std::unordered_map< HardwareBufferKey, GlEntry > gl_entries_
void Attach(PaintContext &context) override
ImageExternalTextureGLImpeller(const std::shared_ptr< impeller::ContextGLES > &context, int64_t id, const fml::jni::ScopedJavaGlobalRef< jobject > &hardware_buffer_texture_entry, const std::shared_ptr< PlatformViewAndroidJNI > &jni_facade, ImageExternalTexture::ImageLifecycle lifecycle)
ImageLifecycle
Whether the last image should be reset when the context is destroyed.
A lightweight object that describes the attributes of a texture that can then used an allocator to cr...