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pipeline_library.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_IMPELLER_RENDERER_PIPELINE_LIBRARY_H_
6#define FLUTTER_IMPELLER_RENDERER_PIPELINE_LIBRARY_H_
7
8#include <optional>
9#include <unordered_map>
10
16
17namespace impeller {
18
19class Context;
20
21using PipelineMap = std::unordered_map<PipelineDescriptor,
25
27 std::unordered_map<ComputePipelineDescriptor,
31
32class PipelineLibrary : public std::enable_shared_from_this<PipelineLibrary> {
33 public:
35
37 std::optional<PipelineDescriptor> descriptor,
38 bool async = true);
39
41 std::optional<ComputePipelineDescriptor> descriptor,
42 bool async = true);
43
44 virtual bool IsValid() const = 0;
45
46 //------------------------------------------------------------------------------
47 /// @brief Creates a pipeline.
48 ///
49 /// @param[in] descriptor The descriptor of the texture to create.
50 /// @param[in] async Whether to allow pipeline creation to be deferred.
51 /// If `false`, pipeline creation will block on the
52 /// current thread.
53 ///
54 /// @param[in] threadsafe Whether mutations to this texture should be
55 /// protected with a threadsafe barrier.
56 ///
57 /// This parameter only affects the OpenGLES rendering
58 /// backend.
59 ///
60 /// If any interaction with this texture (including
61 /// creation) will be done on a thread other than
62 /// where the OpenGLES context resides, then
63 /// `threadsafe`, must be set to `true`.
64 ///
66 PipelineDescriptor descriptor,
67 bool async = true,
68 bool threadsafe = false) = 0;
69
72 bool async = true) = 0;
73
74 virtual bool HasPipeline(const PipelineDescriptor& descriptor) = 0;
75
77 std::shared_ptr<const ShaderFunction> function) = 0;
78
80
82
83 std::unordered_map<PipelineDescriptor,
84 int,
88
89 protected:
91
92 private:
93 PipelineLibrary(const PipelineLibrary&) = delete;
94
95 PipelineLibrary& operator=(const PipelineLibrary&) = delete;
96#if FLUTTER_RUNTIME_MODE == FLUTTER_RUNTIME_MODE_DEBUG || \
97 FLUTTER_RUNTIME_MODE == FLUTTER_RUNTIME_MODE_PROFILE
98 mutable RWMutex pipeline_use_counts_mutex_;
99
100 std::unordered_map<PipelineDescriptor,
101 int,
104 pipeline_use_counts_ IPLR_GUARDED_BY(pipeline_use_counts_mutex_);
105
106#endif
107};
108
109} // namespace impeller
110
111#endif // FLUTTER_IMPELLER_RENDERER_PIPELINE_LIBRARY_H_
virtual PipelineFuture< ComputePipelineDescriptor > GetPipeline(ComputePipelineDescriptor descriptor, bool async=true)=0
virtual bool HasPipeline(const PipelineDescriptor &descriptor)=0
virtual void RemovePipelinesWithEntryPoint(std::shared_ptr< const ShaderFunction > function)=0
void LogPipelineUsage(const PipelineDescriptor &p)
std::unordered_map< PipelineDescriptor, int, ComparableHash< PipelineDescriptor >, ComparableEqual< PipelineDescriptor > > GetPipelineUseCounts() const
virtual bool IsValid() const =0
void LogPipelineCreation(const PipelineDescriptor &p)
PipelineFuture< PipelineDescriptor > GetPipeline(std::optional< PipelineDescriptor > descriptor, bool async=true)
virtual PipelineFuture< PipelineDescriptor > GetPipeline(PipelineDescriptor descriptor, bool async=true, bool threadsafe=false)=0
Creates a pipeline.
std::unordered_map< ComputePipelineDescriptor, PipelineFuture< ComputePipelineDescriptor >, ComparableHash< ComputePipelineDescriptor >, ComparableEqual< ComputePipelineDescriptor > > ComputePipelineMap
std::unordered_map< PipelineDescriptor, PipelineFuture< PipelineDescriptor >, ComparableHash< PipelineDescriptor >, ComparableEqual< PipelineDescriptor > > PipelineMap
#define IPLR_GUARDED_BY(x)