Flutter Engine Uber Docs
Docs for the entire Flutter Engine repo.
 
Loading...
Searching...
No Matches
fl_compositor_opengl.cc File Reference

Go to the source code of this file.

Classes

struct  _FlCompositorOpenGL
 

Functions

 G_DEFINE_TYPE (FlCompositorOpenGL, fl_compositor_opengl, fl_compositor_get_type()) static void composite_layer(FlCompositorOpenGL *self
 
 fl_compositor_opengl_shader_set_offset (self->shader,(2 *x/width) - 1.0,(2 *y/height) - 1.0)
 
 fl_compositor_opengl_shader_set_scale (self->shader, texture_width/width, texture_height/height)
 
 glBindTexture (GL_TEXTURE_2D, texture_id)
 
 glDrawArrays (GL_TRIANGLES, 0, 6)
 
static gboolean fl_compositor_opengl_present_layers (FlCompositor *compositor, const FlutterLayer **layers, size_t layers_count)
 
static void fl_compositor_opengl_get_frame_size (FlCompositor *compositor, size_t *width, size_t *height)
 
static gboolean fl_compositor_opengl_render (FlCompositor *compositor, cairo_t *cr, GdkWindow *window, gboolean wait_for_frame)
 
static void fl_compositor_opengl_dispose (GObject *object)
 
static void fl_compositor_opengl_class_init (FlCompositorOpenGLClass *klass)
 
static void fl_compositor_opengl_init (FlCompositorOpenGL *self)
 
FlCompositorOpenGL * fl_compositor_opengl_new (FlTaskRunner *task_runner, FlOpenGLManager *opengl_manager, gboolean shareable)
 

Variables

FlFramebuffer * framebuffer
 
FlFramebuffer double x
 
FlFramebuffer double double y
 
FlFramebuffer double double int width
 
FlFramebuffer double double int int height
 
size_t texture_height = fl_framebuffer_get_height(framebuffer)
 
GLuint texture_id = fl_framebuffer_get_texture_id(framebuffer)
 

Function Documentation

◆ fl_compositor_opengl_class_init()

static void fl_compositor_opengl_class_init ( FlCompositorOpenGLClass *  klass)
static

Definition at line 324 of file fl_compositor_opengl.cc.

324 {
325 FL_COMPOSITOR_CLASS(klass)->present_layers =
327 FL_COMPOSITOR_CLASS(klass)->get_frame_size =
329 FL_COMPOSITOR_CLASS(klass)->render = fl_compositor_opengl_render;
330
331 G_OBJECT_CLASS(klass)->dispose = fl_compositor_opengl_dispose;
332}
static void fl_compositor_opengl_dispose(GObject *object)
static gboolean fl_compositor_opengl_present_layers(FlCompositor *compositor, const FlutterLayer **layers, size_t layers_count)
static gboolean fl_compositor_opengl_render(FlCompositor *compositor, cairo_t *cr, GdkWindow *window, gboolean wait_for_frame)
static void fl_compositor_opengl_get_frame_size(FlCompositor *compositor, size_t *width, size_t *height)

References fl_compositor_opengl_dispose(), fl_compositor_opengl_get_frame_size(), fl_compositor_opengl_present_layers(), and fl_compositor_opengl_render().

◆ fl_compositor_opengl_dispose()

static void fl_compositor_opengl_dispose ( GObject *  object)
static

Definition at line 310 of file fl_compositor_opengl.cc.

310 {
311 FlCompositorOpenGL* self = FL_COMPOSITOR_OPENGL(object);
312
313 g_clear_object(&self->shader);
314
315 g_clear_object(&self->task_runner);
316 g_clear_object(&self->opengl_manager);
317 g_clear_object(&self->framebuffer);
318 g_clear_pointer(&self->pixels, g_free);
319 g_mutex_clear(&self->frame_mutex);
320
321 G_OBJECT_CLASS(fl_compositor_opengl_parent_class)->dispose(object);
322}

References self.

Referenced by fl_compositor_opengl_class_init().

◆ fl_compositor_opengl_get_frame_size()

static void fl_compositor_opengl_get_frame_size ( FlCompositor *  compositor,
size_t *  width,
size_t *  height 
)
static

Definition at line 211 of file fl_compositor_opengl.cc.

