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playground.cc File Reference

Go to the source code of this file.

Namespaces

namespace  impeller
 

Macros

#define GLFW_INCLUDE_NONE
 

Functions

std::string impeller::PlaygroundBackendToString (PlaygroundBackend backend)
 
static void impeller::InitializeGLFWOnce ()
 
static void impeller::PlaygroundKeyCallback (GLFWwindow *window, int key, int scancode, int action, int mods)
 
static std::shared_ptr< Textureimpeller::CreateTextureForDecompressedImage (const std::shared_ptr< Context > &context, DecompressedImage &decompressed_image, bool enable_mipmapping)
 

Variables

static std::atomic_bool impeller::gShouldOpenNewPlaygrounds = true
 

Macro Definition Documentation

◆ GLFW_INCLUDE_NONE

#define GLFW_INCLUDE_NONE

Definition at line 19 of file playground.cc.