88TEST(ShaderBundleTest, ParseShaderBundleConfigReturnsExpectedConfig) {
91 std::stringstream
error;
93 ASSERT_TRUE(result.has_value());
94 ASSERT_STREQ(
error.str().c_str(),
"");
97 auto maybe_vertex = result->find(
"UnlitVertex");
98 auto maybe_fragment = result->find(
"UnlitFragment");
99 ASSERT_TRUE(maybe_vertex != result->end());
100 ASSERT_TRUE(maybe_fragment != result->end());
101 auto vertex = maybe_vertex->second;
102 auto fragment = maybe_fragment->second;
107 EXPECT_STREQ(vertex.entry_point.c_str(),
"main");
108 EXPECT_STREQ(vertex.source_file_name.c_str(),
109 "shaders/flutter_gpu_unlit.vert");
113 EXPECT_STREQ(fragment.entry_point.c_str(),
"main");
114 EXPECT_STREQ(fragment.source_file_name.c_str(),
115 "shaders/flutter_gpu_unlit.frag");
130TEST(ShaderBundleTest, GenerateShaderBundleFlatbufferProducesCorrectResult) {
133 "{\"UnlitFragment\": {\"type\": \"fragment\", \"file\": \"" +
135 "/flutter_gpu_unlit.frag\"}, \"UnlitVertex\": {\"type\": "
136 "\"vertex\", \"file\": \"" +
137 fixtures_path +
"/flutter_gpu_unlit.vert\"}}";
143 std::optional<fb::shaderbundle::ShaderBundleT> bundle =
145 ASSERT_TRUE(bundle.has_value());
148 const auto& shaders = bundle->shaders;
150 const auto* vertex =
FindByName(shaders,
"UnlitVertex");
151 const auto* fragment =
FindByName(shaders,
"UnlitFragment");
152 ASSERT_NE(vertex,
nullptr);
153 ASSERT_NE(fragment,
nullptr);
159 EXPECT_STREQ(vertex->metal_desktop->entrypoint.c_str(),
160 "flutter_gpu_unlit_vertex_main");
161 EXPECT_EQ(vertex->metal_desktop->stage,
162 fb::shaderbundle::ShaderStage::kVertex);
165 ASSERT_EQ(vertex->metal_desktop->inputs.size(), 1u);
166 const auto& v_in_position = vertex->metal_desktop->inputs[0];
167 EXPECT_STREQ(v_in_position->name.c_str(),
"position");
168 EXPECT_EQ(v_in_position->location, 0u);
169 EXPECT_EQ(v_in_position->set, 0u);
170 EXPECT_EQ(v_in_position->binding, 0u);
171 EXPECT_EQ(v_in_position->type, fb::shaderbundle::InputDataType::kFloat);
172 EXPECT_EQ(v_in_position->bit_width, 32u);
173 EXPECT_EQ(v_in_position->vec_size, 2u);
174 EXPECT_EQ(v_in_position->columns, 1u);
175 EXPECT_EQ(v_in_position->offset, 0u);
178 ASSERT_EQ(vertex->metal_desktop->uniform_structs.size(), 1u);
179 const auto* vert_info =
180 FindByName(vertex->metal_desktop->uniform_structs,
"VertInfo");
181 ASSERT_NE(vert_info,
nullptr);
182 EXPECT_EQ(vert_info->ext_res_0, 0u);
183 EXPECT_EQ(vert_info->set, 0u);
184 EXPECT_EQ(vert_info->binding, 0u);
185 ASSERT_EQ(vert_info->fields.size(), 2u);
186 const auto& mvp = vert_info->fields[0];
187 EXPECT_STREQ(mvp->name.c_str(),
"mvp");
188 EXPECT_EQ(mvp->type, fb::shaderbundle::UniformDataType::kFloat);
189 EXPECT_EQ(mvp->offset_in_bytes, 0u);
190 EXPECT_EQ(mvp->element_size_in_bytes, 64u);
191 EXPECT_EQ(mvp->total_size_in_bytes, 64u);
192 EXPECT_EQ(mvp->array_elements, 0u);
193 const auto& color = vert_info->fields[1];
194 EXPECT_STREQ(color->name.c_str(),
"color");
195 EXPECT_EQ(color->type, fb::shaderbundle::UniformDataType::kFloat);
196 EXPECT_EQ(color->offset_in_bytes, 64u);
197 EXPECT_EQ(color->element_size_in_bytes, 16u);
198 EXPECT_EQ(color->total_size_in_bytes, 16u);
199 EXPECT_EQ(color->array_elements, 0u);
205 EXPECT_STREQ(fragment->metal_desktop->entrypoint.c_str(),
206 "flutter_gpu_unlit_fragment_main");
207 EXPECT_EQ(fragment->metal_desktop->stage,
208 fb::shaderbundle::ShaderStage::kFragment);
211 ASSERT_EQ(fragment->metal_desktop->inputs.size(), 0u);
214 ASSERT_EQ(fragment->metal_desktop->inputs.size(), 0u);
const uint8_t uint32_t uint32_t GError ** error