213 {
214 FlCompositorOpenGL* self = FL_COMPOSITOR_OPENGL(compositor);
215
216 g_autoptr(GMutexLocker) locker = g_mutex_locker_new(&self->frame_mutex);
217
218 if (width != nullptr) {
219 *width = self->framebuffer != nullptr
220 ? fl_framebuffer_get_width(self->framebuffer)
221 : 0;
222 }
223 if (height != nullptr) {
224 *height = self->framebuffer != nullptr
225 ? fl_framebuffer_get_height(self->framebuffer)
226 : 0;
227 }
228}
g_autoptr(FlEngine) engine
FlFramebuffer double double int width
FlFramebuffer double double int int height
size_t fl_framebuffer_get_height(FlFramebuffer *self)
size_t fl_framebuffer_get_width(FlFramebuffer *self)

References fl_framebuffer_get_height(), fl_framebuffer_get_width(), g_autoptr(), height, self, and width.

Referenced by fl_compositor_opengl_class_init().

◆ fl_compositor_opengl_init()

static void fl_compositor_opengl_init ( FlCompositorOpenGL *  self)
static

Definition at line 334 of file fl_compositor_opengl.cc.

334 {
335 g_mutex_init(&self->frame_mutex);
336}

References self.

◆ fl_compositor_opengl_new()

FlCompositorOpenGL * fl_compositor_opengl_new ( FlTaskRunner *  task_runner,
FlOpenGLManager *  opengl_manager,
gboolean  shareable 
)

Definition at line 338 of file fl_compositor_opengl.cc.

340 {
341 FlCompositorOpenGL* self = FL_COMPOSITOR_OPENGL(
342 g_object_new(fl_compositor_opengl_get_type(), nullptr));
343
344 self->task_runner = FL_TASK_RUNNER(g_object_ref(task_runner));
345 self->shareable = shareable;
346 self->opengl_manager = FL_OPENGL_MANAGER(g_object_ref(opengl_manager));
348
349 return self;
350}
G_BEGIN_DECLS FlOpenGLManager gboolean shareable
G_BEGIN_DECLS FlOpenGLManager * opengl_manager
FlCompositorOpenGLShader * fl_compositor_opengl_shader_new(FlOpenGLManager *opengl_manager)

References fl_compositor_opengl_shader_new(), opengl_manager, self, and shareable.

Referenced by FlCompositorOpenGLTest::SetUp(), and setup_opengl().

◆ fl_compositor_opengl_present_layers()

static gboolean fl_compositor_opengl_present_layers ( FlCompositor *  compositor,
const FlutterLayer **  layers,
size_t  layers_count 
)
static

Definition at line 64 of file fl_compositor_opengl.cc.

