_MACOSX) && \
863 !defined(FML_OS_EMSCRIPTEN)
864 // GLES only shader that is unsupported on macOS and web.
865 pipelines_->tiled_texture_external.CreateDefault(*context_, options);
866 pipelines_->tiled_texture_uv_external.CreateDefault(*context_, options);
867#endif // !defined(FML_OS_MACOSX)
868
869#if defined(IMPELLER_ENABLE_OPENGLES)
870 pipelines_->texture_downsample_gles.CreateDefault(*context_,
871 options_trianglestrip);
872#endif // IMPELLER_ENABLE_OPENGLES
873 }
874
875 is_valid_ = true;
876 InitializeCommonlyUsedShadersIfNeeded();
877}
878
880
882 return is_valid_;
883}
884
885std::shared_ptr<Texture> ContentContext::GetEmptyTexture() const {
886 return empty_texture_;
887}
888
890 std::string_view label,
891 ISize texture_size,
892 const std::shared_ptr<CommandBuffer>& command_buffer,
893 const SubpassCallback& subpass_callback,
894 bool msaa_enabled,
895 bool depth_stencil_enabled,
896 int32_t mip_count) const {
897 const std::shared_ptr<Context>& context = GetContext();
898 RenderTarget subpass_target;
899
900 std::optional<RenderTarget::AttachmentConfig> depth_stencil_config =
902 : std::optional<RenderTarget::AttachmentConfig>();
903
904 if (context->GetCapabilities()->SupportsOffscreenMSAA() && msaa_enabled) {
905 subpass_target = GetRenderTargetCache()->CreateOffscreenMSAA(
906 /*context=*/*context,
907 /*size=*/texture_size,
908 /*mip_count=*/mip_count,
909 /*label=*/label,
910 /*color_attachment_config=*/
912 /*stencil_attachment_config=*/depth_stencil_config,
913 /*existing_color_msaa_texture=*/nullptr,
914 /*existing_color_resolve_texture=*/nullptr,
915 /*existing_depth_stencil_texture=*/nullptr,
916 /*target_pixel_format=*/std::nullopt);
917 } else {
918 subpass_target = GetRenderTargetCache()->CreateOffscreen(
919 *context, texture_size,
920 /*mip_count=*/mip_count, label,
921 RenderTarget::kDefaultColorAttachmentConfig, depth_stencil_config);
922 }
923 return MakeSubpass(label, subpass_target, command_buffer, subpass_callback);
924}
925
927 std::string_view label,
928 const RenderTarget& subpass_target,
929 const std::shared_ptr<CommandBuffer>& command_buffer,
930 const SubpassCallback& subpass_callback) const {
931 const std::shared_ptr<Context>& context = GetContext();
932
933 auto subpass_texture = subpass_target.GetRenderTargetTexture();
934 if (!subpass_texture) {
936 }
937
938 auto sub_renderpass = command_buffer->CreateRenderPass(subpass_target);
939 if (!sub_renderpass) {
941 }
942 sub_renderpass->SetLabel(label);
943
944 if (!subpass_callback(*this, *sub_renderpass)) {
946 }
947
948 if (!sub_renderpass->EncodeCommands()) {
950 }
951
952 const std::shared_ptr<Texture>& target_texture =
953 subpass_target.GetRenderTargetTexture();
954 if (target_texture->GetMipCount() > 1) {
955 fml::Status mipmap_status =
956 AddMipmapGeneration(command_buffer, context, target_texture);
957 if (!mipmap_status.ok()) {
958 return mipmap_status;
959 }
960 }
961
962 return subpass_target;
963}
964
966 return *tessellator_;
967}
968
969std::shared_ptr<Context> ContentContext::GetContext() const {
970 return context_;
971}
972
974 return *context_->GetCapabilities();
975}
976
978 const std::string& unique_entrypoint_name,
979 const ContentContextOptions& options,
980 const std::function<std::shared_ptr<Pipeline<PipelineDescriptor>>()>&
981 create_callback) const {
982 RuntimeEffectPipelineKey key{unique_entrypoint_name, options};
983 auto it = runtime_effect_pipelines_.find(key);
984 if (it == runtime_effect_pipelines_.end()) {
985 it = runtime_effect_pipelines_.insert(it, {key, create_callback()});
986 }
987 return raw_ptr(it->second);
988}
989
991 const std::string& unique_entrypoint_name) const {
992#ifdef IMPELLER_DEBUG
993 // destroying in-use pipleines is a validation error.
