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impeller::interop::testing Namespace Reference

Classes

class  ContextSub
 
class  FlagObject
 
class  PlaygroundTest
 
class  TestObject
 

Typedefs

using InteropPlaygroundTest = PlaygroundTest
 

Functions

 INSTANTIATE_PLAYGROUND_SUITE (InteropPlaygroundTest)
 
 TEST_P (InteropPlaygroundTest, CanCreateContext)
 
 TEST_P (InteropPlaygroundTest, CanCreateDisplayListBuilder)
 
 TEST_P (InteropPlaygroundTest, CanCreateSurface)
 
 TEST_P (InteropPlaygroundTest, CanDrawRect)
 
 TEST_P (InteropPlaygroundTest, CanDrawImage)
 
 TEST_P (InteropPlaygroundTest, CanCreateOpenGLImage)
 
 TEST_P (InteropPlaygroundTest, ClearsOpenGLStancilStateAfterTransition)
 
 TEST_P (InteropPlaygroundTest, CanCreateParagraphs)
 
 TEST_P (InteropPlaygroundTest, CanCreateDecorations)
 
 TEST_P (InteropPlaygroundTest, CanCreateShapes)
 
 TEST_P (InteropPlaygroundTest, CanCreateParagraphsWithCustomFont)
 
static void DrawTextFrame (const hpp::TypographyContext &tc, hpp::DisplayListBuilder &builder, hpp::ParagraphStyle &p_style, const hpp::Paint &bg, ImpellerColor color, ImpellerTextAlignment align, float x_offset)
 
 TEST_P (InteropPlaygroundTest, CanRenderTextAlignments)
 
 TEST_P (InteropPlaygroundTest, CanRenderShadows)
 
 TEST_P (InteropPlaygroundTest, CanMeasureText)
 
 TEST_P (InteropPlaygroundTest, CanGetPathBounds)
 
 TEST_P (InteropPlaygroundTest, CanControlEllipses)
 
 TEST_P (InteropPlaygroundTest, CanCreateFragmentProgramColorFilters)
 
 TEST_P (InteropPlaygroundTest, MappingsReleaseTheirDataOnDestruction)
 
 IMPELLER_DEFINE_HANDLE (FlagHandle)
 
 IMPELLER_DEFINE_HANDLE (TestHandle)
 
 TEST (InteropObjectTest, CanCreateScoped)
 
 TEST (InteropObjectTest, CanCreate)
 
 TEST (InteropObjectTest, CanCopyAssignMove)
 
static void SetupImpellerHPPProcTableOnce ()
 
static ScopedObject< SurfaceCreateSharedSurface (PlaygroundBackend backend, Context &context, std::shared_ptr< impeller::Surface > shared_surface)
 
static ScopedObject< ContextCreateSharedContext (PlaygroundBackend backend, std::shared_ptr< impeller::Context > shared_context)
 

Typedef Documentation

◆ InteropPlaygroundTest

Function Documentation

◆ CreateSharedContext()

static ScopedObject< Context > impeller::interop::testing::CreateSharedContext ( PlaygroundBackend  backend,
std::shared_ptr< impeller::Context shared_context 
)
static

Definition at line 146 of file playground_test.cc.

148 {
149 switch (backend) {
150#if IMPELLER_ENABLE_METAL
151 case PlaygroundBackend::kMetal:
152 return ContextMTL::Create(shared_context);
153#endif
154#if IMPELLER_ENABLE_OPENGLES
155 case PlaygroundBackend::kOpenGLES:
156 return ContextGLES::Create(std::move(shared_context));
157#endif
158#if IMPELLER_ENABLE_VULKAN
159 case PlaygroundBackend::kVulkan:
160 return ContextVK::Create(std::move(shared_context));
161#endif
162 default:
163 return nullptr;
164 }
166}
#define FML_UNREACHABLE()
Definition logging.h:128

References impeller::interop::ContextMTL::Create(), impeller::interop::ContextVK::Create(), impeller::interop::ContextGLES::Create(), FML_UNREACHABLE, impeller::kMetal, impeller::kOpenGLES, and impeller::kVulkan.

Referenced by impeller::interop::testing::PlaygroundTest::GetInteropContext().

◆ CreateSharedSurface()

static ScopedObject< Surface > impeller::interop::testing::CreateSharedSurface ( PlaygroundBackend  backend,
Context context,
std::shared_ptr< impeller::Surface shared_surface 
)
static

Definition at line 101 of file playground_test.cc.

104 {
105 switch (backend) {
106#if IMPELLER_ENABLE_METAL
107 case PlaygroundBackend::kMetal:
108 return Adopt<Surface>(new SurfaceMTL(context, std::move(shared_surface)));
109#endif
110
111#if IMPELLER_ENABLE_OPENGLES
112 case PlaygroundBackend::kOpenGLES:
113 return Adopt<Surface>(
114 new SurfaceGLES(context, std::move(shared_surface)));
115#endif
116
117#if IMPELLER_ENABLE_VULKAN
118 case PlaygroundBackend::kVulkan:
119 return Adopt<Surface>(new SurfaceVK(context, std::move(shared_surface)));
120#endif
121 default:
122 return nullptr;
123 }
125}

References FML_UNREACHABLE, impeller::kMetal, impeller::kOpenGLES, and impeller::kVulkan.

Referenced by impeller::interop::testing::PlaygroundTest::OpenPlaygroundHere().

◆ DrawTextFrame()

static void impeller::interop::testing::DrawTextFrame ( const hpp::TypographyContext &  tc,
hpp::DisplayListBuilder &  builder,
hpp::ParagraphStyle &  p_style,
const hpp::Paint &  bg,
ImpellerColor  color,
ImpellerTextAlignment  align,
float  x_offset 
)
static

Definition at line 429 of file impeller_unittests.cc.

435 {
436 const char text[] =
437 "Lorem ipsum dolor sit amet, consectetur adipiscing elit.";
438
439 hpp::Paint fg;
440
441 // Draw a box.
442 fg.SetColor(color);
443 fg.SetDrawStyle(kImpellerDrawStyleStroke);
444 ImpellerRect box_rect = {10 + x_offset, 10, 200, 200};
445 builder.DrawRect(box_rect, fg);
446
447 // Draw text.
448 fg.SetDrawStyle(kImpellerDrawStyleFill);
449 p_style.SetForeground(fg);
450 p_style.SetBackground(bg);
451 p_style.SetTextAlignment(align);
452
453 hpp::ParagraphBuilder p_builder(tc);
454 p_builder.PushStyle(p_style);
455 p_builder.AddText(reinterpret_cast<const uint8_t*>(text), sizeof(text));
456
457 auto left_p = p_builder.Build(box_rect.width - 20.0);
458 ImpellerPoint pt = {20.0f + x_offset, 20.0f};
459 float w = left_p.GetMaxWidth();
460 float h = left_p.GetHeight();
461 builder.DrawParagraph(left_p, pt);
462 fg.SetDrawStyle(kImpellerDrawStyleStroke);
463
464 // Draw an inner box around the paragraph layout.
465 ImpellerRect inner_box_rect = {pt.x, pt.y, w, h};
466 builder.DrawRect(inner_box_rect, fg);
467}
@ kImpellerDrawStyleStroke
Definition impeller.h:408
@ kImpellerDrawStyleFill
Definition impeller.h:407
std::u16string text
float width
Definition impeller.h:505

References kImpellerDrawStyleFill, kImpellerDrawStyleStroke, text, ImpellerRect::width, ImpellerPoint::x, and ImpellerPoint::y.

