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playground_impl_gles.h
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1// Copyright 2013 The Flutter Authors. All rights reserved.
2// Use of this source code is governed by a BSD-style license that can be
3// found in the LICENSE file.
4
5#ifndef FLUTTER_IMPELLER_PLAYGROUND_BACKEND_GLES_PLAYGROUND_IMPL_GLES_H_
6#define FLUTTER_IMPELLER_PLAYGROUND_BACKEND_GLES_PLAYGROUND_IMPL_GLES_H_
7
9
10namespace impeller {
11
12class PlaygroundImplGLES final : public PlaygroundImpl {
13 public:
14 explicit PlaygroundImplGLES(PlaygroundSwitches switches);
15
17
19 const std::shared_ptr<Capabilities>& capabilities) override;
20
21 private:
22 class ReactorWorker;
23
24 static void DestroyWindowHandle(WindowHandle handle);
25 using UniqueHandle = std::unique_ptr<void, decltype(&DestroyWindowHandle)>;
26 UniqueHandle handle_;
27 std::shared_ptr<ReactorWorker> worker_;
28 const bool use_angle_;
29 void* angle_glesv2_;
30
31 // |PlaygroundImpl|
32 std::shared_ptr<Context> GetContext() const override;
33
34 // |PlaygroundImpl|
35 WindowHandle GetWindowHandle() const override;
36
37 // |PlaygroundImpl|
38 std::unique_ptr<Surface> AcquireSurfaceFrame(
39 std::shared_ptr<Context> context) override;
40
41 // |PlaygroundImpl|
42 Playground::GLProcAddressResolver CreateGLProcAddressResolver()
43 const override;
44
46
47 PlaygroundImplGLES& operator=(const PlaygroundImplGLES&) = delete;
48};
49
50} // namespace impeller
51
52#endif // FLUTTER_IMPELLER_PLAYGROUND_BACKEND_GLES_PLAYGROUND_IMPL_GLES_H_
std::function< void *(const char *proc_name)> GLProcAddressResolver
Definition playground.h:118
fml::Status SetCapabilities(const std::shared_ptr< Capabilities > &capabilities) override
fuchsia::ui::composition::ParentViewportWatcherHandle handle_