994 const auto& idle_waiter = GetContext()->GetIdleWaiter();
995 if (idle_waiter) {
996 idle_waiter->WaitIdle();
997 }
998#endif // IMPELLER_DEBUG
999 for (auto it = runtime_effect_pipelines_.begin();
1000 it != runtime_effect_pipelines_.end();) {
1001 if (it->first.unique_entrypoint_name == unique_entrypoint_name) {
1002 it = runtime_effect_pipelines_.erase(it);
1003 } else {
1004 it++;
1005 }
1006 }
1007}
1008
1010 data_host_buffer_->Reset();
1011
1012 // We should only reset the indexes host buffer if it is actually different
1013 // from the data host buffer. Otherwise we'll end up resetting the same host
1014 // buffer twice.
1015 if (data_host_buffer_ != indexes_host_buffer_) {
1016 indexes_host_buffer_->Reset();
1017 }
1018}
1019
1020void ContentContext::InitializeCommonlyUsedShadersIfNeeded() const {
1021 if (GetContext()->GetFlags().lazy_shader_mode) {
1022 return;
1023 }
1024 GetContext()->InitializeCommonlyUsedShadersIfNeeded();
1025}
1026
1028 ContentContextOptions opts) const {
1029 return GetPipeline(this, pipelines_->fast_gradient, opts);
1030}
1031
1033 ContentContextOptions opts) const {
1034 return GetPipeline(this, pipelines_->linear_gradient_fill, opts);
1035}
1036
1038 ContentContextOptions opts) const {
1039 return GetPipeline(this, pipelines_->linear_gradient_uniform_fill, opts);
1040}
1041
1043 ContentContextOptions opts) const {
1044 return GetPipeline(this, pipelines_->radial_gradient_uniform_fill, opts);
1045}
1046
1048 ContentContextOptions opts) const {
1049 return GetPipeline(this, pipelines_->sweep_gradient_uniform_fill, opts);
1050}
1051
1053 ContentContextOptions opts) const {
1054 FML_DCHECK(GetDeviceCapabilities().SupportsSSBO());
1055 return GetPipeline(this, pipelines_->linear_gradient_ssbo_fill, opts);
1056}
1057
1059 ContentContextOptions opts) const {
1060 FML_DCHECK(GetDeviceCapabilities().SupportsSSBO());
1061 return GetPipeline(this, pipelines_->radial_gradient_ssbo_fill, opts);
1062}
1063
1066 ConicalKind kind) const {
1067 switch (kind) {
1069 return GetPipeline(this, pipelines_->conical_gradient_uniform_fill, opts);
1071 return GetPipeline(this, pipelines_->conical_gradient_uniform_fill_radial,
1072 opts);
1074 return GetPipeline(this, pipelines_->conical_gradient_uniform_fill_strip,
1075 opts);
1077 return GetPipeline(
1078 this, pipelines_->conical_gradient_uniform_fill_strip_and_radial,
1079 opts);
1080 }
1081}
1082
1085 ConicalKind kind) const {
1086 FML_DCHECK(GetDeviceCapabilities().SupportsSSBO());
1087 switch (kind) {
1089 return GetPipeline(this, pipelines_->conical_gradient_ssbo_fill, opts);
1091 return GetPipeline(this, pipelines_->conical_gradient_ssbo_fill_radial,
1092 opts);
1094 return GetPipeline(this, pipelines_->conical_gradient_ssbo_fill_strip,
1095 opts);
1097 return GetPipeline(
1098 this, pipelines_->conical_gradient_ssbo_fill_strip_and_radial, opts);
1099 }
1100}
1101
1103 ContentContextOptions opts) const {
1104 FML_DCHECK(GetDeviceCapabilities().SupportsSSBO());
1105 return GetPipeline(this, pipelines_->sweep_gradient_ssbo_fill, opts);
1106}
1107
1109 ContentContextOptions opts) const {
1110 return GetPipeline(this, pipelines_->radial_gradient_fill, opts);
1111}
1112
1115 ConicalKind kind) const {
1116 switch (kind) {
1118 return GetPipeline(this, pipelines_->conical_gradient_fill, opts);
1120 return GetPipeline(this, pipelines_->conical_gradient_fill_radial, opts);
1122 return GetPipeline(this, pipelines_->conical_gradient_fill_strip, opts);
1124 return GetPipeline(
1125 this, pipelines_->conical_gradient_fill_strip_and_radial, opts);
1126 }
1127}
1128
1130 ContentContextOptions opts) const {
1131 return GetPipeline(this, pipelines_->rrect_blur, opts);
1132}
1133
1135 ContentContextOptions opts) const {
1136 return GetPipeline(this, pipelines_->rsuperellipse_blur, opts);
1137}
1138
1140 ContentContextOptions opts) const {
1141 return GetPipeline(this, pipelines_->sweep_gradient_fill, opts);
1142}
1143
1145 ContentContextOptions opts) const {
1146 return GetPipeline(this, pipelines_->solid_fill, opts);