Referenced by TEST_P().

◆ IMPELLER_DEFINE_HANDLE() [1/2]

impeller::interop::testing::IMPELLER_DEFINE_HANDLE ( FlagHandle  )

◆ IMPELLER_DEFINE_HANDLE() [2/2]

impeller::interop::testing::IMPELLER_DEFINE_HANDLE ( TestHandle  )

◆ INSTANTIATE_PLAYGROUND_SUITE()

impeller::interop::testing::INSTANTIATE_PLAYGROUND_SUITE ( InteropPlaygroundTest  )

◆ SetupImpellerHPPProcTableOnce()

static void impeller::interop::testing::SetupImpellerHPPProcTableOnce ( )
static

Definition at line 30 of file playground_test.cc.

30 {
31 static std::once_flag sOnceFlag;
32 std::call_once(sOnceFlag, []() {
33 std::map<std::string, void*> proc_map;
34#define IMPELLER_HPP_PROC(name) \
35 proc_map[#name] = reinterpret_cast<void*>(&name);
36 IMPELLER_HPP_EACH_PROC(IMPELLER_HPP_PROC)
37#undef IMPELLER_HPP_PROC
38 hpp::gGlobalProcTable.Initialize(
39 [&](auto name) { return proc_map.at(name); });
40 });
41}
const char * name
Definition fuchsia.cc:49
#define IMPELLER_HPP_PROC(name)

References IMPELLER_HPP_PROC, and name.

Referenced by impeller::interop::testing::PlaygroundTest::PlaygroundTest().

◆ TEST() [1/3]

impeller::interop::testing::TEST ( InteropObjectTest  ,
CanCopyAssignMove   
)

Definition at line 77 of file object_unittests.cc.

77 {
78 auto o = Create<TestObject>(1, 2.3, 'd');
79 ASSERT_EQ(o->GetRefCountForTests(), 1u);
80 {
81 auto o1 = o; // NOLINT(performance-unnecessary-copy-initialization)
82 ASSERT_EQ(o->GetRefCountForTests(), 2u);
83 auto o2 = o; // NOLINT(performance-unnecessary-copy-initialization)
84 ASSERT_EQ(o->GetRefCountForTests(), 3u);
85 auto o3 = o1; // NOLINT(performance-unnecessary-copy-initialization)
86 ASSERT_EQ(o->GetRefCountForTests(), 4u);
87 }
88 ASSERT_EQ(o->GetRefCountForTests(), 1u);
89
90 {
91 auto o1(o); // NOLINT(performance-unnecessary-copy-initialization)
92 ASSERT_EQ(o->GetRefCountForTests(), 2u);
93 ASSERT_EQ(o1->GetRefCountForTests(), 2u);
94 }
95
96 auto move_o = std::move(o);
97 ASSERT_EQ(move_o->GetRefCountForTests(), 1u);
98}

◆ TEST() [2/3]

impeller::interop::testing::TEST ( InteropObjectTest  ,
CanCreate   
)

Definition at line 70 of file object_unittests.cc.

70 {
71 auto object = Create<TestObject>(1, 1.3, 'c');
72 ASSERT_EQ(object->GetArg1(), 1);
73 ASSERT_EQ(object->GetArg2(), 1.3);
74 ASSERT_EQ(object->GetArg3(), 'c');
75}

◆ TEST() [3/3]

impeller::interop::testing::TEST ( InteropObjectTest  ,
CanCreateScoped   
)

Definition at line 54 of file object_unittests.cc.

54 {
55 bool destructed = false;
56 {
57 auto object = Adopt(new FlagObject(destructed)); //
58 }
59 ASSERT_TRUE(destructed);
60
61 destructed = false;
62 {
63 auto object = Ref(new FlagObject(destructed));
64 // New objects start with retain count of 1.
65 object->Release();
66 }
67 ASSERT_TRUE(destructed);
68}
ScopedObject< Object > Adopt(Object *object)
Definition object.h:151

References impeller::interop::Adopt(), and impeller::interop::Ref().

◆ TEST_P() [1/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanControlEllipses   
)

Definition at line 635 of file impeller_unittests.cc.

635 {
636 hpp::TypographyContext context;
637 auto style = hpp::ParagraphStyle{};
638 style.SetFontSize(50);
639 style.SetForeground(hpp::Paint{}.SetColor({.red = 1.0, .alpha = 1.0}));
640 const auto text = std::string{"The quick brown fox jumped over the lazy dog"};
641 style.SetEllipsis("🐶");
642 auto para1 =
643 hpp::ParagraphBuilder{context}.PushStyle(style).AddText(text).Build(250);
644 style.SetForeground(hpp::Paint{}.SetColor({.green = 1.0, .alpha = 1.0}));
645 style.SetEllipsis(nullptr);
646 auto para2 =
647 hpp::ParagraphBuilder{context}.PushStyle(style).AddText(text).Build(250);
648 auto dl = hpp::DisplayListBuilder{}
649 .DrawParagraph(para1, {100, 100})
650 .DrawParagraph(para2, {100, 200})
651 .Build();
652 ASSERT_TRUE(
653 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
654 hpp::Surface window(surface.GetC());
655 window.Draw(dl);
656 return true;
657 }));
658}
GLFWwindow * window
Definition main.cc:60
VkSurfaceKHR surface
Definition main.cc:65

References surface, text, and window.

◆ TEST_P() [2/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanCreateContext   
)

Definition at line 33 of file impeller_unittests.cc.

33 {
34 auto context = CreateContext();
35 ASSERT_TRUE(context);
36}

◆ TEST_P() [3/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanCreateDecorations   
)

Definition at line 296 of file impeller_unittests.cc.

