#include "impeller/entity/contents/gradient_generator.h"#include "flutter/fml/logging.h"#include "impeller/base/strings.h"#include "impeller/core/device_buffer.h"#include "impeller/core/formats.h"#include "impeller/core/texture.h"#include "impeller/renderer/context.h"#include "impeller/renderer/texture_util.h"Go to the source code of this file.
Namespaces | |
| namespace | impeller |
Functions | |
| std::shared_ptr< Texture > | impeller::CreateGradientTexture (const GradientData &gradient_data, const std::shared_ptr< impeller::Context > &context) |
| Create a host visible texture that contains the gradient defined by the provided gradient data. | |
| std::vector< StopData > | impeller::CreateGradientColors (const std::vector< Color > &colors, const std::vector< Scalar > &stops) |
| Populate a vector with the color and stop data for a gradient. | |
| int | impeller::PopulateUniformGradientColors (const std::vector< Color > &colors, const std::vector< Scalar > &stops, Vector4 frag_info_colors[kMaxUniformGradientStops], Vector4 frag_info_stop_pairs[kMaxUniformGradientStops/2]) |
| Populate 2 arrays with the colors and stop data for a gradient. | |