1147}
1148
1150 ContentContextOptions opts) const {
1151 return GetPipeline(this, pipelines_->texture, opts);
1152}
1153
1155 ContentContextOptions opts) const {
1156 return GetPipeline(this, pipelines_->texture_strict_src, opts);
1157}
1158
1160 ContentContextOptions opts) const {
1161 return GetPipeline(this, pipelines_->tiled_texture, opts);
1162}
1163
1165 ContentContextOptions opts) const {
1166 return GetPipeline(this, pipelines_->gaussian_blur, opts);
1167}
1168
1170 ContentContextOptions opts) const {
1171 return GetPipeline(this, pipelines_->border_mask_blur, opts);
1172}
1173
1175 ContentContextOptions opts) const {
1176 return GetPipeline(this, pipelines_->morphology_filter, opts);
1177}
1178
1180 ContentContextOptions opts) const {
1181 return GetPipeline(this, pipelines_->color_matrix_color_filter, opts);
1182}
1183
1185 ContentContextOptions opts) const {
1186 return GetPipeline(this, pipelines_->linear_to_srgb_filter, opts);
1187}
1188
1190 ContentContextOptions opts) const {
1191 return GetPipeline(this, pipelines_->srgb_to_linear_filter, opts);
1192}
1193
1195 return GetPipeline(this, pipelines_->clip, opts);
1196}
1197
1199 ContentContextOptions opts) const {
1200 return GetPipeline(this, pipelines_->glyph_atlas, opts);
1201}
1202
1204 ContentContextOptions opts) const {
1205 return GetPipeline(this, pipelines_->yuv_to_rgb_filter, opts);
1206}
1207
1209 BlendMode mode,
1210 ContentContextOptions opts) const {
1211 switch (mode) {
1212 case BlendMode::kClear:
1213 return GetClearBlendPipeline(opts);
1214 case BlendMode::kSrc:
1215 return GetSourceBlendPipeline(opts);
1216 case BlendMode::kDst:
1217 return GetDestinationBlendPipeline(opts);
1219 return GetSourceOverBlendPipeline(opts);
1222 case BlendMode::kSrcIn:
1223 return GetSourceInBlendPipeline(opts);
1224 case BlendMode::kDstIn:
1225 return GetDestinationInBlendPipeline(opts);
1226 case BlendMode::kSrcOut:
1227 return GetSourceOutBlendPipeline(opts);
1228 case BlendMode::kDstOut:
1229 return GetDestinationOutBlendPipeline(opts);
1231 return GetSourceATopBlendPipeline(opts);
1234 case BlendMode::kXor:
1235 return GetXorBlendPipeline(opts);
1236 case BlendMode::kPlus:
1237 return GetPlusBlendPipeline(opts);
1239 return GetModulateBlendPipeline(opts);
1240 case BlendMode::kScreen:
1241 return GetScreenBlendPipeline(opts);
1243 case BlendMode::kDarken:
1252 case BlendMode::kHue:
1254 case BlendMode::kColor:
1256 VALIDATION_LOG << "Invalid porter duff blend mode "
1257 << BlendModeToString(mode);
1258 return GetClearBlendPipeline(opts);
1259 break;
1260 }
1261}
1262
1264 ContentContextOptions opts) const {
1265 return GetPipeline(this, pipelines_->clear_blend, opts);
1266}
1267
1269 ContentContextOptions opts) const {
1270 return GetPipeline(this, pipelines_->source_blend, opts);
1271}
1272
1274 ContentContextOptions opts) const {
1275 return GetPipeline(this, pipelines_->destination_blend, opts);
1276}
1277
1279 ContentContextOptions opts) const {
1280 return GetPipeline(this, pipelines_->source_over_blend, opts);
1281}
1282
1284 ContentContextOptions opts) const {
1285 return GetPipeline(this, pipelines_->destination_over_blend, opts);
1286}
1287
1289 ContentContextOptions opts) const {
1290 return GetPipeline(this, pipelines_->source_in_blend, opts);
1291}
1292
1294 ContentContextOptions opts) const {
1295 return GetPipeline(this, pipelines_->destination_in_blend, opts);
1296}
1297
1299 ContentContextOptions opts) const {
1300 return GetPipeline(this, pipelines_->source_out_blend, opts);
1301}
1302
1304 ContentContextOptions opts) const {
1305 return GetPipeline(this, pipelines_->destination_out_blend, opts);
1306}
1307
1309 ContentContextOptions opts) const {
1310 return GetPipeline(this, pipelines_->source_a_top_blend, opts);
1311}
1312
1314 ContentContextOptions opts) const {
1315 return GetPipeline(this, pipelines_->destination_a_top_blend, opts);
1316}
1317
1319 ContentContextOptions opts) const {
1320 return GetPipeline(this, pipelines_->xor_blend, opts);
1321}
1322