296 {
297 hpp::TypographyContext context;
298 auto para =
299 hpp::ParagraphBuilder(context)
300 .PushStyle(
301 hpp::ParagraphStyle{}
302 .SetForeground(hpp::Paint{}.SetColor({1.0, 0.0, 0.0, 1.0}))
303 .SetFontSize(150.0f)
304 .SetTextDecoration(ImpellerTextDecoration{
307 .color = ImpellerColor{0.0, 1.0, 0.0, 0.75},
309 .thickness_multiplier = 1.5,
310 }))
311 .AddText(std::string{"Holy text decorations Batman!"})
312 .Build(900);
313 auto dl = hpp::DisplayListBuilder{}.DrawParagraph(para, {100, 100}).Build();
314 ASSERT_TRUE(
315 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
316 hpp::Surface window(surface.GetC());
317 window.Draw(dl);
318 return true;
319 }));
320}
@ kImpellerTextDecorationTypeLineThrough
Definition impeller.h:488
@ kImpellerTextDecorationTypeUnderline
Definition impeller.h:486
@ kImpellerTextDecorationStyleWavy
Definition impeller.h:496
int types
A mask of ImpellerTextDecorationTypes to enable.
Definition impeller.h:648

References kImpellerTextDecorationStyleWavy, kImpellerTextDecorationTypeLineThrough, kImpellerTextDecorationTypeUnderline, surface, ImpellerTextDecoration::types, and window.

◆ TEST_P() [4/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanCreateDisplayListBuilder   
)

Definition at line 38 of file impeller_unittests.cc.

38 {
39 hpp::DisplayListBuilder builder;
40 ASSERT_TRUE(builder);
41 ASSERT_TRUE(ToImpellerType(builder.GetTransform()).IsIdentity());
42 ASSERT_EQ(builder.GetSaveCount(), 1u);
43 builder.Save();
44 ASSERT_EQ(builder.GetSaveCount(), 2u);
45 builder.Restore();
46 ASSERT_EQ(builder.GetSaveCount(), 1u);
47}
constexpr Matrix ToImpellerType(const ImpellerMatrix &m)
Definition formats.h:213
constexpr bool IsIdentity() const
Definition matrix.h:467

References impeller::Matrix::IsIdentity(), and impeller::interop::ToImpellerType().

◆ TEST_P() [5/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanCreateFragmentProgramColorFilters   
)

Definition at line 660 of file impeller_unittests.cc.

660 {
661 auto iplr = OpenAssetAsHPPMapping("interop_runtime_stage_cs.frag.iplr");
662 ASSERT_TRUE(!!iplr);
663 auto program = hpp::FragmentProgram::WithData(std::move(iplr));
664 ASSERT_TRUE(program);
665 auto context = GetHPPContext();
666 auto filter =
667 hpp::ImageFilter::FragmentProgram(context, program, {}, nullptr);
668 ASSERT_TRUE(filter);
669 auto bay_bridge = OpenAssetAsHPPTexture("bay_bridge.jpg");
670 ASSERT_TRUE(bay_bridge);
671
672 float size_data[4] = {500, 500};
673 auto uniform_data = hpp::Mapping{reinterpret_cast<const uint8_t*>(&size_data),
674 sizeof(size_data), nullptr};
675
676 auto dl = hpp::DisplayListBuilder{}
677 .DrawRect({10, 10, 500, 500},
678 hpp::Paint{}
679 .SetColor({1.0, 1.0, 1.0, 1.0})
680 .SetColorSource(hpp::ColorSource::FragmentProgram(
681 context, //
682 program, //
683 {bay_bridge.Get()}, // samplers
684 &uniform_data // uniform data
685 )))
686 .Build();
687 ASSERT_TRUE(
688 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
689 hpp::Surface window(surface.GetC());
690 window.Draw(dl);
691 return true;
692 }));
693}

References surface, and window.

◆ TEST_P() [6/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanCreateOpenGLImage   
)

Definition at line 133 of file impeller_unittests.cc.

133 {
134 auto context = GetInteropContext();
135
136 auto impeller_context = context->GetContext();
137
138 if (impeller_context->GetBackendType() !=
140 GTEST_SKIP() << "This test works with OpenGL handles is only suitable for "
141 "that backend.";
142 return;
143 }
144
145 const auto& gl_context = ContextGLES::Cast(*impeller_context);
146 const auto& gl = gl_context.GetReactor()->GetProcTable();
147
148 constexpr ISize external_texture_size = {200, 300};
149
150 Allocation texture_data;
151 ASSERT_TRUE(
152 texture_data.Truncate(Bytes{external_texture_size.Area() * 4u}, false));
153
154 const auto kClearColor = Color::Fuchsia().ToR8G8B8A8();
155
156 for (size_t i = 0; i < external_texture_size.Area() * 4u; i += 4u) {
157 memcpy(texture_data.GetBuffer() + i, kClearColor.data(), 4);
158 }
159
160 GLuint external_texture = GL_NONE;
161 gl.GenTextures(1u, &external_texture);
162 ASSERT_NE(external_texture, 0u);
163 gl.BindTexture(GL_TEXTURE_2D, external_texture);
164 gl.TexImage2D(GL_TEXTURE_2D, //
165 0, //
166 GL_RGBA, //
167 external_texture_size.width, //
168 external_texture_size.height, //
169 0, //
170 GL_RGBA, //
171 GL_UNSIGNED_BYTE, //
172 texture_data.GetBuffer() //
173 );
174
176 desc.pixel_format = ImpellerPixelFormat::kImpellerPixelFormatRGBA8888;
177 desc.size = {external_texture_size.width, external_texture_size.height};
178 desc.mip_count = 1u;
180 context.GetC(), //
181 &desc, //
182 external_texture //
183 ));
184 ASSERT_TRUE(texture);
185
186 ASSERT_EQ(ImpellerTextureGetOpenGLHandle(texture.GetC()), external_texture);
187
188 auto builder =
189 Adopt<DisplayListBuilder>(ImpellerDisplayListBuilderNew(nullptr));
190 ImpellerPoint point = {100, 100};
191 ImpellerDisplayListBuilderDrawTexture(builder.GetC(), texture.GetC(), &point,
193 nullptr);
194 auto dl = Adopt<DisplayList>(
196 ASSERT_TRUE(
197 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
198 ImpellerSurfaceDrawDisplayList(surface.GetC(), dl.GetC());
199 return true;
200 }));
201}
Describes an allocation on the heap.
Definition allocation.h:22
uint8_t * GetBuffer() const
Gets the pointer to the start of the allocation.
Definition allocation.cc:20
bool Truncate(Bytes length, bool npot=true)
Resize the underlying allocation to at least given number of bytes.
Definition allocation.cc:32
@ kImpellerTextureSamplingLinear
Definition impeller.h:430
IMPELLER_EXPORT void ImpellerDisplayListBuilderDrawTexture(ImpellerDisplayListBuilder IMPELLER_NONNULL builder, ImpellerTexture IMPELLER_NONNULL texture, const ImpellerPoint *IMPELLER_NONNULL point, ImpellerTextureSampling sampling, ImpellerPaint IMPELLER_NULLABLE paint)
Draw a texture at the specified point.
IMPELLER_EXPORT uint64_t ImpellerTextureGetOpenGLHandle(ImpellerTexture IMPELLER_NONNULL texture)
Get the OpenGL handle associated with this texture. If this is not an OpenGL texture,...
IMPELLER_EXPORT IMPELLER_NODISCARD ImpellerDisplayList IMPELLER_NULLABLE ImpellerDisplayListBuilderCreateDisplayListNew(ImpellerDisplayListBuilder IMPELLER_NONNULL builder)
Create a new display list using the rendering intent already encoded in the builder....
IMPELLER_EXPORT bool ImpellerSurfaceDrawDisplayList(ImpellerSurface IMPELLER_NONNULL surface, ImpellerDisplayList IMPELLER_NONNULL display_list)
Draw a display list onto the surface. The same display list can be drawn multiple times to different ...
IMPELLER_EXPORT IMPELLER_NODISCARD ImpellerTexture IMPELLER_NULLABLE ImpellerTextureCreateWithOpenGLTextureHandleNew(ImpellerContext IMPELLER_NONNULL context, const ImpellerTextureDescriptor *IMPELLER_NONNULL descriptor, uint64_t handle)
Create a texture with an externally created OpenGL texture handle.
IMPELLER_EXPORT IMPELLER_NODISCARD ImpellerDisplayListBuilder IMPELLER_NULLABLE ImpellerDisplayListBuilderNew(const ImpellerRect *IMPELLER_NULLABLE cull_rect)
Create a new display list builder.
FlTexture * texture
ImpellerPixelFormat pixel_format
Definition impeller.h:621
constexpr Type Area() const
Definition size.h:120
Type height
Definition size.h:29
Type width
Definition size.h:28

