#include <memory>#include <vector>#include "flutter/impeller/core/texture.h"#include "impeller/core/shader_types.h"#include "impeller/geometry/color.h"#include "impeller/geometry/gradient.h"Go to the source code of this file.
Classes | |
| struct | impeller::StopData |
Namespaces | |
| namespace | impeller |
Functions | |
| std::shared_ptr< Texture > | impeller::CreateGradientTexture (const GradientData &gradient_data, const std::shared_ptr< impeller::Context > &context) |
| Create a host visible texture that contains the gradient defined by the provided gradient data. | |
| std::vector< StopData > | impeller::CreateGradientColors (const std::vector< Color > &colors, const std::vector< Scalar > &stops) |
| Populate a vector with the color and stop data for a gradient. | |
| int | impeller::PopulateUniformGradientColors (const std::vector< Color > &colors, const std::vector< Scalar > &stops, Vector4 frag_info_colors[kMaxUniformGradientStops], Vector4 frag_info_stop_pairs[kMaxUniformGradientStops/2]) |
| Populate 2 arrays with the colors and stop data for a gradient. | |
Variables | |
| static constexpr uint32_t | impeller::kMaxUniformGradientStops = 256u |