1324 ContentContextOptions opts) const {
1325 return GetPipeline(this, pipelines_->plus_blend, opts);
1326}
1327
1329 ContentContextOptions opts) const {
1330 return GetPipeline(this, pipelines_->modulate_blend, opts);
1331}
1332
1334 ContentContextOptions opts) const {
1335 return GetPipeline(this, pipelines_->screen_blend, opts);
1336}
1337
1339 ContentContextOptions opts) const {
1340 return GetPipeline(this, pipelines_->blend_color, opts);
1341}
1342
1344 ContentContextOptions opts) const {
1345 return GetPipeline(this, pipelines_->blend_colorburn, opts);
1346}
1347
1349 ContentContextOptions opts) const {
1350 return GetPipeline(this, pipelines_->blend_colordodge, opts);
1351}
1352
1354 ContentContextOptions opts) const {
1355 return GetPipeline(this, pipelines_->blend_darken, opts);
1356}
1357
1359 ContentContextOptions opts) const {
1360 return GetPipeline(this, pipelines_->blend_difference, opts);
1361}
1362
1364 ContentContextOptions opts) const {
1365 return GetPipeline(this, pipelines_->blend_exclusion, opts);
1366}
1367
1369 ContentContextOptions opts) const {
1370 return GetPipeline(this, pipelines_->blend_hardlight, opts);
1371}
1372
1374 ContentContextOptions opts) const {
1375 return GetPipeline(this, pipelines_->blend_hue, opts);
1376}
1377
1379 ContentContextOptions opts) const {
1380 return GetPipeline(this, pipelines_->blend_lighten, opts);
1381}
1382
1384 ContentContextOptions opts) const {
1385 return GetPipeline(this, pipelines_->blend_luminosity, opts);
1386}
1387
1389 ContentContextOptions opts) const {
1390 return GetPipeline(this, pipelines_->blend_multiply, opts);
1391}
1392
1394 ContentContextOptions opts) const {
1395 return GetPipeline(this, pipelines_->blend_overlay, opts);
1396}
1397
1399 ContentContextOptions opts) const {
1400 return GetPipeline(this, pipelines_->blend_saturation, opts);
1401}
1402
1404 ContentContextOptions opts) const {
1405 return GetPipeline(this, pipelines_->blend_screen, opts);
1406}
1407
1409 ContentContextOptions opts) const {
1410 return GetPipeline(this, pipelines_->blend_softlight, opts);
1411}
1412
1414 ContentContextOptions opts) const {
1415 return GetPipeline(this, pipelines_->texture_downsample, opts);
1416}
1417
1419 ContentContextOptions opts) const {
1420 return GetPipeline(this, pipelines_->texture_downsample_bounded, opts);
1421}
1422
1424 ContentContextOptions opts) const {
1425 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1426 return GetPipeline(this, pipelines_->framebuffer_blend_color, opts);
1427}
1428
1430 ContentContextOptions opts) const {
1431 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1432 return GetPipeline(this, pipelines_->framebuffer_blend_colorburn, opts);
1433}
1434
1436 ContentContextOptions opts) const {
1437 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1438 return GetPipeline(this, pipelines_->framebuffer_blend_colordodge, opts);
1439}
1440
1442 ContentContextOptions opts) const {
1443 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1444 return GetPipeline(this, pipelines_->framebuffer_blend_darken, opts);
1445}
1446
1448 ContentContextOptions opts) const {
1449 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1450 return GetPipeline(this, pipelines_->framebuffer_blend_difference, opts);
1451}
1452
1454 ContentContextOptions opts) const {
1455 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1456 return GetPipeline(this, pipelines_->framebuffer_blend_exclusion, opts);
1457}
1458
1460 ContentContextOptions opts) const {
1461 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1462 return GetPipeline(this, pipelines_->framebuffer_blend_hardlight, opts);
1463}
1464
1466 ContentContextOptions opts) const {
1467 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1468 return GetPipeline(this, pipelines_->framebuffer_blend_hue, opts);
1469}
1470
1472 ContentContextOptions opts) const {
1473 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1474 return GetPipeline(this, pipelines_->framebuffer_blend_lighten, opts);
1475}
1476