References impeller::TSize< T >::Area(), impeller::BackendCast< ContextGLES, Context >::Cast(), impeller::Color::Fuchsia(), impeller::Allocation::GetBuffer(), impeller::TSize< T >::height, i, impeller::interop::ImpellerDisplayListBuilderCreateDisplayListNew(), impeller::interop::ImpellerDisplayListBuilderDrawTexture(), impeller::interop::ImpellerDisplayListBuilderNew(), impeller::interop::ImpellerSurfaceDrawDisplayList(), impeller::interop::ImpellerTextureCreateWithOpenGLTextureHandleNew(), impeller::interop::ImpellerTextureGetOpenGLHandle(), kImpellerTextureSamplingLinear, impeller::Context::kOpenGLES, ImpellerTextureDescriptor::mip_count, ImpellerTextureDescriptor::pixel_format, ImpellerTextureDescriptor::size, surface, texture, impeller::Color::ToR8G8B8A8(), impeller::Allocation::Truncate(), and impeller::TSize< T >::width.

◆ TEST_P() [7/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanCreateParagraphs   
)

Definition at line 241 of file impeller_unittests.cc.

241 {
242 // Create a typography context.
243 hpp::TypographyContext type_context;
244 ASSERT_TRUE(type_context);
245
246 // Create a builder.
247 hpp::ParagraphBuilder builder(type_context);
248 ASSERT_TRUE(builder);
249
250 // Create a paragraph style with the font size and foreground and background
251 // colors.
252 hpp::ParagraphStyle style;
253 ASSERT_TRUE(style);
254 style.SetFontSize(150.0f);
255 style.SetHeight(2.0f);
256
257 {
258 hpp::Paint paint;
259 ASSERT_TRUE(paint);
260 paint.SetColor({1.0, 0.0, 0.0, 1.0});
261 style.SetForeground(paint);
262 }
263
264 {
265 hpp::Paint paint;
266 paint.SetColor({1.0, 1.0, 1.0, 1.0});
267 style.SetBackground(paint);
268 }
269
270 // Push the style onto the style stack.
271 builder.PushStyle(style);
272 std::string text = "the ⚡️ quick ⚡️ brown 🦊 fox jumps over the lazy dog 🐶.";
273
274 // Add the paragraph text data.
275 builder.AddText(text);
276
277 // Layout and build the paragraph.
278 auto paragraph = builder.Build(1200.0f);
279 ASSERT_TRUE(paragraph);
280
281 // Create a display list with just the paragraph drawn into it.
282 hpp::DisplayListBuilder dl_builder;
283 dl_builder.DrawParagraph(paragraph, {20, 20});
284
285 // Build the display list.
286 auto dl = dl_builder.Build();
287
288 ASSERT_TRUE(
289 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
290 hpp::Surface window(surface.GetC());
291 window.Draw(dl);
292 return true;
293 }));
294}

References surface, text, and window.

◆ TEST_P() [8/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanCreateParagraphsWithCustomFont   
)

Definition at line 355 of file impeller_unittests.cc.