66 {
67 FlCompositorOpenGL* self = FL_COMPOSITOR_OPENGL(compositor);
68
69 g_mutex_lock(&self->frame_mutex);
70 if (layers_count == 0) {
71 g_mutex_unlock(&self->frame_mutex);
72 return TRUE;
73 }
74
75 GLint general_format = GL_RGBA;
76 if (epoxy_has_gl_extension("GL_EXT_texture_format_BGRA8888")) {
77 general_format = GL_BGRA_EXT;
78 }
79
80 // Save bindings that are set by this function. All bindings must be restored
81 // to their original values because Skia expects that its bindings have not
82 // been altered.
83 GLint saved_texture_binding;
84 glGetIntegerv(GL_TEXTURE_BINDING_2D, &saved_texture_binding);
85 GLint saved_vao_binding;
86 glGetIntegerv(GL_VERTEX_ARRAY_BINDING, &saved_vao_binding);
87 GLint saved_array_buffer_binding;
88 glGetIntegerv(GL_ARRAY_BUFFER_BINDING, &saved_array_buffer_binding);
89 GLint saved_draw_framebuffer_binding;
90 glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &saved_draw_framebuffer_binding);
91 GLint saved_read_framebuffer_binding;
92 glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &saved_read_framebuffer_binding);
93 GLint saved_current_program;
94 glGetIntegerv(GL_CURRENT_PROGRAM, &saved_current_program);
95 GLboolean saved_scissor_test = glIsEnabled(GL_SCISSOR_TEST);
96 GLboolean saved_blend = glIsEnabled(GL_BLEND);
97 GLint saved_src_rgb;
98 glGetIntegerv(GL_BLEND_SRC_RGB, &saved_src_rgb);
99 GLint saved_src_alpha;
100 glGetIntegerv(GL_BLEND_SRC_ALPHA, &saved_src_alpha);
101 GLint saved_dst_rgb;
102 glGetIntegerv(GL_BLEND_DST_RGB, &saved_dst_rgb);
103 GLint saved_dst_alpha;
104 glGetIntegerv(GL_BLEND_DST_ALPHA, &saved_dst_alpha);
105
106 // Update framebuffer to write into.
107 size_t width = layers[0]->size.width;
108 size_t height = layers[0]->size.height;
109 if (self->framebuffer == nullptr ||
110 fl_framebuffer_get_width(self->framebuffer) != width ||
111 fl_framebuffer_get_height(self->framebuffer) != height) {
112 g_clear_object(&self->framebuffer);
113 self->framebuffer =
114 fl_framebuffer_new(general_format, width, height, self->shareable);
115
116 // If not shareable make buffer to copy frame pixels into.
117 if (!self->shareable) {
118 size_t data_length = width * height * 4;
119 self->pixels =
120 static_cast<uint8_t*>(g_realloc(self->pixels, data_length));
121 }
122 }
123
124 // FIXME(robert-ancell): The vertex array is the same for all views, but
125 // cannot be shared in OpenGL. Find a way to not generate this every time.
126 GLuint vao;
127 glGenVertexArrays(1, &vao);
128 glBindVertexArray(vao);
129
130 glEnable(GL_BLEND);
131 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
132
134
135 // Disable the scissor test as it can affect blit operations.
136 // Prevents regressions like: https://github.com/flutter/flutter/issues/140828
137 // See OpenGL specification version 4.6, section 18.3.1.
138 glDisable(GL_SCISSOR_TEST);
139
140 glBindFramebuffer(GL_DRAW_FRAMEBUFFER,
141 fl_framebuffer_get_id(self->framebuffer));
142 gboolean first_layer = TRUE;
143 for (size_t i = 0; i < layers_count; ++i) {
144 const FlutterLayer* layer = layers[i];
145 switch (layer->type) {
147 const FlutterBackingStore* backing_store = layer->backing_store;