1478 ContentContextOptions opts) const {
1479 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1480 return GetPipeline(this, pipelines_->framebuffer_blend_luminosity, opts);
1481}
1482
1484 ContentContextOptions opts) const {
1485 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1486 return GetPipeline(this, pipelines_->framebuffer_blend_multiply, opts);
1487}
1488
1490 ContentContextOptions opts) const {
1491 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1492 return GetPipeline(this, pipelines_->framebuffer_blend_overlay, opts);
1493}
1494
1496 ContentContextOptions opts) const {
1497 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1498 return GetPipeline(this, pipelines_->framebuffer_blend_saturation, opts);
1499}
1500
1502 ContentContextOptions opts) const {
1503 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1504 return GetPipeline(this, pipelines_->framebuffer_blend_screen, opts);
1505}
1506
1508 ContentContextOptions opts) const {
1509 FML_DCHECK(GetDeviceCapabilities().SupportsFramebufferFetch());
1510 return GetPipeline(this, pipelines_->framebuffer_blend_softlight, opts);
1511}
1512
1514 ContentContextOptions opts) const {
1515 return GetPipeline(this, pipelines_->shadow_vertices_, opts);
1516}
1517
1519 BlendMode blend_mode,
1520 ContentContextOptions opts) const {
1521 if (blend_mode <= BlendMode::kHardLight) {
1522 return GetPipeline(this, pipelines_->vertices_uber_1_, opts);
1523 } else {
1524 return GetPipeline(this, pipelines_->vertices_uber_2_, opts);
1525 }
1526}
1527
1529 ContentContextOptions opts) const {
1530 return GetPipeline(this, pipelines_->circle, opts);
1531}
1532
1534 return GetPipeline(this, pipelines_->line, opts);
1535}
1536
1537#ifdef IMPELLER_ENABLE_OPENGLES
1538
1539#if !defined(FML_OS_EMSCRIPTEN)
1540PipelineRef ContentContext::GetTiledTextureUvExternalPipeline(
1541 ContentContextOptions opts) const {
1543 return GetPipeline(this, pipelines_->tiled_texture_uv_external, opts);
1544}
1545
1546PipelineRef ContentContext::GetTiledTextureExternalPipeline(
1547 ContentContextOptions opts) const {
1549 return GetPipeline(this, pipelines_->tiled_texture_external, opts);
1550}
1551#endif
1552
1553PipelineRef ContentContext::GetDownsampleTextureGlesPipeline(
1554 ContentContextOptions opts) const {
1555 return GetPipeline(this, pipelines_->texture_downsample_gles, opts);
1556}
1557
1558#endif // IMPELLER_ENABLE_OPENGLES
1559
1560} // namespace impeller
BufferView buffer_view
bool ok() const
Definition status.h:71
PipelineRef GetBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetTiledTexturePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetDownsamplePipeline(ContentContextOptions opts) const
PipelineRef GetSourceInBlendPipeline(ContentContextOptions opts) const
HostBuffer & GetTransientsDataBuffer() const
Retrieve the current host buffer for transient storage of other non-index data.
void ClearCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name) const
PipelineRef GetLinearGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetPorterDuffPipeline(BlendMode mode, ContentContextOptions opts) const
std::shared_ptr< Texture > GetEmptyTexture() const
PipelineRef GetSourceOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetScreenBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorPipeline(ContentContextOptions opts) const
PipelineRef GetLinePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLuminosityPipeline(ContentContextOptions opts) const
PipelineRef GetDownsampleBoundedPipeline(ContentContextOptions opts) const
PipelineRef GetPlusBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFastGradientPipeline(ContentContextOptions opts) const
const std::shared_ptr< RenderTargetAllocator > & GetRenderTargetCache() const
ContentContext(std::shared_ptr< Context > context, std::shared_ptr< TypographerContext > typographer_context, std::shared_ptr< RenderTargetAllocator > render_target_allocator=nullptr)
void ResetTransientsBuffers()
Resets the transients buffers held onto by the content context.