355 {
356 // Create a typography context.
357 auto type_context = Adopt<TypographyContext>(ImpellerTypographyContextNew());
358 ASSERT_TRUE(type_context);
359
360 // Open the custom font file.
361 std::unique_ptr<fml::Mapping> font_data =
363 ASSERT_NE(font_data, nullptr);
364 ASSERT_GT(font_data->GetSize(), 0u);
365 ImpellerMapping font_data_mapping = {
366 .data = font_data->GetMapping(),
367 .length = font_data->GetSize(),
368 .on_release = [](auto ctx) {
369 delete reinterpret_cast<fml::Mapping*>(ctx);
370 }};
371 auto registered =
372 ImpellerTypographyContextRegisterFont(type_context.GetC(), //
373 &font_data_mapping, //
374 font_data.release(), //
375 nullptr //
376 );
377 ASSERT_TRUE(registered);
378
379 // Create a builder.
380 auto builder =
381 Adopt<ParagraphBuilder>(ImpellerParagraphBuilderNew(type_context.GetC()));
382 ASSERT_TRUE(builder);
383
384 // Create a paragraph style with the font size and foreground and background
385 // colors.
386 auto style = Adopt<ParagraphStyle>(ImpellerParagraphStyleNew());
387 ASSERT_TRUE(style);
388 ImpellerParagraphStyleSetFontSize(style.GetC(), 150.0f);
389 ImpellerParagraphStyleSetFontFamily(style.GetC(), "WhatTheFlutter");
390
391 {
392 auto paint = Adopt<Paint>(ImpellerPaintNew());
393 ASSERT_TRUE(paint);
394 ImpellerColor color = {0.0, 1.0, 1.0, 1.0};
395 ImpellerPaintSetColor(paint.GetC(), &color);
396 ImpellerParagraphStyleSetForeground(style.GetC(), paint.GetC());
397 }
398
399 // Push the style onto the style stack.
400 ImpellerParagraphBuilderPushStyle(builder.GetC(), style.GetC());
401 std::string text = "0F0F0F0";
402
403 // Add the paragraph text data.
404 ImpellerParagraphBuilderAddText(builder.GetC(),
405 reinterpret_cast<const uint8_t*>(text.data()),
406 text.size());
407
408 // Layout and build the paragraph.
409 auto paragraph = Adopt<Paragraph>(
410 ImpellerParagraphBuilderBuildParagraphNew(builder.GetC(), 1200.0f));
411 ASSERT_TRUE(paragraph);
412
413 // Create a display list with just the paragraph drawn into it.
414 auto dl_builder =
415 Adopt<DisplayListBuilder>(ImpellerDisplayListBuilderNew(nullptr));
416 ImpellerPoint point = {20, 20};
417 ImpellerDisplayListBuilderDrawParagraph(dl_builder.GetC(), paragraph.GetC(),
418 &point);
419 auto dl = Adopt<DisplayList>(
421
422 ASSERT_TRUE(
423 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
424 ImpellerSurfaceDrawDisplayList(surface.GetC(), dl.GetC());
425 return true;
426 }));
427} // namespace impeller::interop::testing
IMPELLER_EXPORT void ImpellerDisplayListBuilderDrawParagraph(ImpellerDisplayListBuilder IMPELLER_NONNULL builder, ImpellerParagraph IMPELLER_NONNULL paragraph, const ImpellerPoint *IMPELLER_NONNULL point)
Draw a paragraph at the specified point.
IMPELLER_EXPORT bool ImpellerTypographyContextRegisterFont(ImpellerTypographyContext IMPELLER_NONNULL context, const ImpellerMapping *IMPELLER_NONNULL contents, void *IMPELLER_NULLABLE contents_on_release_user_data, const char *IMPELLER_NULLABLE family_name_alias)
Register a custom font.
IMPELLER_EXPORT void ImpellerParagraphBuilderAddText(ImpellerParagraphBuilder IMPELLER_NONNULL paragraph_builder, const uint8_t *IMPELLER_NULLABLE data, uint32_t length)
Add UTF-8 encoded text to the paragraph. The text will be styled according to the paragraph style alr...
IMPELLER_EXPORT IMPELLER_NODISCARD ImpellerPaint IMPELLER_NULLABLE ImpellerPaintNew()
Create a new paint with default values.
IMPELLER_EXPORT void ImpellerPaintSetColor(ImpellerPaint IMPELLER_NONNULL paint, const ImpellerColor *IMPELLER_NONNULL color)
Set the paint color.
IMPELLER_EXPORT IMPELLER_NODISCARD ImpellerParagraph IMPELLER_NULLABLE ImpellerParagraphBuilderBuildParagraphNew(ImpellerParagraphBuilder IMPELLER_NONNULL paragraph_builder, float width)
Layout and build a new paragraph using the specified width. The resulting paragraph is immutable....
IMPELLER_EXPORT void ImpellerParagraphBuilderPushStyle(ImpellerParagraphBuilder IMPELLER_NONNULL paragraph_builder, ImpellerParagraphStyle IMPELLER_NONNULL style)
Push a new paragraph style onto the paragraph style stack managed by the paragraph builder.
IMPELLER_EXPORT void ImpellerParagraphStyleSetFontSize(ImpellerParagraphStyle IMPELLER_NONNULL paragraph_style, float size)
Set the font size.
IMPELLER_EXPORT IMPELLER_NODISCARD ImpellerParagraphStyle IMPELLER_NULLABLE ImpellerParagraphStyleNew()
Create a new paragraph style.
IMPELLER_EXPORT void ImpellerParagraphStyleSetForeground(ImpellerParagraphStyle IMPELLER_NONNULL paragraph_style, ImpellerPaint IMPELLER_NONNULL paint)
Set the paint used to render the text glyph contents.
IMPELLER_EXPORT IMPELLER_NODISCARD ImpellerTypographyContext IMPELLER_NULLABLE ImpellerTypographyContextNew()
Create a new typography contents.
IMPELLER_EXPORT void ImpellerParagraphStyleSetFontFamily(ImpellerParagraphStyle IMPELLER_NONNULL paragraph_style, const char *IMPELLER_NONNULL family_name)
Set the font family.
IMPELLER_EXPORT IMPELLER_NODISCARD ImpellerParagraphBuilder IMPELLER_NULLABLE ImpellerParagraphBuilderNew(ImpellerTypographyContext IMPELLER_NONNULL context)
Create a new paragraph builder.
std::unique_ptr< fml::Mapping > OpenFixtureAsMapping(const std::string &fixture_name)
Opens a fixture of the given file name and returns a mapping to its contents.
Definition testing.cc:58
const uint8_t *IMPELLER_NONNULL data
Definition impeller.h:627

References ImpellerMapping::data, impeller::interop::ImpellerDisplayListBuilderCreateDisplayListNew(), impeller::interop::ImpellerDisplayListBuilderDrawParagraph(), impeller::interop::ImpellerDisplayListBuilderNew(), impeller::interop::ImpellerPaintNew(), impeller::interop::ImpellerPaintSetColor(), impeller::interop::ImpellerParagraphBuilderAddText(), impeller::interop::ImpellerParagraphBuilderBuildParagraphNew(), impeller::interop::ImpellerParagraphBuilderNew(), impeller::interop::ImpellerParagraphBuilderPushStyle(), impeller::interop::ImpellerParagraphStyleNew(), impeller::interop::ImpellerParagraphStyleSetFontFamily(), impeller::interop::ImpellerParagraphStyleSetFontSize(), impeller::interop::ImpellerParagraphStyleSetForeground(), impeller::interop::ImpellerSurfaceDrawDisplayList(), impeller::interop::ImpellerTypographyContextNew(), impeller::interop::ImpellerTypographyContextRegisterFont(), flutter::testing::OpenFixtureAsMapping(), surface, and text.

◆ TEST_P() [9/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanCreateShapes   
)

Definition at line 322 of file impeller_unittests.cc.

322 {
323 hpp::DisplayListBuilder builder;
324
325 hpp::Paint red_paint;
326 red_paint.SetColor({1.0, 0.0, 0.0, 1.0});
327 red_paint.SetStrokeWidth(10.0);
328
329 builder.Translate(10, 10);
330 builder.DrawRect({0, 0, 100, 100}, red_paint);
331 builder.Translate(100, 100);
332 builder.DrawOval({0, 0, 100, 100}, red_paint);
333 builder.Translate(100, 100);
334 builder.DrawLine({0, 0}, {100, 100}, red_paint);
335
336 builder.Translate(100, 100);
337 ImpellerRoundingRadii radii = {};
338 radii.top_left = {10, 10};
339 radii.bottom_right = {10, 10};
340 builder.DrawRoundedRect({0, 0, 100, 100}, radii, red_paint);
341
342 builder.Translate(100, 100);
343 builder.DrawPath(hpp::PathBuilder{}.AddOval({0, 0, 100, 100}).Build(),
344 red_paint);
345
346 auto dl = builder.Build();
347 ASSERT_TRUE(
348 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
349 hpp::Surface window(surface.GetC());
350 window.Draw(dl);
351 return true;
352 }));
353}
ImpellerPoint top_left
Definition impeller.h:606
ImpellerPoint bottom_right
Definition impeller.h:609

References ImpellerRoundingRadii::bottom_right, surface, ImpellerRoundingRadii::top_left, and window.

