50 constexpr size_t num_outputs = VertexShaderT::kAllShaderStageOutputs.size();
51 constexpr size_t num_inputs = FragmentShaderT::kAllShaderStageInputs.size();
53 if (num_inputs > num_outputs) {
57 for (
size_t i = 0;
i < num_inputs; ++
i) {
59 FragmentShaderT::kAllShaderStageInputs[
i];
60 for (
size_t j = 0; j < num_outputs; ++j) {
62 VertexShaderT::kAllShaderStageOutputs[j];
65 input_slot->
set != output_slot->
set ||
67 input_slot->
type != output_slot->
type ||