PipelineRef GetSolidFillPipeline(ContentContextOptions opts) const
fml::StatusOr< RenderTarget > MakeSubpass(std::string_view label, ISize texture_size, const std::shared_ptr< CommandBuffer > &command_buffer, const SubpassCallback &subpass_callback, bool msaa_enabled=true, bool depth_stencil_enabled=false, int32_t mip_count=1) const
Creates a new texture of size texture_size and calls subpass_callback with a RenderPass for drawing t...
const Capabilities & GetDeviceCapabilities() const
PipelineRef GetModulateBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendColorDodgePipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetTextureStrictSrcPipeline(ContentContextOptions opts) const
PipelineRef GetDrawShadowVerticesPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetBlendColorBurnPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendScreenPipeline(ContentContextOptions opts) const
PipelineRef GetLinearGradientSSBOFillPipeline(ContentContextOptions opts) const
PipelineRef GetRadialGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetTexturePipeline(ContentContextOptions opts) const
PipelineRef GetBlendHardLightPipeline(ContentContextOptions opts) const
PipelineRef GetClearBlendPipeline(ContentContextOptions opts) const
PipelineRef GetCirclePipeline(ContentContextOptions opts) const
PipelineRef GetCachedRuntimeEffectPipeline(const std::string &unique_entrypoint_name, const ContentContextOptions &options, const std::function< std::shared_ptr< Pipeline< PipelineDescriptor > >()> &create_callback) const
PipelineRef GetConicalGradientUniformFillPipeline(ContentContextOptions opts, ConicalKind kind) const
PipelineRef GetRadialGradientUniformFillPipeline(ContentContextOptions opts) const
PipelineRef GetSweepGradientFillPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSoftLightPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetMorphologyFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendSaturationPipeline(ContentContextOptions opts) const
PipelineRef GetBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetGaussianBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSrgbToLinearFilterPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOutBlendPipeline(ContentContextOptions opts) const
PipelineRef GetYUVToRGBFilterPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendDifferencePipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendHuePipeline(ContentContextOptions opts) const
PipelineRef GetSourceATopBlendPipeline(ContentContextOptions opts) const
PipelineRef GetXorBlendPipeline(ContentContextOptions opts) const
PipelineRef GetGlyphAtlasPipeline(ContentContextOptions opts) const
PipelineRef GetClipPipeline(ContentContextOptions opts) const
PipelineRef GetRRectBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBlendScreenPipeline(ContentContextOptions opts) const
std::function< bool(const ContentContext &, RenderPass &)> SubpassCallback
PipelineRef GetBlendDarkenPipeline(ContentContextOptions opts) const
PipelineRef GetSourceBlendPipeline(ContentContextOptions opts) const
PipelineRef GetLinearToSrgbFilterPipeline(ContentContextOptions opts) const
PipelineRef GetBlendOverlayPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationBlendPipeline(ContentContextOptions opts) const
PipelineRef GetDestinationOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetFramebufferBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientSSBOFillPipeline(ContentContextOptions opts, ConicalKind kind) const
Tessellator & GetTessellator() const
PipelineRef GetBlendLightenPipeline(ContentContextOptions opts) const
PipelineRef GetBlendMultiplyPipeline(ContentContextOptions opts) const
PipelineRef GetSourceOverBlendPipeline(ContentContextOptions opts) const
PipelineRef GetBlendExclusionPipeline(ContentContextOptions opts) const
PipelineRef GetColorMatrixColorFilterPipeline(ContentContextOptions opts) const
PipelineRef GetConicalGradientFillPipeline(ContentContextOptions opts, ConicalKind kind) const
std::shared_ptr< Context > GetContext() const
PipelineRef GetDestinationInBlendPipeline(ContentContextOptions opts) const
PipelineRef GetRSuperellipseBlurPipeline(ContentContextOptions opts) const
PipelineRef GetBorderMaskBlurPipeline(ContentContextOptions opts) const
PipelineRef GetDrawVerticesUberPipeline(BlendMode blend_mode, ContentContextOptions opts) const
To do anything rendering related with Impeller, you need a context.
Definition context.h:65
virtual const std::shared_ptr< const Capabilities > & GetCapabilities() const =0
Get the capabilities of Impeller context. All optionally supported feature of the platform,...
static constexpr BlendMode kLastPipelineBlendMode
Definition entity.h:28
BufferView Emplace(const BufferType &buffer, size_t alignment=0)
Emplace non-uniform data (like contiguous vertices) onto the host buffer.
Definition host_buffer.h:92
static std::shared_ptr< HostBuffer > Create(const std::shared_ptr< Allocator > &allocator, const std::shared_ptr< const IdleWaiter > &idle_waiter, size_t minimum_uniform_alignment)
PipelineDescriptor & SetDepthStencilAttachmentDescriptor(std::optional< DepthAttachmentDescriptor > desc)
void SetPolygonMode(PolygonMode mode)
std::optional< DepthAttachmentDescriptor > GetDepthStencilAttachmentDescriptor() const
PipelineDescriptor & SetStencilAttachmentDescriptors(std::optional< StencilAttachmentDescriptor > front_and_back)
const ColorAttachmentDescriptor * GetColorAttachmentDescriptor(size_t index) const
PipelineDescriptor & SetColorAttachmentDescriptor(size_t index, ColorAttachmentDescriptor desc)
PipelineDescriptor & SetSampleCount(SampleCount samples)
void SetPrimitiveType(PrimitiveType type)
std::optional< StencilAttachmentDescriptor > GetFrontStencilAttachmentDescriptor() const
Describes the fixed function and programmable aspects of rendering and compute operations performed b...