148 FlFramebuffer* framebuffer =
149 FL_FRAMEBUFFER(backing_store->open_gl.framebuffer.user_data);
150 glBindFramebuffer(GL_READ_FRAMEBUFFER,
152 // The first layer can be blitted, and following layers composited with
153 // this.
154 if (first_layer) {
155 glBlitFramebuffer(layer->offset.x, layer->offset.y, layer->size.width,
156 layer->size.height, layer->offset.x,
157 layer->offset.y, layer->size.width,
158 layer->size.height, GL_COLOR_BUFFER_BIT,
159 GL_NEAREST);
160 first_layer = FALSE;
161 } else {
162 composite_layer(self, framebuffer, layer->offset.x, layer->offset.y,
163 width, height);
164 }
165 } break;
167 // TODO(robert-ancell) Not implemented -
168 // https://github.com/flutter/flutter/issues/41724
169 } break;
170 }
171 }
172 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
173 glFlush();
174
175 glDeleteVertexArrays(1, &vao);
176
177 if (saved_blend) {
178 glEnable(GL_BLEND);
179 } else {
180 glDisable(GL_BLEND);
181 }
182 if (saved_scissor_test) {
183 glEnable(GL_SCISSOR_TEST);
184 } else {
185 glDisable(GL_SCISSOR_TEST);
186 }
187
188 glBindTexture(GL_TEXTURE_2D, saved_texture_binding);
189 glBindVertexArray(saved_vao_binding);
190 glBindBuffer(GL_ARRAY_BUFFER, saved_array_buffer_binding);
191 glBindFramebuffer(GL_DRAW_FRAMEBUFFER, saved_draw_framebuffer_binding);
192 glUseProgram(saved_current_program);
193 glBlendFuncSeparate(saved_src_rgb, saved_dst_rgb, saved_src_alpha,
194 saved_dst_alpha);
195
196 if (!self->shareable) {
197 glBindFramebuffer(GL_READ_FRAMEBUFFER,
198 fl_framebuffer_get_id(self->framebuffer));
199 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, self->pixels);
200 glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
201 }
202 glBindFramebuffer(GL_READ_FRAMEBUFFER, saved_read_framebuffer_binding);
203
204 g_mutex_unlock(&self->frame_mutex);
205
206 fl_task_runner_stop_wait(self->task_runner);
207
208 return TRUE;
209}
@ kFlutterLayerContentTypePlatformView
Indicates that the contents of this layer are determined by the embedder.
Definition embedder.h:2159
@ kFlutterLayerContentTypeBackingStore
Definition embedder.h:2157
FlFramebuffer * framebuffer
glBindTexture(GL_TEXTURE_2D, texture_id)
void fl_compositor_opengl_shader_use(FlCompositorOpenGLShader *self)
const FlutterLayer size_t layers_count
const FlutterLayer ** layers
return TRUE
fl_task_runner_stop_wait(self->task_runner)
FlFramebuffer * fl_framebuffer_new(GLint format, size_t width, size_t height, gboolean shareable)
GLuint fl_framebuffer_get_id(FlFramebuffer *self)
bool epoxy_has_gl_extension(const char *extension)
FlutterOpenGLBackingStore open_gl
The description of the OpenGL backing store.
Definition embedder.h:2132
FlutterPoint offset
Definition embedder.h:2200
FlutterLayerContentType type
Definition embedder.h:2189
const FlutterBackingStore * backing_store
Definition embedder.h:2193
FlutterSize size
The size of the layer (in physical pixels).
Definition embedder.h:2202
FlutterOpenGLFramebuffer framebuffer
Definition embedder.h:1975
void * user_data
User data to be returned on the invocation of the destruction callback.
Definition embedder.h:554
double height
Definition embedder.h:636
double width
Definition embedder.h:635