◆ TEST_P() [10/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanCreateSurface   
)

Definition at line 49 of file impeller_unittests.cc.

49 {
50 if (GetBackend() != PlaygroundBackend::kOpenGLES) {
51 GTEST_SKIP()
52 << "This test checks wrapping FBOs which is an OpenGL ES only call.";
53 return;
54 }
55 auto context = CreateContext();
56 ASSERT_TRUE(context);
57 const auto window_size = GetWindowSize();
58 ImpellerISize size = {window_size.width, window_size.height};
59 auto surface = Adopt<Surface>(ImpellerSurfaceCreateWrappedFBONew(
60 context.GetC(), //
61 0u, //
62 ImpellerPixelFormat::kImpellerPixelFormatRGBA8888, //
63 &size) //
64 );
65 ASSERT_TRUE(surface);
66}
IMPELLER_EXPORT IMPELLER_NODISCARD ImpellerSurface IMPELLER_NULLABLE ImpellerSurfaceCreateWrappedFBONew(ImpellerContext IMPELLER_NONNULL context, uint64_t fbo, ImpellerPixelFormat format, const ImpellerISize *IMPELLER_NONNULL size)
Create a new surface by wrapping an existing framebuffer object. The framebuffer must be complete as ...

References impeller::interop::ImpellerSurfaceCreateWrappedFBONew(), impeller::kOpenGLES, and surface.

◆ TEST_P() [11/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanDrawImage   
)

Definition at line 99 of file impeller_unittests.cc.

99 {
100 auto compressed = LoadFixtureImageCompressed(
102 ASSERT_NE(compressed, nullptr);
103 auto decompressed = std::make_shared<impeller::DecompressedImage>(
104 compressed->Decode().ConvertToRGBA());
105 ASSERT_TRUE(decompressed->IsValid());
106 auto mapping = std::make_unique<hpp::Mapping>(
107 decompressed->GetAllocation()->GetMapping(),
108 decompressed->GetAllocation()->GetSize(), [decompressed]() {
109 // Mapping will be dropped on the floor.
110 });
111
112 auto context = GetHPPContext();
114 desc.pixel_format = ImpellerPixelFormat::kImpellerPixelFormatRGBA8888;
115 desc.size = {decompressed->GetSize().width, decompressed->GetSize().height};
116 desc.mip_count = 1u;
117 auto texture = hpp::Texture::WithContents(context, desc, std::move(mapping));
118 ASSERT_TRUE(texture);
119
120 auto dl = hpp::DisplayListBuilder{}
121 .DrawTexture(texture, {100, 100},
122 kImpellerTextureSamplingLinear, hpp::Paint{})
123 .Build();
124
125 ASSERT_TRUE(
126 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
127 hpp::Surface window(surface.GetC());
128 window.Draw(dl);
129 return true;
130 }));
131}
int64_t width
Definition impeller.h:520

References kImpellerTextureSamplingLinear, ImpellerTextureDescriptor::mip_count, flutter::testing::OpenFixtureAsMapping(), ImpellerTextureDescriptor::pixel_format, ImpellerTextureDescriptor::size, surface, texture, ImpellerISize::width, and window.

◆ TEST_P() [12/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanDrawRect   
)

Definition at line 68 of file impeller_unittests.cc.

68 {
69 auto builder =
70 Adopt<DisplayListBuilder>(ImpellerDisplayListBuilderNew(nullptr));
71 auto paint = Adopt<Paint>(ImpellerPaintNew());
72 ImpellerColor color = {0.0, 0.0, 1.0, 1.0};
73 ImpellerPaintSetColor(paint.GetC(), &color);
74 ImpellerRect rect = {10, 20, 100, 200};
75 ImpellerDisplayListBuilderDrawRect(builder.GetC(), &rect, paint.GetC());
76 color = {1.0, 0.0, 0.0, 1.0};
77 ImpellerPaintSetColor(paint.GetC(), &color);
78 ImpellerDisplayListBuilderTranslate(builder.GetC(), 110, 210);
79 ImpellerMatrix scale_transform = {
80 // clang-format off
81 2.0, 0.0, 0.0, 0.0, //
82 0.0, 2.0, 0.0, 0.0, //
83 0.0, 0.0, 1.0, 0.0, //
84 0.0, 0.0, 0.0, 1.0, //
85 // clang-format on
86 };
87 ImpellerDisplayListBuilderTransform(builder.GetC(), &scale_transform);
88 ImpellerDisplayListBuilderDrawRect(builder.GetC(), &rect, paint.GetC());
89 auto dl = Adopt<DisplayList>(
91 ASSERT_TRUE(dl);
92 ASSERT_TRUE(
93 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
94 ImpellerSurfaceDrawDisplayList(surface.GetC(), dl.GetC());
95 return true;
96 }));
97}
IMPELLER_EXPORT void ImpellerDisplayListBuilderTranslate(ImpellerDisplayListBuilder IMPELLER_NONNULL builder, float x_translation, float y_translation)
Apply a translation to the transformation matrix currently on top of the save stack.
IMPELLER_EXPORT void ImpellerDisplayListBuilderTransform(ImpellerDisplayListBuilder IMPELLER_NONNULL builder, const ImpellerMatrix *IMPELLER_NONNULL transform)
Appends the the provided transformation to the transformation already on the save stack.
IMPELLER_EXPORT void ImpellerDisplayListBuilderDrawRect(ImpellerDisplayListBuilder IMPELLER_NONNULL builder, const ImpellerRect *IMPELLER_NONNULL rect, ImpellerPaint IMPELLER_NONNULL paint)
Draws a rectangle.

References impeller::interop::ImpellerDisplayListBuilderCreateDisplayListNew(), impeller::interop::ImpellerDisplayListBuilderDrawRect(), impeller::interop::ImpellerDisplayListBuilderNew(), impeller::interop::ImpellerDisplayListBuilderTransform(), impeller::interop::ImpellerDisplayListBuilderTranslate(), impeller::interop::ImpellerPaintNew(), impeller::interop::ImpellerPaintSetColor(), impeller::interop::ImpellerSurfaceDrawDisplayList(), and surface.

◆ TEST_P() [13/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanGetPathBounds   
)

Definition at line 625 of file impeller_unittests.cc.