Definition pipeline.h:52
An implementation of the [RenderTargetAllocator] that caches all allocated texture data for one frame...
std::shared_ptr< Texture > GetRenderTargetTexture() const
static constexpr AttachmentConfig kDefaultColorAttachmentConfig
static constexpr AttachmentConfigMSAA kDefaultColorAttachmentConfigMSAA
static constexpr AttachmentConfig kDefaultStencilAttachmentConfig
A utility that generates triangles of the specified fill type given a polyline. This happens on the C...
Definition tessellator.h:37
A cache for blurred text that re-uses these across frames.
std::optional< PipelineDescriptor > desc_
std::vector< std::pair< uint64_t, std::unique_ptr< GenericRenderPipelineHandle > > > pipelines_
std::optional< ContentContextOptions > default_options_
int32_t x
#define FML_CHECK(condition)
Definition logging.h:104
#define FML_UNREACHABLE()
Definition logging.h:128
#define FML_DCHECK(condition)
Definition logging.h:122
std::array< std::vector< Scalar >, 15 > GetPorterDuffSpecConstants(bool supports_decal)
float Scalar
Definition scalar.h:19
raw_ptr< Pipeline< PipelineDescriptor > > PipelineRef
A raw ptr to a pipeline object.
Definition pipeline.h:88
const char * BlendModeToString(BlendMode blend_mode)
Definition color.cc:47
@ kEqual
Comparison test passes if new_value == current_value.
@ kAlways
Comparison test passes always passes.
@ kNotEqual
Comparison test passes if new_value != current_value.
fml::Status AddMipmapGeneration(const std::shared_ptr< CommandBuffer > &command_buffer, const std::shared_ptr< Context > &context, const std::shared_ptr< Texture > &texture)
Adds a blit command to the render pass.
@ kDecrementWrap
Decrement the current stencil value by 1. If at zero, set to maximum.
@ kSetToReferenceValue
Reset the stencil value to the reference value.
@ kIncrementWrap
Increment the current stencil value by 1. If at maximum, set to zero.
@ kKeep
Don't modify the current stencil value.
BlendMode
Definition color.h:58
static std::unique_ptr< PipelineT > CreateDefaultPipeline(const Context &context)
Definition ref_ptr.h:261
Describe the color attachment that will be used with this pipeline.
Definition formats.h:522
static constexpr Color BlackTransparent()
Definition color.h:270
std::array< uint8_t, 4 > ToR8G8B8A8() const
Convert to R8G8B8A8 representation.
Definition color.h:246
Variants< SolidFillPipeline > solid_fill
Variants< PorterDuffBlendPipeline > destination_blend
Variants< SweepGradientSSBOFillPipeline > sweep_gradient_ssbo_fill
Variants< BlendScreenPipeline > blend_screen
Variants< PorterDuffBlendPipeline > modulate_blend
Variants< FramebufferBlendOverlayPipeline > framebuffer_blend_overlay
Variants< BlendSaturationPipeline > blend_saturation
Variants< TiledTexturePipeline > tiled_texture
Variants< PorterDuffBlendPipeline > destination_in_blend
Variants< BlendSoftLightPipeline > blend_softlight
Variants< BlendColorDodgePipeline > blend_colordodge
Variants< BlendMultiplyPipeline > blend_multiply
Variants< BlendColorPipeline > blend_color
Variants< BlendDifferencePipeline > blend_difference
Variants< BlendOverlayPipeline > blend_overlay
Variants< ConicalGradientFillStripPipeline > conical_gradient_fill_strip
Variants< FramebufferBlendExclusionPipeline > framebuffer_blend_exclusion
Variants< MorphologyFilterPipeline > morphology_filter
Variants< PorterDuffBlendPipeline > screen_blend
Variants< FramebufferBlendSaturationPipeline > framebuffer_blend_saturation
Variants< PorterDuffBlendPipeline > source_over_blend
Variants< LinearGradientFillPipeline > linear_gradient_fill
Variants< PorterDuffBlendPipeline > plus_blend
Variants< VerticesUber2Shader > vertices_uber_2_
Variants< FramebufferBlendHardLightPipeline > framebuffer_blend_hardlight
Variants< RadialGradientSSBOFillPipeline > radial_gradient_ssbo_fill
Variants< PorterDuffBlendPipeline > clear_blend
Variants< ConicalGradientUniformFillConicalPipeline > conical_gradient_uniform_fill