References FlutterLayer::backing_store, epoxy_has_gl_extension(), fl_compositor_opengl_shader_use(), fl_framebuffer_get_height(), fl_framebuffer_get_id(), fl_framebuffer_get_width(), fl_framebuffer_new(), fl_task_runner_stop_wait(), FlutterOpenGLBackingStore::framebuffer, framebuffer, glBindTexture(), FlutterSize::height, height, i, kFlutterLayerContentTypeBackingStore, kFlutterLayerContentTypePlatformView, layers, layers_count, FlutterLayer::offset, FlutterBackingStore::open_gl, self, FlutterLayer::size, TRUE, FlutterLayer::type, FlutterOpenGLFramebuffer::user_data, FlutterSize::width, width, FlutterPoint::x, and FlutterPoint::y.

Referenced by fl_compositor_opengl_class_init().

◆ fl_compositor_opengl_render()

static gboolean fl_compositor_opengl_render ( FlCompositor *  compositor,
cairo_t *  cr,
GdkWindow *  window,
gboolean  wait_for_frame 
)
static

Definition at line 230 of file fl_compositor_opengl.cc.

233 {
234 FlCompositorOpenGL* self = FL_COMPOSITOR_OPENGL(compositor);
235
236 g_mutex_lock(&self->frame_mutex);
237 if (self->framebuffer == nullptr) {
238 g_mutex_unlock(&self->frame_mutex);
239 return FALSE;
240 }
241
242 // If frame not ready, then wait for it.
243 gint scale_factor = gdk_window_get_scale_factor(window);
244 size_t width, height;
245 gint64 expiry_time =
246 g_get_monotonic_time() + kCompositorRenderTimeoutMicroseconds;
247 while (true) {
248 width = gdk_window_get_width(window) * scale_factor;
249 height = gdk_window_get_height(window) * scale_factor;
250 if (!wait_for_frame) {
251 break;
252 }
253
254 size_t framebuffer_width = fl_framebuffer_get_width(self->framebuffer);
255 size_t framebuffer_height = fl_framebuffer_get_height(self->framebuffer);
256 if (framebuffer_width == width && framebuffer_height == height) {
257 break;
258 }
259
260 if (g_get_monotonic_time() > expiry_time) {
261 g_warning(
262 "Timed out waiting for OpenGL frame of size %zdx%zd (have %zdx%zd)",
263 width, height, framebuffer_width, framebuffer_height);
264 break;
265 }
266
267 g_mutex_unlock(&self->frame_mutex);
268 fl_task_runner_wait(self->task_runner, expiry_time);
269 g_mutex_lock(&self->frame_mutex);
270 }
271
272 if (fl_framebuffer_get_shareable(self->framebuffer)) {
273 g_autoptr(FlFramebuffer) sibling =
276 GL_TEXTURE, scale_factor, 0, 0, width, height);
277 } else {
278 GLint saved_texture_binding;
279 glGetIntegerv(GL_TEXTURE_BINDING_2D, &saved_texture_binding);
280
281 GLuint texture_id;
282 glGenTextures(1, &texture_id);
283 glBindTexture(GL_TEXTURE_2D, texture_id);
284 GLsizei fb_width = 0;
285 GLsizei fb_height = 0;
286 if (self->framebuffer != nullptr) {
287 fb_width =
288 static_cast<GLsizei>(fl_framebuffer_get_width(self->framebuffer));
289 fb_height =
290 static_cast<GLsizei>(fl_framebuffer_get_height(self->framebuffer));
291 }
292 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, fb_width, fb_height, 0, GL_RGBA,
293 GL_UNSIGNED_BYTE, self->pixels);
294
295 gdk_cairo_draw_from_gl(cr, window, texture_id, GL_TEXTURE, scale_factor, 0,
296 0, width, height);
297
298 glDeleteTextures(1, &texture_id);
299
300 glBindTexture(GL_TEXTURE_2D, saved_texture_binding);
301 }
302
303 glFlush();
304
305 g_mutex_unlock(&self->frame_mutex);
306
307 return TRUE;
308}
GLFWwindow * window
Definition main.cc:60
G_BEGIN_DECLS constexpr gint64 kCompositorRenderTimeoutMicroseconds
GLuint texture_id
FlFramebuffer * fl_framebuffer_create_sibling(FlFramebuffer *self)
gboolean fl_framebuffer_get_shareable(FlFramebuffer *self)
GLuint fl_framebuffer_get_texture_id(FlFramebuffer *self)
void fl_task_runner_wait(FlTaskRunner *self, gint64 expiry_time)
void gdk_cairo_draw_from_gl(cairo_t *cr, GdkWindow *window, int source, int source_type, int buffer_scale, int x, int y, int width, int height)
Definition mock_gtk.cc:170
int gdk_window_get_width(GdkWindow *window)
Definition mock_gtk.cc:79
gint gdk_window_get_scale_factor(GdkWindow *window)
Definition mock_gtk.cc:95
int gdk_window_get_height(GdkWindow *window)
Definition mock_gtk.cc:87

References fl_framebuffer_create_sibling(), fl_framebuffer_get_height(), fl_framebuffer_get_shareable(), fl_framebuffer_get_texture_id(), fl_framebuffer_get_width(), fl_task_runner_wait(), g_autoptr(), gdk_cairo_draw_from_gl(), gdk_window_get_height(), gdk_window_get_scale_factor(), gdk_window_get_width(), glBindTexture(), height, kCompositorRenderTimeoutMicroseconds, self, texture_id, TRUE, width, and window.

Referenced by fl_compositor_opengl_class_init().

◆ fl_compositor_opengl_shader_set_offset()

fl_compositor_opengl_shader_set_offset ( self->  shader,
(2 *x/width) - 1.  0,
(2 *y/height) - 1.  0 
)

◆ fl_compositor_opengl_shader_set_scale()

fl_compositor_opengl_shader_set_scale ( self->  shader,
texture_width/  width,
texture_height height 
)

◆ G_DEFINE_TYPE()

G_DEFINE_TYPE ( FlCompositorOpenGL  ,
fl_compositor_opengl  ,
fl_compositor_get_type()   
)

◆ glBindTexture()

◆ glDrawArrays()

glDrawArrays ( GL_TRIANGLES  ,
,
 
)

Variable Documentation

◆ framebuffer

◆ height

FlFramebuffer double double int int height

◆ texture_height

size_t texture_height = fl_framebuffer_get_height(framebuffer)

Definition at line 52 of file fl_compositor_opengl.cc.

◆ texture_id

Definition at line 58 of file fl_compositor_opengl.cc.

Referenced by fl_compositor_opengl_render().

◆ width

FlFramebuffer double double int width

◆ x

FlFramebuffer double x

Definition at line 47 of file fl_compositor_opengl.cc.

◆ y

FlFramebuffer double double y

Definition at line 48 of file fl_compositor_opengl.cc.