625 {
626 const auto path =
627 hpp::PathBuilder{}.MoveTo({100, 100}).LineTo({200, 200}).Build();
628 const auto bounds = path.GetBounds();
629 ASSERT_EQ(bounds.x, 100);
630 ASSERT_EQ(bounds.y, 100);
631 ASSERT_EQ(bounds.width, 100);
632 ASSERT_EQ(bounds.height, 100);
633}
void LineTo(PathBuilder *builder, Scalar x, Scalar y)

References impeller::LineTo().

◆ TEST_P() [14/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanMeasureText   
)

Definition at line 537 of file impeller_unittests.cc.

537 {
538 hpp::TypographyContext type_context;
539 hpp::ParagraphBuilder paragraph_builder(type_context);
540 hpp::ParagraphStyle paragraph_style;
541 paragraph_style.SetFontSize(50);
542 paragraph_builder.PushStyle(paragraph_style);
543 const std::string text =
544 "🏁 Can 👨‍👨‍👦‍👦 Measure 🔍 Text\nAnd this is line "
545 "two.\nWhoa! Three lines. How high does this go?\r\nI stopped counting.";
546 const auto u16text = fml::Utf8ToUtf16(text);
547 ASSERT_NE(text.size(), u16text.size());
548 paragraph_builder.AddText(reinterpret_cast<const uint8_t*>(text.data()),
549 text.size());
550 hpp::DisplayListBuilder builder;
551 // Don't rely on implicit line breaks in this test to make it less brittle to
552 // different fonts being picked.
553 hpp::Paragraph paragraph = paragraph_builder.Build(FLT_MAX);
554 const auto line_count = paragraph.GetLineCount();
555 ASSERT_EQ(line_count, 4u);
556
557 // Line Metrics.
558 {
559 auto metrics = paragraph.GetLineMetrics();
560 ASSERT_GT(metrics.GetAscent(0), 0.0);
561 ASSERT_GT(metrics.GetUnscaledAscent(0), 0.0);
562 ASSERT_GT(metrics.GetDescent(0), 0.0);
563 ASSERT_GT(metrics.GetBaseline(0), 0.0);
564 ASSERT_TRUE(metrics.IsHardbreak(0));
565 ASSERT_DOUBLE_EQ(metrics.GetLeft(0), 0.0);
566 ASSERT_EQ(metrics.GetCodeUnitStartIndex(0), 0u);
567 ASSERT_EQ(metrics.GetCodeUnitEndIndexIncludingNewline(0),
568 metrics.GetCodeUnitEndIndex(0) + 1u);
569 ASSERT_GT(metrics.GetCodeUnitStartIndex(1), 0u);
570 // Last line should cover the entire range.
571 ASSERT_EQ(metrics.GetCodeUnitEndIndex(3), u16text.size());
572 }
573
574 // Glyph info by code point.
575 {
576 auto glyph = paragraph.GlyphInfoAtCodeUnitIndex(0u);
577 ASSERT_TRUE(glyph);
578 ASSERT_EQ(glyph.GetGraphemeClusterCodeUnitRangeBegin(), 0u);
579 ASSERT_EQ(glyph.GetGraphemeClusterCodeUnitRangeEnd(),
580 fml::Utf8ToUtf16("🏁").size());
581 auto bounds = glyph.GetGraphemeClusterBounds();
582 ASSERT_GT(bounds.width, 0.0);
583 ASSERT_GT(bounds.height, 0.0);
584 ASSERT_FALSE(glyph.IsEllipsis());
585 ASSERT_EQ(glyph.GetTextDirection(), kImpellerTextDirectionLTR);
586
587 ImpellerRect bounds2 = {};
588 ImpellerGlyphInfoGetGraphemeClusterBounds(glyph.Get(), &bounds2);
589 ASSERT_EQ(bounds.width, bounds2.width);
590 ASSERT_EQ(bounds.height, bounds2.height);
591 }
592
593 // Glyph info by coordinates.
594 {
595 auto glyph = paragraph.GlyphInfoAtParagraphCoordinates(0.0, 0.0);
596 ASSERT_TRUE(glyph);
597 ASSERT_EQ(glyph.GetGraphemeClusterCodeUnitRangeEnd(),
598 fml::Utf8ToUtf16("🏁").size());
599 }
600
601 // Glyph Figure out word boundaries.
602 {
603 auto glyph = paragraph.GlyphInfoAtCodeUnitIndex(0u);
604 ASSERT_TRUE(glyph);
605 auto range =
606 paragraph.GetWordBoundary(glyph.GetGraphemeClusterCodeUnitRangeEnd());
607 ASSERT_GT(range.end, 0u);
608 ImpellerRange range2 = {};
610 paragraph.Get(), glyph.GetGraphemeClusterCodeUnitRangeEnd(), &range2);
611 ASSERT_EQ(range.start, range2.start);
612 ASSERT_EQ(range.end, range2.end);
613 }
614
615 builder.DrawParagraph(paragraph, ImpellerPoint{100, 100});
616 auto dl = builder.Build();
617 ASSERT_TRUE(
618 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
619 hpp::Surface window(surface.GetC());
620 window.Draw(dl);
621 return true;
622 }));
623}
IMPELLER_EXPORT void ImpellerParagraphGetWordBoundary(ImpellerParagraph IMPELLER_NONNULL paragraph, size_t code_unit_index, ImpellerRange *IMPELLER_NONNULL out_range)
Get the range into the UTF-16 code unit buffer that represents the word at the specified caret locati...
@ kImpellerTextDirectionLTR
Definition impeller.h:481
IMPELLER_EXPORT void ImpellerGlyphInfoGetGraphemeClusterBounds(ImpellerGlyphInfo IMPELLER_NONNULL glyph_info, ImpellerRect *IMPELLER_NONNULL out_bounds)
Fetch the bounds of the grapheme cluster for the glyph in the coordinate space of the paragraph.
std::u16string Utf8ToUtf16(const std::string_view string)
uint64_t end
Definition impeller.h:526
uint64_t start
Definition impeller.h:525
float height
Definition impeller.h:506

References ImpellerRange::end, ImpellerRect::height, impeller::interop::ImpellerGlyphInfoGetGraphemeClusterBounds(), impeller::interop::ImpellerParagraphGetWordBoundary(), kImpellerTextDirectionLTR, ImpellerRange::start, surface, text, fml::Utf8ToUtf16(), ImpellerRect::width, and window.

◆ TEST_P() [15/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanRenderShadows   
)

Definition at line 508 of file impeller_unittests.cc.