Variants< FramebufferBlendMultiplyPipeline > framebuffer_blend_multiply
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill
Variants< TextureDownsamplePipeline > texture_downsample
Variants< TextureDownsampleBoundedPipeline > texture_downsample_bounded
Variants< FramebufferBlendLuminosityPipeline > framebuffer_blend_luminosity
Variants< FramebufferBlendSoftLightPipeline > framebuffer_blend_softlight
Variants< SweepGradientUniformFillPipeline > sweep_gradient_uniform_fill
Variants< BlendColorBurnPipeline > blend_colorburn
Variants< ConicalGradientUniformFillStripRadialPipeline > conical_gradient_uniform_fill_strip_and_radial
Variants< PorterDuffBlendPipeline > source_in_blend
Variants< ConicalGradientFillConicalPipeline > conical_gradient_fill
Variants< ShadowVerticesShader > shadow_vertices_
Variants< CirclePipeline > circle
Variants< SweepGradientFillPipeline > sweep_gradient_fill
Variants< FramebufferBlendLightenPipeline > framebuffer_blend_lighten
Variants< PorterDuffBlendPipeline > source_a_top_blend
Variants< PorterDuffBlendPipeline > destination_a_top_blend
Variants< RadialGradientUniformFillPipeline > radial_gradient_uniform_fill
Variants< BlendLightenPipeline > blend_lighten
Variants< LinearGradientUniformFillPipeline > linear_gradient_uniform_fill
Variants< FramebufferBlendColorBurnPipeline > framebuffer_blend_colorburn
Variants< ConicalGradientFillRadialPipeline > conical_gradient_fill_radial
Variants< PorterDuffBlendPipeline > destination_over_blend
Variants< BlendExclusionPipeline > blend_exclusion
Variants< RSuperellipseBlurPipeline > rsuperellipse_blur
Variants< SrgbToLinearFilterPipeline > srgb_to_linear_filter
Variants< ColorMatrixColorFilterPipeline > color_matrix_color_filter
Variants< LinearToSrgbFilterPipeline > linear_to_srgb_filter
Variants< ConicalGradientUniformFillRadialPipeline > conical_gradient_uniform_fill_radial
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip
Variants< RRectBlurPipeline > rrect_blur
Variants< BlendDarkenPipeline > blend_darken
Variants< TexturePipeline > texture
Variants< PorterDuffBlendPipeline > source_out_blend
Variants< FramebufferBlendHuePipeline > framebuffer_blend_hue
Variants< TextureStrictSrcPipeline > texture_strict_src
Variants< FramebufferBlendColorPipeline > framebuffer_blend_color
Variants< BlendHuePipeline > blend_hue
Variants< FramebufferBlendDarkenPipeline > framebuffer_blend_darken
Variants< FastGradientPipeline > fast_gradient
Variants< ConicalGradientUniformFillStripPipeline > conical_gradient_uniform_fill_strip
Variants< PorterDuffBlendPipeline > xor_blend
Variants< GaussianBlurPipeline > gaussian_blur
Variants< LinearGradientSSBOFillPipeline > linear_gradient_ssbo_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_strip_and_radial
Variants< GlyphAtlasPipeline > glyph_atlas
Variants< PorterDuffBlendPipeline > source_blend
Variants< BlendLuminosityPipeline > blend_luminosity
Variants< BorderMaskBlurPipeline > border_mask_blur
Variants< FramebufferBlendScreenPipeline > framebuffer_blend_screen
Variants< FramebufferBlendDifferencePipeline > framebuffer_blend_difference
Variants< YUVToRGBFilterPipeline > yuv_to_rgb_filter
Variants< RadialGradientFillPipeline > radial_gradient_fill
Variants< ConicalGradientSSBOFillPipeline > conical_gradient_ssbo_fill_radial
Variants< ConicalGradientFillStripRadialPipeline > conical_gradient_fill_strip_and_radial
Variants< BlendHardLightPipeline > blend_hardlight
Variants< FramebufferBlendColorDodgePipeline > framebuffer_blend_colordodge
Variants< PorterDuffBlendPipeline > destination_out_blend
Variants< VerticesUber1Shader > vertices_uber_1_
void ApplyToPipelineDescriptor(PipelineDescriptor &desc) const
@ kIgnore
Turn the stencil test off. Used when drawing without stencil-then-cover.
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...
std::shared_ptr< const fml::Mapping > data
#define VALIDATION_LOG
Definition validation.h:91