#include <future>
#include "flutter/fml/make_copyable.h"
#include "flutter/testing/testing.h"
#include "gmock/gmock.h"
#include "gtest/gtest.h"
#include "impeller/base/allocation.h"
#include "impeller/base/validation.h"
#include "impeller/core/runtime_types.h"
#include "impeller/core/shader_types.h"
#include "impeller/entity/runtime_effect.vert.h"
#include "impeller/playground/playground.h"
#include "impeller/renderer/pipeline_descriptor.h"
#include "impeller/renderer/pipeline_library.h"
#include "impeller/renderer/shader_library.h"
#include "impeller/runtime_stage/runtime_stage.h"
#include "impeller/runtime_stage/runtime_stage_flatbuffers.h"
#include "impeller/runtime_stage/runtime_stage_playground.h"
#include "runtime_stage_types_flatbuffers.h"
#include "third_party/abseil-cpp/absl/status/status_matchers.h"
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