508 {
509 hpp::DisplayListBuilder builder;
510 {
511 builder.DrawRect(ImpellerRect{0, 0, 400, 400},
512 hpp::Paint{}.SetColor(ImpellerColor{
513 0.0, 1.0, 0.0, 1.0, kImpellerColorSpaceSRGB}));
514 }
515 ImpellerRect box = {100, 100, 100, 100};
516 {
517 hpp::PathBuilder path_builder;
518 path_builder.AddRect(box);
519 ImpellerColor shadow_color = {0.0, 0.0, 0.0, 1.0, kImpellerColorSpaceSRGB};
520 builder.DrawShadow(path_builder.Build(), shadow_color, 4.0f, false, 1.0f);
521 }
522 {
523 hpp::Paint red_paint;
524 red_paint.SetColor(
525 ImpellerColor{1.0, 0.0, 0.0, 1.0, kImpellerColorSpaceSRGB});
526 builder.DrawRect(box, red_paint);
527 }
528 auto dl = builder.Build();
529 ASSERT_TRUE(
530 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
531 hpp::Surface window(surface.GetC());
532 window.Draw(dl);
533 return true;
534 }));
535}
@ kImpellerColorSpaceSRGB
Definition impeller.h:448

References kImpellerColorSpaceSRGB, surface, and window.

◆ TEST_P() [16/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
CanRenderTextAlignments   
)

Definition at line 469 of file impeller_unittests.cc.

469 {
470 hpp::TypographyContext tc;
471
472 hpp::DisplayListBuilder builder;
473 hpp::Paint bg;
474 hpp::ParagraphStyle p_style;
475 p_style.SetFontFamily("Roboto");
476 p_style.SetFontSize(24.0);
477 p_style.SetFontWeight(kImpellerFontWeight400);
478
479 // Clear the background to a white color.
480 ImpellerColor clear_color = {1.0, 1.0, 1.0, 1.0};
481 bg.SetColor(clear_color);
482 builder.DrawPaint(bg);
483
484 // Draw red, left-aligned text.
485 ImpellerColor red = {1.0, 0.0, 0.0, 1.0};
486 DrawTextFrame(tc, builder, p_style, bg, red, kImpellerTextAlignmentLeft, 0.0);
487
488 // Draw green, centered text.
489 ImpellerColor green = {0.0, 1.0, 0.0, 1.0};
490 DrawTextFrame(tc, builder, p_style, bg, green, kImpellerTextAlignmentCenter,
491 220.0);
492
493 // Draw blue, right-aligned text.
494 ImpellerColor blue = {0.0, 0.0, 1.0, 1.0};
495 DrawTextFrame(tc, builder, p_style, bg, blue, kImpellerTextAlignmentRight,
496 440.0);
497
498 auto dl = builder.Build();
499
500 ASSERT_TRUE(
501 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
502 hpp::Surface window(surface.GetC());
503 window.Draw(dl);
504 return true;
505 }));
506}
@ kImpellerFontWeight400
Definition impeller.h:457
@ kImpellerTextAlignmentLeft
Definition impeller.h:471
@ kImpellerTextAlignmentCenter
Definition impeller.h:473
@ kImpellerTextAlignmentRight
Definition impeller.h:472
static void DrawTextFrame(const hpp::TypographyContext &tc, hpp::DisplayListBuilder &builder, hpp::ParagraphStyle &p_style, const hpp::Paint &bg, ImpellerColor color, ImpellerTextAlignment align, float x_offset)

References DrawTextFrame(), kImpellerFontWeight400, kImpellerTextAlignmentCenter, kImpellerTextAlignmentLeft, kImpellerTextAlignmentRight, surface, and window.

◆ TEST_P() [17/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
ClearsOpenGLStancilStateAfterTransition   
)

Definition at line 203 of file impeller_unittests.cc.

203 {
204 auto context = GetInteropContext();
205 auto impeller_context = context->GetContext();
206 if (impeller_context->GetBackendType() !=
208 GTEST_SKIP() << "This test works with OpenGL handles is only suitable for "
209 "that backend.";
210 return;
211 }
212 const auto& gl_context = ContextGLES::Cast(*impeller_context);
213 const auto& gl = gl_context.GetReactor()->GetProcTable();
214 auto builder =
215 Adopt<DisplayListBuilder>(ImpellerDisplayListBuilderNew(nullptr));
216 auto paint = Adopt<Paint>(ImpellerPaintNew());
217 ImpellerColor color = {0.0, 0.0, 1.0, 1.0};
218 ImpellerPaintSetColor(paint.GetC(), &color);
219 ImpellerRect rect = {10, 20, 100, 200};
220 ImpellerDisplayListBuilderDrawRect(builder.GetC(), &rect, paint.GetC());
221 color = {1.0, 0.0, 0.0, 1.0};
222 ImpellerPaintSetColor(paint.GetC(), &color);
223 ImpellerDisplayListBuilderTranslate(builder.GetC(), 110, 210);
224 ImpellerDisplayListBuilderClipRect(builder.GetC(), &rect,
226 ImpellerDisplayListBuilderDrawRect(builder.GetC(), &rect, paint.GetC());
227 auto dl = Adopt<DisplayList>(
229 ASSERT_TRUE(dl);
230 ASSERT_TRUE(
231 OpenPlaygroundHere([&](const auto& context, const auto& surface) -> bool {
232 ImpellerSurfaceDrawDisplayList(surface.GetC(), dl.GetC());
233 // OpenGL state is reset even though the operations above enable a
234 // stencil check.
235 GLboolean stencil_enabled = true;
236 gl.GetBooleanv(GL_STENCIL_TEST, &stencil_enabled);
237 return stencil_enabled == GL_FALSE;
238 }));
239}
IMPELLER_EXPORT void ImpellerDisplayListBuilderClipRect(ImpellerDisplayListBuilder IMPELLER_NONNULL builder, const ImpellerRect *IMPELLER_NONNULL rect, ImpellerClipOperation op)
Reduces the clip region to the intersection of the current clip and the given rectangle taking into a...
@ kImpellerClipOperationDifference
Definition impeller.h:370

References impeller::BackendCast< ContextGLES, Context >::Cast(), impeller::interop::ImpellerDisplayListBuilderClipRect(), impeller::interop::ImpellerDisplayListBuilderCreateDisplayListNew(), impeller::interop::ImpellerDisplayListBuilderDrawRect(), impeller::interop::ImpellerDisplayListBuilderNew(), impeller::interop::ImpellerDisplayListBuilderTranslate(), impeller::interop::ImpellerPaintNew(), impeller::interop::ImpellerPaintSetColor(), impeller::interop::ImpellerSurfaceDrawDisplayList(), kImpellerClipOperationDifference, impeller::Context::kOpenGLES, and surface.

◆ TEST_P() [18/18]

impeller::interop::testing::TEST_P ( InteropPlaygroundTest  ,
MappingsReleaseTheirDataOnDestruction   
)

Definition at line 695 of file impeller_unittests.cc.

695 {
696 bool deleted = false;
697 {
698 hpp::Mapping mapping(nullptr, 0, [&deleted]() { deleted = true; });
699 }
700 ASSERT_TRUE(deleted);
701}